Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HHydraHQ
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,926 SR
Queue Stats
12W - 7L
1,655 Elo+
Party 1
Jormungandr
Jormungandr
Piratesco
Jormungandr
Level 35
God Stats
4W - 2L
1,652 SR
Queue Stats
56W - 37L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Takeshiwantssex
Cthulhu
Level 25
God Stats
6W - 1L
2,006 SR
Queue Stats
28W - 18L
1,666 Elo+
Party 1
Nemesis
Nemesis
xX1z4nXx
Nemesis
Level 46
God Stats
0W - 1L
1,193 SR
Queue Stats
105W - 75L
1,548 Elo+
Party 1
Team Averages
Level 48
1,655 SR
1,606 Elo+

VS

Team Averages
Level 102
1,498 SR
1,534 Elo+
Baron Samedi
Baron Samedi
CheeseLord101
Baron Samedi
Level 69
God Stats
7W - 0L
1,500 SR
Queue Stats
42W - 32L
1,536 Elo+
Solo
Fafnir
Fafnir
Firesheep
Fafnir
Level 117
God Stats
1W - 3L
1,391 SR
Queue Stats
128W - 121L
1,553 Elo+
Party 2
Chaac
Chaac
Hurrikane
Chaac
Level 89
God Stats
46W - 35L
1,327 SR
Queue Stats
396W - 393L
1,472 Elo+
Solo
Hachiman
Hachiman
Irianel
Hachiman
Level 109
God Stats
9W - 6L
1,443 SR
Queue Stats
86W - 70L
1,536 Elo+
Party 2
Loki
Loki
LordErevan
Loki
Level 128
God Stats
7W - 2L
1,826 SR
Queue Stats
143W - 97L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 1 / 1
10,161
782
1,335
1,693
577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
HHydraHQ
Morgan Le Fay
18
0 / 14 / 6
11,678
898
12,960
23,347
11,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Piratesco
Jormungandr
19
2 / 4 / 9
12,980
998
21,351
31,402
42,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 7 / 5
11,784
906
10,219
25,055
25,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xX1z4nXx
Nemesis
19
9 / 5 / 3
14,769
1,136
23,639
19,291
12,196
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheeseLord101
Baron Samedi
19
2 / 1 / 15
12,564
966
15,600
9,717
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Firesheep
Fafnir
20
1 / 2 / 25
12,700
977
8,026
14,024
22,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Hurrikane
Chaac
20
10 / 1 / 16
14,107
1,085
23,619
22,993
32,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Irianel
Hachiman
20
12 / 3 / 11
13,201
1,015
28,395
13,890
5,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 5 / 18
13,257
1,020
20,594
15,155
6,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
12
Kills
31
31
Deaths
12
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Baron Samedi
CheeseLord101
Baron Samedi
2
1
15
9.5
W
Fafnir
Firesheep
Fafnir
1
2
25
6.75
L
Morgan Le Fay
HHydraHQ
Morgan Le Fay
0
14
6
0.21
W
Chaac
Hurrikane
Chaac
10
1
16
18
W
Hachiman
Irianel
Hachiman
12
3
11
5.83
W
6
5
18
3
L
Jormungandr
Piratesco
Jormungandr
2
4
9
1.63
L
1
7
5
0.5
L
Nemesis
xX1z4nXx
Nemesis
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,504
Damage
96,234
100,788
Taken
75,779
91,693
Mitigated
71,572
9,037
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,335
617
0
131
1,693
577
0
298
1,395
0
7,588
W
Baron Samedi
CheeseLord101
Baron Samedi
15,600
2,905
3,187
3,804
9,717
4,857
0
6,309
3,408
50,434
0
W
Fafnir
Firesheep
Fafnir
8,026
2,922
0
1,591
14,024
22,637
0
7,216
6,808
12,403
0
L
Morgan Le Fay
HHydraHQ
Morgan Le Fay
12,960
2,220
293
2,337
23,347
11,280
0
4,548
18,799
33,233
0
W
Chaac
Hurrikane
Chaac
23,619
4,487
0
6,966
22,993
32,132
0
15,185
7,498
13,050
33,060
W
Hachiman
Irianel
Hachiman
28,395
20,264
0
1,786
13,890
5,808
0
7,333
6,557
0
38,962
W
20,594
6,031
0
426
15,155
6,138
0
8,177
6,978
0
51,332
L
Jormungandr
Piratesco
Jormungandr
21,351
3,109
0
390
31,402
42,157
0
9,360
22,042
42,980
0
L
10,219
495
0
2,652
25,055
25,483
0
11,744
13,311
29,312
0
L
Nemesis
xX1z4nXx
Nemesis
23,639
10,068
0
3,234
19,291
12,196
0
4,508
14,783
0
43,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,372
Gold Earned
65,829
189
Minions Killed
251
8
Camps Cleared
11
1,076,500
Distance Traveled
1,259,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,161
782
10
1
0
53,853
0
W
Baron Samedi
12,564
966
92
7
1
239,557
0
W
Fafnir
12,700
977
6
0
1
247,793
0
L
Morgan Le Fay
11,678
898
53
4
1
194,806
0
W
Chaac
14,107
1,085
56
4
0
288,590
0
W
Hachiman
13,201
1,015
29
2
4
234,878
0
W
Loki
13,257
1,020
68
5
5
248,482
3
L
Jormungandr
12,980
998
38
3
1
238,893
2
L
Cthulhu
11,784
906
33
3
1
295,318
1
L
Nemesis
14,769
1,136
55
4
5
293,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role