Player Matchup

Olorun
Olorun
Jaydaniel
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Strail
Sobek
Level 27
God Stats
2W - 1L
1,749 SR
Queue Stats
71W - 83L
1,407 Elo+
Solo
Artemis
Artemis
TsukikoMiuki
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
olofmeister6969
Neith
Level 29
God Stats
8W - 6L
1,629 SR
Queue Stats
47W - 40L
1,484 Elo+
Solo
Awilix
Awilix
phisbel
Awilix
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,467 Elo+

VS

Team Averages
Level 13
1,404 SR
1,388 Elo+
Cerberus
Cerberus
CerberOfTheDoor
Cerberus
Level 25
God Stats
5W - 14L
1,181 SR
Queue Stats
81W - 122L
1,227 Elo+
Solo
Arachne
Arachne
StillMalding
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,249 Elo+
Solo
Freya
Freya
joagino
Freya
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,668 Elo+
Solo
Neith
Neith
不如练腹直肌
Neith
Level 15
God Stats
2W - 0L
1,414 SR
Queue Stats
14W - 10L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
非君倾城
Guan Yu
Level 15
God Stats
3W - 4L
1,426 SR
Queue Stats
14W - 12L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jaydaniel
Olorun
6
0 / 4 / 5
4,138
591
2,527
3,823
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Strail
Sobek
5
3 / 2 / 2
4,616
659
1,965
5,637
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
TsukikoMiuki
Artemis
6
2 / 3 / 0
4,185
598
2,299
3,890
848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 2 / 2
3,781
540
913
2,571
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
phisbel
Awilix
6
4 / 1 / 1
4,596
657
2,378
4,869
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
2 / 2 / 2
4,517
645
1,428
4,886
2,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
StillMalding
Arachne
8
1 / 2 / 5
4,928
704
2,301
5,606
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
joagino
Freya
9
4 / 0 / 0
5,271
753
3,389
3,486
1,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 5
4,666
667
3,204
3,909
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
非君倾城
Guan Yu
8
2 / 2 / 0
4,901
700
1,637
3,348
1,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
11
12
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
2
1.5
L
Olorun
Jaydaniel
Olorun
0
4
5
0.63
W
Arachne
StillMalding
Arachne
1
2
5
1.75
L
Sobek
Strail
Sobek
3
2
2
2
L
Artemis
TsukikoMiuki
Artemis
2
3
0
0.67
W
Freya
joagino
Freya
4
0
0
4
L
0
2
2
0.5
L
Awilix
phisbel
Awilix
4
1
1
4.5
W
2
3
5
1.5
W
Guan Yu
非君倾城
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,082
Damage
11,959
20,790
Taken
21,235
7,124
Mitigated
7,582
4,212
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
1,428
177
0
874
4,886
2,803
120
1,902
2,984
12,952
0
L
Olorun
Jaydaniel
Olorun
2,527
1,524
0
391
3,823
1,257
703
1,484
2,339
11,774
1,786
W
Arachne
StillMalding
Arachne
2,301
1,727
0
1,400
5,606
1,403
0
557
5,049
0
25,458
L
Sobek
Strail
Sobek
1,965
426
0
923
5,637
3,111
139
1,498
4,139
7,137
0
L
Artemis
TsukikoMiuki
Artemis
2,299
1,383
0
1,065
3,890
848
148
294
3,596
0
11,349
W
Freya
joagino
Freya
3,389
1,192
0
2,426
3,486
1,060
0
701
2,785
20,010
0
L
913
161
0
736
2,571
624
0
529
2,042
0
10,006
L
Awilix
phisbel
Awilix
2,378
1,233
0
1,097
4,869
1,284
0
1,012
3,857
0
13,646
W
3,204
1,097
0
623
3,909
1,249
588
862
3,047
0
17,492
W
Guan Yu
非君倾城
Guan Yu
1,637
341
85
450
3,348
1,067
316
0
3,348
0
18,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
24,283
120
Minions Killed
194
0
Camps Cleared
0
641,779
Distance Traveled
725,817
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,517
645
21
3
0
132,649
1
L
Olorun
4,138
591
30
4
0
123,773
0
W
Arachne
4,928
704
52
7
0
154,574
0
L
Sobek
4,616
659
14
2
0
148,397
1
L
Artemis
4,185
598
25
4
0
112,122
2
W
Freya
5,271
753
43
6
0
156,936
0
L
Neith
3,781
540
19
3
0
91,645
2
L
Awilix
4,596
657
32
5
0
165,842
0
W
Neith
4,666
667
38
5
0
123,407
0
W
Guan Yu
4,901
700
40
6
0
158,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role