Player Matchup

Pele
Pele
DillJames
Pele
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
GaBBuuM
Sylvanus
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 69L
1,757 Elo+
Party 2
Medusa
Medusa
Jota87
Medusa
Level 45
God Stats
3W - 3L
1,622 SR
Queue Stats
44W - 35L
1,609 Elo+
Solo
Nu Wa
Nu Wa
strumbalumb
Nu Wa
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 89L
1,561 Elo+
Party 2
King Arthur
King Arthur
xScyz
King Arthur
Level 129
God Stats
1W - 2L
1,591 SR
Queue Stats
143W - 138L
1,516 Elo+
Party 1
Team Averages
Level 73
1,543 SR
1,586 Elo+

VS

Team Averages
Level 59
1,600 SR
1,507 Elo+
Sun Wukong
Sun Wukong
B1llme
Sun Wukong
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 234L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Janny220103
Sylvanus
Level 49
God Stats
2W - 0L
1,692 SR
Queue Stats
135W - 147L
1,459 Elo+
Party 3
Janus
Janus
Pol03
Janus
Level 28
God Stats
15W - 19L
1,585 SR
Queue Stats
39W - 44L
1,514 Elo+
Party 4
Izanami
Izanami
UdaraMuchiha
Izanami
Level 62
God Stats
4W - 3L
1,486 SR
Queue Stats
182W - 180L
1,506 Elo+
Party 3
Mercury
Mercury
byRidu27YT
Mercury
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
50W - 48L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 12 / 5
10,384
451
10,829
22,549
9,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
GaBBuuM
Sylvanus
15
3 / 6 / 15
10,984
478
8,217
21,444
29,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Jota87
Medusa
18
10 / 4 / 6
11,552
502
21,206
15,149
7,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 9 / 8
10,246
445
12,064
14,068
6,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xScyz
King Arthur
15
1 / 11 / 8
9,436
410
13,073
26,550
21,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1llme
Sun Wukong
20
7 / 1 / 19
13,870
603
21,066
25,861
27,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Janny220103
Sylvanus
17
3 / 5 / 20
11,875
516
10,071
29,626
38,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Pol03
Janus
19
13 / 2 / 18
13,519
588
19,747
12,921
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
UdaraMuchiha
Izanami
20
5 / 7 / 10
12,084
525
13,940
19,382
7,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
byRidu27YT
Mercury
18
14 / 5 / 11
12,985
565
17,542
19,654
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
120
20
Kills
42
42
Deaths
20
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B1llme
Sun Wukong
7
1
19
16.5
L
Pele
3
12
5
0.46
L
Sylvanus
GaBBuuM
Sylvanus
3
6
15
1.75
W
Sylvanus
Janny220103
Sylvanus
3
5
20
2.6
L
Medusa
Jota87
Medusa
10
4
6
3.25
W
Janus
Pol03
Janus
13
2
18
11
W
Izanami
UdaraMuchiha
Izanami
5
7
10
1.43
W
Mercury
byRidu27YT
Mercury
14
5
11
3.9
L
3
9
8
0.78
L
King Arthur
xScyz
King Arthur
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,389
Damage
82,366
99,760
Taken
107,444
73,734
Mitigated
84,874
23,071
Healing
35,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B1llme
Sun Wukong
21,066
3,605
0
7,055
25,861
27,275
1,415
4,127
21,734
13,762
97,062
L
Pele
10,829
1,183
0
4,376
22,549
9,319
280
5,904
16,255
0
70,786
L
Sylvanus
GaBBuuM
Sylvanus
8,217
1,445
4,073
6,084
21,444
29,498
280
8,267
12,951
22,395
0
W
Sylvanus
Janny220103
Sylvanus
10,071
2,457
7,205
13,226
29,626
38,567
550
8,404
21,222
33,355
0
L
Medusa
Jota87
Medusa
21,206
9,742
0
4,462
15,149
7,180
0
4,641
10,398
0
92,413
W
Janus
Pol03
Janus
19,747
713
476
3,094
12,921
4,396
1,474
4,102
8,819
72,518
0
W
Izanami
UdaraMuchiha
Izanami
13,940
11,100
0
4,569
19,382
7,282
2,806
4,741
14,641
0
118,067
W
Mercury
byRidu27YT
Mercury
17,542
9,497
0
314
19,654
7,354
1,678
5,834
13,820
0
92,481
L
12,064
1,798
0
1,004
14,068
6,499
86
5,923
7,857
59,571
0
L
King Arthur
xScyz
King Arthur
13,073
1,950
0
3,072
26,550
21,238
348
7,584
18,736
0
55,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
64,333
485
Minions Killed
662
0
Camps Cleared
0
1,970,533
Distance Traveled
2,252,820
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,870
603
186
8
0
446,736
5
L
Pele
10,384
451
109
5
0
399,578
4
L
Sylvanus
10,984
478
34
1
0
387,830
0
W
Sylvanus
11,875
516
56
2
0
384,889
3
L
Medusa
11,552
502
140
6
0
412,288
6
W
Janus
13,519
588
127
6
0
509,140
4
W
Izanami
12,084
525
182
8
0
423,340
2
W
Mercury
12,985
565
111
5
0
488,715
2
L
Nu Wa
10,246
445
103
4
0
372,693
3
L
King Arthur
9,436
410
99
4
0
398,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role