Player Matchup

Medusa
Medusa
Beatinwienar
Medusa
Level 141
God Stats
11W - 1L
1,668 SR
Queue Stats
226W - 170L
1,623 Elo+
Party 1
Ares
Ares
DizzyOstrich578
Ares
Level 95
God Stats
5W - 4L
1,516 SR
Queue Stats
240W - 194L
1,569 Elo+
Party 1
Merlin
Merlin
Skitzbra
Merlin
Level 124
God Stats
5W - 1L
1,543 SR
Queue Stats
535W - 394L
1,626 Elo+
Party 1
Team Averages
Level 120
1,576 SR
1,606 Elo+

VS

Team Averages
Level 30
1,380 SR
1,246 Elo+
Jormungandr
Jormungandr
IQ1ApIx
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,254 Elo+
Solo
Hou Yi
Hou Yi
tema_ninja_485
Hou Yi
Level 12
God Stats
8W - 19L
1,352 SR
Queue Stats
10W - 25L
1,253 Elo+
Solo
Cthulhu
Cthulhu
toooldtolearn
Cthulhu
Level 60
God Stats
0W - 2L
1,288 SR
Queue Stats
9W - 17L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 0 / 8
7,096
710
12,666
5,324
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 10
7,452
745
4,972
6,438
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Skitzbra
Merlin
12
7 / 1 / 5
7,946
795
8,210
4,490
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IQ1ApIx
Jormungandr
9
0 / 5 / 0
6,042
604
5,224
11,887
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 0
6,241
624
2,536
7,167
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
0 / 5 / 0
6,086
609
4,026
11,787
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
12
Kills
1
1
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
8
7
W
2
0
10
7
L
Jormungandr
IQ1ApIx
Jormungandr
0
5
0
0
W
Merlin
Skitzbra
Merlin
7
1
5
9.5
L
1
2
0
0.5
L
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
11,786
16,252
Taken
30,841
9,891
Mitigated
17,516
2,124
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,666
6,190
0
250
5,324
2,052
1,028
3,177
2,147
0
29,940
W
4,972
252
0
1,287
6,438
6,154
32
3,592
2,846
10,299
0
L
Jormungandr
IQ1ApIx
Jormungandr
5,224
2,149
217
1,678
11,887
8,892
0
4,486
7,401
16,829
0
W
Merlin
Skitzbra
Merlin
8,210
424
0
587
4,490
1,685
160
3,158
1,332
32,415
0
L
2,536
1,118
0
250
7,167
2,584
0
3,508
3,659
0
13,073
L
Cthulhu
4,026
107
551
1,148
11,787
6,040
0
5,691
6,096
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,494
Gold Earned
18,369
99
Minions Killed
86
8
Camps Cleared
1
536,937
Distance Traveled
500,355
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,096
710
36
4
2
168,674
1
W
Ares
7,452
745
9
1
1
183,308
3
L
Jormungandr
6,042
604
25
3
0
160,195
1
W
Merlin
7,946
795
54
5
5
184,955
1
L
Hou Yi
6,241
624
39
4
1
171,011
1
L
Cthulhu
6,086
609
22
2
0
169,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role