Player Matchup

Bastet
Bastet
AdrianR3d
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,599 Elo+
Party 1
Cerberus
Cerberus
FreyaOnlyFans
Cerberus
Level 130
God Stats
1W - 2L
1,575 SR
Queue Stats
463W - 320L
1,684 Elo+
Party 1
Zeus
Zeus
HerculesOnlyFans
Zeus
Level 139
God Stats
1W - 3L
1,481 SR
Queue Stats
569W - 362L
1,740 Elo+
Party 1
Team Averages
Level 133
1,519 SR
1,674 Elo+

VS

Team Averages
Level 130
1,598 SR
1,614 Elo+
Sol
Sol
Hyectu
Sol
Level 124
God Stats
29W - 25L
1,570 SR
Queue Stats
294W - 305L
1,546 Elo+
Solo
Achilles
Achilles
Slavatso
Achilles
Level 128
God Stats
1W - 1L
1,495 SR
Queue Stats
42W - 33L
1,617 Elo+
Solo
Ne Zha
Ne Zha
UraharaF7
Ne Zha
Level 138
God Stats
8W - 3L
1,728 SR
Queue Stats
117W - 95L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AdrianR3d
Bastet
13
3 / 5 / 4
9,831
614
10,488
15,804
7,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
FreyaOnlyFans
Cerberus
13
1 / 3 / 7
10,039
627
9,861
21,328
20,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 6 / 4
11,359
710
17,553
9,770
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hyectu
Sol
15
6 / 3 / 8
11,258
704
16,597
11,633
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Slavatso
Achilles
15
4 / 4 / 9
10,648
666
10,063
14,747
17,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
UraharaF7
Ne Zha
16
4 / 2 / 10
10,902
681
13,831
16,863
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
14
14
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
AdrianR3d
Bastet
3
5
4
1
L
Cerberus
FreyaOnlyFans
Cerberus
1
3
7
1.5
L
5
6
4
1.17
W
Sol
Hyectu
Sol
6
3
8
3.33
W
Achilles
Slavatso
Achilles
4
4
9
2.13
W
Ne Zha
UraharaF7
Ne Zha
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
40,491
46,902
Taken
43,243
30,478
Mitigated
33,262
8,317
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AdrianR3d
Bastet
10,488
2,350
0
3,680
15,804
7,146
470
5,636
9,453
0
27,149
L
Cerberus
FreyaOnlyFans
Cerberus
9,861
577
0
3,649
21,328
20,145
181
10,444
9,564
31,925
0
L
17,553
1,325
0
988
9,770
3,187
1,023
1,478
7,911
50,077
0
W
Sol
Hyectu
Sol
16,597
5,058
0
4,392
11,633
3,949
827
6,512
5,031
57,406
0
W
Achilles
Slavatso
Achilles
10,063
1,032
0
1,520
14,747
17,051
157
9,458
5,289
6,997
17,695
W
Ne Zha
UraharaF7
Ne Zha
13,831
3,002
0
7,095
16,863
12,262
1,066
11,733
5,130
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
32,808
190
Minions Killed
200
7
Camps Cleared
8
850,139
Distance Traveled
946,354
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,831
614
29
2
1
299,859
6
L
Cerberus
10,039
627
67
4
2
287,179
6
L
Zeus
11,359
710
94
6
4
263,101
2
W
Sol
11,258
704
113
7
6
293,724
4
W
Achilles
10,648
666
39
2
2
311,832
6
W
Ne Zha
10,902
681
48
3
0
340,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role