Player Matchup

Ah Puch
Ah Puch
Clownsanity_
Ah Puch
Level 121
God Stats
17W - 15L
1,594 SR
Queue Stats
72W - 73L
1,491 Elo+
Party 1
Cerberus
Cerberus
LuC_michel12
Cerberus
Level 117
God Stats
6W - 6L
1,578 SR
Queue Stats
549W - 505L
1,559 Elo+
Party 3
King Arthur
King Arthur
MostPeacefully
King Arthur
Level 122
God Stats
21W - 13L
1,507 SR
Queue Stats
421W - 398L
1,533 Elo+
Party 3
Medusa
Medusa
Vector59650
Medusa
Level 84
God Stats
13W - 15L
1,509 SR
Queue Stats
64W - 42L
1,544 Elo+
Party 1
Bastet
Bastet
manu_du_34
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,472 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,520 Elo+

VS

Team Averages
Level 61
1,472 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Elegant_Knife
Merlin
Level 43
God Stats
0W - 1L
1,339 SR
Queue Stats
7W - 12L
1,731 Elo+
Party 2
Cliodhna
Cliodhna
Elroler
Cliodhna
Level 64
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 14L
1,376 Elo+
Solo
Neith
Neith
aCt1vEx
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,690 Elo+
Party 2
Hercules
Hercules
x__Phovos__x
Hercules
Level 47
God Stats
0W - 3L
1,305 SR
Queue Stats
13W - 22L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Clownsanity_
Ah Puch
10
5 / 0 / 4
6,327
633
4,469
3,080
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LuC_michel12
Cerberus
9
0 / 0 / 3
5,405
541
1,981
4,937
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
MostPeacefully
King Arthur
10
1 / 0 / 1
5,752
575
3,771
8,006
3,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
8
1 / 1 / 2
4,823
482
1,210
3,895
1,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
manu_du_34
Bastet
11
2 / 0 / 2
6,143
614
1,058
4,518
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 0
5,189
519
3,826
5,995
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,086
409
1,062
1,739
373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Elroler
Cliodhna
6
0 / 4 / 1
4,224
422
1,211
4,703
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
aCt1vEx
Neith
6
0 / 1 / 1
4,166
417
1,454
2,783
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
x__Phovos__x
Hercules
9
0 / 1 / 0
4,280
428
1,528
5,541
3,440

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Ah Puch
Clownsanity_
Ah Puch
5
0
4
7
L
0
1
0
0
L
Cliodhna
Elroler
Cliodhna
0
4
1
0.13
W
Cerberus
LuC_michel12
Cerberus
0
0
3
1.5
W
King Arthur
MostPeacefully
King Arthur
1
0
1
1.5
W
Medusa
1
1
2
2
L
Neith
aCt1vEx
Neith
0
1
1
0.5
W
Bastet
manu_du_34
Bastet
2
0
2
3
L
Hercules
x__Phovos__x
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
9,081
24,436
Taken
20,761
10,280
Mitigated
7,671
11,680
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,826
775
0
3,076
5,995
1,894
0
1,469
4,396
0
25,595
W
Ah Puch
Clownsanity_
Ah Puch
4,469
184
0
736
3,080
1,072
98
0
3,080
27,553
0
L
1,062
72
0
234
1,739
373
0
911
788
9,986
0
L
Cliodhna
Elroler
Cliodhna
1,211
0
0
463
4,703
1,227
0
1,887
2,601
0
13,645
W
Cerberus
LuC_michel12
Cerberus
1,981
83
376
2,050
4,937
3,306
0
355
4,582
18,524
0
W
King Arthur
MostPeacefully
King Arthur
3,771
233
0
3,988
8,006
3,505
0
0
8,006
0
29,302
W
Medusa
1,210
568
0
1,422
3,895
1,175
252
707
3,188
0
25,487
L
Neith
aCt1vEx
Neith
1,454
445
0
604
2,783
737
0
1,444
1,279
0
11,810
W
Bastet
manu_du_34
Bastet
1,058
200
0
3,108
4,518
1,222
0
0
4,518
0
33,251
L
Hercules
x__Phovos__x
Hercules
1,528
299
0
2,925
5,541
3,440
364
252
5,247
0
10,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,450
Gold Earned
21,945
294
Minions Killed
165
0
Camps Cleared
0
1,004,261
Distance Traveled
914,528
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,189
519
67
7
0
186,512
2
W
Ah Puch
6,327
633
61
6
0
194,388
3
L
Merlin
4,086
409
17
2
0
178,350
3
L
Cliodhna
4,224
422
32
3
0
175,503
0
W
Cerberus
5,405
541
36
4
0
182,988
0
W
King Arthur
5,752
575
50
5
0
222,355
1
W
Medusa
4,823
482
60
6
0
183,143
1
L
Neith
4,166
417
34
3
0
176,585
0
W
Bastet
6,143
614
87
9
0
221,387
2
L
Hercules
4,280
428
15
2
0
197,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role