Player Matchup

Hercules
Hercules
IcyrefIection
Hercules
Level 23
God Stats
22W - 7L
1,750 SR
Queue Stats
75W - 46L
1,639 Elo+
Solo
Olorun
Olorun
KingDinotyne
Olorun
Level 150
God Stats
104W - 135L
1,477 SR
Queue Stats
744W - 861L
1,495 Elo+
Solo
Skadi
Skadi
xx1ShotPxx
Skadi
Level 123
God Stats
43W - 24L
1,486 SR
Queue Stats
693W - 706L
1,376 Elo+
Solo
Team Averages
Level 99
1,571 SR
1,503 Elo+

VS

Team Averages
Level 79
1,430 SR
1,547 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alexander23yt23
Achilles
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 511L
1,464 Elo+
Solo
Ra
Ra
tannerbenney
Ra
Level 4
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IcyrefIection
Hercules
9
2 / 2 / 5
6,659
740
3,278
5,995
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
11
5 / 1 / 7
7,691
855
7,238
7,531
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
12
6 / 0 / 6
7,865
874
7,878
4,677
1,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 1
6,261
696
5,804
7,105
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
8
0 / 1 / 3
5,856
651
1,550
8,423
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 11 / 1
6,073
675
1,160
7,813
1,650

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
1
1.25
L
Achilles
0
1
3
1.5
W
Hercules
IcyrefIection
Hercules
2
2
5
2.25
W
Olorun
5
1
7
8.5
L
1
11
1
0.14
W
Skadi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
8,514
18,203
Taken
23,341
9,138
Mitigated
8,818
8,215
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,804
1,396
0
441
7,105
2,653
0
3,147
3,958
0
23,895
L
Achilles
1,550
341
38
777
8,423
4,515
0
1,834
6,589
0
9,091
W
Hercules
IcyrefIection
Hercules
3,278
198
439
1,846
5,995
4,491
571
702
4,610
0
12,804
W
Olorun
7,238
2,514
203
3,808
7,531
3,184
1,362
800
6,569
30,217
2,801
L
1,160
180
6
0
7,813
1,650
0
1,713
6,100
3,592
0
W
Skadi
7,878
3,969
0
1,919
4,677
1,463
1,016
373
4,210
0
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
18,190
99
Minions Killed
54
7
Camps Cleared
0
463,955
Distance Traveled
381,520
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,261
696
38
4
0
149,107
3
L
Achilles
5,856
651
14
2
0
106,842
0
W
Hercules
6,659
740
16
2
2
127,662
3
W
Olorun
7,691
855
50
6
3
163,667
0
L
Ra
6,073
675
2
0
0
125,571
0
W
Skadi
7,865
874
33
4
2
172,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role