Player Matchup

Zhong Kui
Zhong Kui
Choral Venom
Zhong Kui
Level 29
God Stats
23W - 15L
1,252 SR
Queue Stats
122W - 117L
1,504 Elo+
Solo
Thor
Thor
PinotChio
Thor
Level 7
God Stats
3W - 8L
1,364 SR
Queue Stats
45W - 52L
1,285 Elo+
Party 1
Achilles
Achilles
Sereillom
Achilles
Level 7
God Stats
15W - 18L
1,379 SR
Queue Stats
24W - 29L
1,285 Elo+
Party 1
Artemis
Artemis
SmokeazWIlD
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Nemesis
Nemesis
attzifreaky
Nemesis
Level 17
God Stats
18W - 17L
1,438 SR
Queue Stats
40W - 35L
1,467 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,374 Elo+

VS

Team Averages
Level 22
1,549 SR
1,369 Elo+
Neith
Neith
DanteCereza
Neith
Level 17
God Stats
5W - 1L
1,715 SR
Queue Stats
44W - 49L
1,388 Elo+
Solo
Cliodhna
Cliodhna
Hugolasala23
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,364 Elo+
Solo
Chang'e
Chang'e
Prince-JC96-
Chang'e
Level 28
God Stats
2W - 3L
1,463 SR
Queue Stats
72W - 72L
1,394 Elo+
Solo
Anhur
Anhur
XGeraltDeRiviaX
Anhur
Level 21
God Stats
2W - 0L
1,565 SR
Queue Stats
27W - 33L
1,358 Elo+
Solo
Fenrir
Fenrir
lNaiNl
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 116L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Choral Venom
Zhong Kui
20
11 / 8 / 12
15,888
1,135
32,784
25,496
32,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
20
2 / 5 / 17
13,675
977
15,986
17,377
6,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Sereillom
Achilles
20
5 / 3 / 14
13,797
986
13,748
23,797
32,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
SmokeazWIlD
Artemis
20
6 / 9 / 15
15,094
1,078
30,476
19,050
6,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
attzifreaky
Nemesis
20
5 / 14 / 15
13,972
998
20,543
27,956
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 22
16,579
1,184
26,725
21,921
9,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Hugolasala23
Cliodhna
20
4 / 3 / 17
14,220
1,016
12,455
15,076
12,241
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Prince-JC96-
Chang'e
20
16 / 5 / 18
18,124
1,295
38,709
33,705
15,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 7 / 19
15,145
1,082
20,307
24,308
10,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
lNaiNl
Fenrir
20
3 / 10 / 13
13,832
988
8,650
25,708
21,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
128
29
Kills
39
39
Deaths
29
73
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Choral Venom
Zhong Kui
11
8
12
2.13
W
10
4
22
5.25
W
Cliodhna
Hugolasala23
Cliodhna
4
3
17
4.17
L
Thor
2
5
17
2.1
W
Chang'e
Prince-JC96-
Chang'e
16
5
18
5
L
Achilles
Sereillom
Achilles
5
3
14
4
L
Artemis
SmokeazWIlD
Artemis
6
9
15
1.5
W
6
7
19
2.21
L
Nemesis
attzifreaky
Nemesis
5
14
15
0.89
W
Fenrir
lNaiNl
Fenrir
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,537
Damage
106,846
113,676
Taken
120,718
89,008
Mitigated
68,849
8,675
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Choral Venom
Zhong Kui
32,784
4,862
0
2,314
25,496
32,693
0
6,949
18,547
68,675
0
W
26,725
14,065
0
4,328
21,921
9,042
0
8,912
12,929
0
43,817
W
Cliodhna
Hugolasala23
Cliodhna
12,455
1,295
0
647
15,076
12,241
0
3,535
11,245
0
35,268
L
Thor
15,986
1,261
0
125
17,377
6,049
0
8,526
8,851
0
30,556
W
Chang'e
Prince-JC96-
Chang'e
38,709
2,453
6,942
12,977
33,705
15,613
0
8,826
24,305
82,439
0
L
Achilles
Sereillom
Achilles
13,748
2,406
0
2,162
23,797
32,883
0
5,707
18,090
0
22,273
L
Artemis
SmokeazWIlD
Artemis
30,476
15,600
0
703
19,050
6,701
0
5,993
13,057
0
81,170
W
20,307
11,432
0
3,877
24,308
10,146
0
6,759
17,389
0
50,520
L
Nemesis
attzifreaky
Nemesis
20,543
11,262
0
3,371
27,956
10,682
0
11,534
16,422
0
35,465
W
Fenrir
lNaiNl
Fenrir
8,650
1,612
0
37
25,708
21,807
0
4,752
20,612
0
24,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,426
Gold Earned
77,900
261
Minions Killed
283
8
Camps Cleared
12
1,356,380
Distance Traveled
1,308,397
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,888
1,135
64
5
2
256,872
0
W
Neith
16,579
1,184
42
3
1
257,320
0
W
Cliodhna
14,220
1,016
68
5
0
261,308
0
L
Thor
13,675
977
28
2
4
283,751
1
W
Chang'e
18,124
1,295
92
7
2
267,337
0
L
Achilles
13,797
986
24
2
0
319,400
0
L
Artemis
15,094
1,078
110
8
0
215,336
0
W
Anhur
15,145
1,082
60
4
2
249,612
0
L
Nemesis
13,972
998
35
3
2
281,021
0
W
Fenrir
13,832
988
21
2
7
272,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role