Player Matchup

Chaac
Chaac
Blixkies
Chaac
Level 115
God Stats
7W - 7L
1,545 SR
Queue Stats
730W - 661L
1,566 Elo+
Party 1
Charybdis
Charybdis
Carelow
Charybdis
Level 136
God Stats
0W - 1L
1,474 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 1
Bellona
Bellona
JonnhyC22
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Solo
Cthulhu
Cthulhu
itshoneybeee
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,597 Elo+
Party 1
Rama
Rama
puttanginacup
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 1
Team Averages
Level 56
1,504 SR
1,543 Elo+

VS

Team Averages
Level 19
1,663 SR
1,552 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chiminie
Morgan Le Fay
Level 17
God Stats
3W - 0L
1,820 SR
Queue Stats
5W - 4L
1,656 Elo+
Party 2
Heimdallr
Heimdallr
ShadowVikingr
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,404 Elo+
Solo
Bellona
Bellona
TigreEspecia
Bellona
Level 12
God Stats
1W - 0L
1,849 SR
Queue Stats
4W - 0L
1,656 Elo+
Party 2
Hades
Hades
sweatynready33
Hades
Level 29
God Stats
85W - 63L
1,647 SR
Queue Stats
159W - 155L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blixkies
Chaac
14
5 / 3 / 1
8,970
498
17,244
18,551
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Carelow
Charybdis
11
0 / 9 / 1
7,019
390
3,856
14,925
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JonnhyC22
Bellona
7
0 / 5 / 0
5,640
313
1,204
6,608
3,194
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
itshoneybeee
Cthulhu
6
0 / 15 / 0
5,365
298
2,356
18,303
5,558
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 12 / 0
7,601
422
6,007
14,862
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 2 / 5
9,050
503
8,118
11,777
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Chiminie
Morgan Le Fay
15
5 / 3 / 7
9,760
542
14,648
11,450
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ShadowVikingr
Heimdallr
18
15 / 1 / 6
11,956
664
14,009
9,646
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
TigreEspecia
Bellona
15
4 / 1 / 6
9,329
518
7,411
12,719
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
13 / 0 / 10
11,109
617
16,095
14,548
10,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
78
7
Kills
44
44
Deaths
7
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
5
4.75
L
Chaac
Blixkies
Chaac
5
3
1
1.83
L
Charybdis
Carelow
Charybdis
0
9
1
0.06
W
Morgan Le Fay
Chiminie
Morgan Le Fay
5
3
7
2.83
L
Bellona
JonnhyC22
Bellona
0
5
0
0
W
Heimdallr
ShadowVikingr
Heimdallr
15
1
6
18
W
Bellona
TigreEspecia
Bellona
4
1
6
7
L
Cthulhu
itshoneybeee
Cthulhu
0
15
0
0
L
2
12
0
0.17
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
60,281
73,249
Taken
60,140
29,012
Mitigated
35,507
11,813
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,118
3,198
0
3,599
11,777
3,775
0
410
11,088
0
48,634
L
Chaac
Blixkies
Chaac
17,244
3,061
0
7,106
18,551
13,193
0
9,185
9,074
0
58,938
L
Charybdis
Carelow
Charybdis
3,856
1,490
0
2,519
14,925
4,019
0
7,754
6,725
0
37,101
W
Morgan Le Fay
Chiminie
Morgan Le Fay
14,648
1,287
120
3,354
11,450
4,963
1,785
0
11,070
55,929
0
L
Bellona
JonnhyC22
Bellona
1,204
339
0
675
6,608
3,194
0
483
6,125
0
16,880
W
Heimdallr
ShadowVikingr
Heimdallr
14,009
6,289
0
2,862
9,646
4,509
5,620
680
8,882
0
97,257
W
Bellona
TigreEspecia
Bellona
7,411
1,294
0
4,488
12,719
11,768
577
466
11,809
11,479
45,654
L
Cthulhu
itshoneybeee
Cthulhu
2,356
724
0
49
18,303
5,558
0
7,130
11,067
6,294
0
L
6,007
5,169
0
1,464
14,862
3,048
0
7,022
7,819
0
30,964
W
16,095
2,666
472
6,146
14,548
10,492
1,004
972
13,402
63,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
51,204
252
Minions Killed
526
0
Camps Cleared
0
1,478,381
Distance Traveled
1,678,853
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,050
503
74
4
0
378,605
4
L
Chaac
8,970
498
100
6
0
325,164
3
L
Charybdis
7,019
390
71
4
0
269,797
9
W
Morgan Le Fay
9,760
542
88
5
0
298,611
1
L
Bellona
5,640
313
30
2
0
241,619
0
W
Heimdallr
11,956
664
157
9
0
340,089
6
W
Bellona
9,329
518
100
6
0
341,789
2
L
Cthulhu
5,365
298
7
0
0
327,359
0
L
Rama
7,601
422
44
2
0
314,442
2
W
Hades
11,109
617
107
6
0
319,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role