Player Matchup

Fenrir
Fenrir
Kae316lin
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,582 Elo+
Solo
Cthulhu
Cthulhu
LtgAustin
Cthulhu
Level 23
God Stats
1W - 4L
1,772 SR
Queue Stats
22W - 22L
1,513 Elo+
Solo
Nike
Nike
Sunnysota651
Nike
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 21L
1,476 Elo+
Solo
Hachiman
Hachiman
Turlang
Hachiman
Level 17
God Stats
1W - 7L
1,240 SR
Queue Stats
41W - 30L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brunob182
Morgan Le Fay
Level 29
God Stats
12W - 7L
1,648 SR
Queue Stats
186W - 167L
1,518 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,508 Elo+

VS

Team Averages
Level 20
1,578 SR
1,480 Elo+
Ares
Ares
CanoJezuzz95
Ares
Level 17
God Stats
36W - 24L
1,582 SR
Queue Stats
49W - 46L
1,485 Elo+
Solo
Zeus
Zeus
FPSMYTHICS
Zeus
Level 29
God Stats
29W - 26L
1,466 SR
Queue Stats
247W - 243L
1,474 Elo+
Solo
Odin
Odin
l Ventricles l
Odin
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Danzaburou
Danzaburou
xAnfield
Danzaburou
Level 16
God Stats
4W - 4L
1,443 SR
Queue Stats
48W - 40L
1,475 Elo+
Solo
Loki
Loki
xMCAx PRIME
Loki
Level 31
God Stats
17W - 11L
1,669 SR
Queue Stats
120W - 134L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kae316lin
Fenrir
15
0 / 15 / 1
8,960
896
5,245
22,865
15,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
LtgAustin
Cthulhu
17
1 / 8 / 5
9,823
982
12,725
26,353
17,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 7 / 1
9,191
919
9,045
22,004
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Turlang
Hachiman
16
3 / 11 / 2
10,609
1,061
6,389
18,209
5,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
brunob182
Morgan Le Fay
16
2 / 4 / 3
9,877
988
15,283
11,425
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 19
11,506
1,151
22,859
14,093
13,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 19
10,453
1,045
22,493
8,911
3,681
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 28
11,280
1,128
7,793
11,036
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
xAnfield
Danzaburou
18
12 / 1 / 16
11,947
1,195
18,433
12,414
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 2 / 17
12,617
1,262
18,966
11,457
4,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
144
7
Kills
45
45
Deaths
7
12
Assists
99
Player
Kills
Deaths
Assists
KDA
W
11
0
19
20.5
W
5
3
19
4.83
L
Fenrir
Kae316lin
Fenrir
0
15
1
0.03
L
Cthulhu
LtgAustin
Cthulhu
1
8
5
0.44
L
1
7
1
0.21
L
Hachiman
Turlang
Hachiman
3
11
2
0.36
L
Morgan Le Fay
brunob182
Morgan Le Fay
2
4
3
0.88
W
3
1
28
17
W
Danzaburou
xAnfield
Danzaburou
12
1
16
20
W
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,687
Damage
90,544
100,856
Taken
57,911
61,534
Mitigated
38,445
3,277
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,859
1,222
0
538
14,093
13,595
0
6,450
7,359
40,517
0
W
22,493
5,260
0
0
8,911
3,681
0
6,117
2,752
43,114
0
L
Fenrir
Kae316lin
Fenrir
5,245
825
0
479
22,865
15,566
0
6,755
15,645
0
20,492
L
Cthulhu
LtgAustin
Cthulhu
12,725
726
79
889
26,353
17,423
0
16,143
9,716
30,885
0
L
9,045
1,135
0
868
22,004
19,512
0
9,014
12,902
6,463
18,835
L
Hachiman
Turlang
Hachiman
6,389
3,889
0
845
18,209
5,419
0
7,173
10,827
0
13,272
L
Morgan Le Fay
brunob182
Morgan Le Fay
15,283
1,348
0
117
11,425
3,614
0
6,267
5,127
39,841
0
W
7,793
2,360
0
1,358
11,036
11,445
0
5,903
4,763
0
21,809
W
Danzaburou
xAnfield
Danzaburou
18,433
9,404
0
3,117
12,414
4,898
0
6,357
5,852
0
33,391
W
18,966
6,142
0
200
11,457
4,826
0
5,064
6,079
0
32,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
57,803
171
Minions Killed
193
4
Camps Cleared
3
879,828
Distance Traveled
1,027,232
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,506
1,151
43
4
0
227,338
0
W
Zeus
10,453
1,045
38
4
0
158,040
0
L
Fenrir
8,960
896
32
3
3
156,135
0
L
Cthulhu
9,823
982
42
4
0
175,905
0
L
Nike
9,191
919
40
4
0
195,570
0
L
Hachiman
10,609
1,061
13
1
0
158,626
2
L
Morgan Le Fay
9,877
988
44
4
1
193,592
0
W
Odin
11,280
1,128
41
4
1
228,313
0
W
Danzaburou
11,947
1,195
42
4
2
201,878
0
W
Loki
12,617
1,262
29
3
0
211,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role