Player Matchup

Nike
Nike
 
Nike
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kammahl
Ganesha
Level 122
God Stats
2W - 6L
1,191 SR
Queue Stats
29W - 24L
1,594 Elo+
Solo
Sol
Sol
Kavalan
Sol
Level 148
God Stats
6W - 5L
1,496 SR
Queue Stats
250W - 223L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
chiefkeefbaby
Baron Samedi
Level 47
God Stats
3W - 8L
1,318 SR
Queue Stats
167W - 178L
1,503 Elo+
Solo
Team Averages
Level 97
1,401 SR
1,521 Elo+

VS

Team Averages
Level 103
1,603 SR
1,483 Elo+
Chronos
Chronos
Ariya8901
Chronos
Level 44
God Stats
4W - 7L
1,523 SR
Queue Stats
218W - 293L
1,304 Elo+
Solo
Horus
Horus
HellS1ngz
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
JingWeiOTK
Jing Wei
Level 154
God Stats
1W - 3L
1,654 SR
Queue Stats
10W - 8L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
NatureGirl24
Nu Wa
Level 124
God Stats
5W - 5L
1,620 SR
Queue Stats
66W - 80L
1,412 Elo+
Solo
Sol
Sol
Talickk
Sol
Level 67
God Stats
42W - 17L
1,717 SR
Queue Stats
63W - 47L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 3 / 0
5,680
516
4,100
9,047
3,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
 
Artemis
9
0 / 2 / 2
5,195
472
4,366
6,617
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kammahl
Ganesha
9
0 / 1 / 2
5,531
503
1,915
7,336
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
6 / 0 / 0
6,972
634
5,908
5,820
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
chiefkeefbaby
Baron Samedi
10
3 / 1 / 1
6,073
552
3,217
4,534
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ariya8901
Chronos
7
0 / 4 / 1
4,825
439
1,532
6,013
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
HellS1ngz
Horus
8
0 / 0 / 3
5,543
504
2,094
6,035
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
JingWeiOTK
Jing Wei
9
3 / 1 / 0
5,740
522
6,278
4,619
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,407
492
2,905
3,879
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
12
4 / 1 / 0
7,378
671
7,537
7,114
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
7
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
0
0
W
Artemis
 
Artemis
0
2
2
0.5
L
Chronos
Ariya8901
Chronos
0
4
1
0.13
L
Horus
HellS1ngz
Horus
0
0
3
1.5
L
Jing Wei
JingWeiOTK
Jing Wei
3
1
0
3
W
Ganesha
Kammahl
Ganesha
0
1
2
1
W
Sol
6
0
0
6
L
0
3
1
0.17
L
Sol
4
1
0
4
W
Baron Samedi
chiefkeefbaby
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
20,346
33,354
Taken
27,660
12,397
Mitigated
9,473
10,292
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,100
490
0
966
9,047
3,643
511
5,537
3,480
0
33,710
W
Artemis
 
Artemis
4,366
1,887
318
1,937
6,617
1,494
0
208
6,379
0
28,029
L
Chronos
Ariya8901
Chronos
1,532
561
0
881
6,013
1,686
315
2,765
3,136
13,437
0
L
Horus
HellS1ngz
Horus
2,094
1,101
362
2,934
6,035
2,799
42
1,393
4,642
0
9,044
L
Jing Wei
JingWeiOTK
Jing Wei
6,278
4,331
0
460
4,619
1,172
0
1,195
3,424
0
32,153
W
Ganesha
Kammahl
Ganesha
1,915
175
0
1,767
7,336
3,834
0
800
6,506
16,432
0
W
Sol
5,908
2,681
0
4,036
5,820
2,029
0
1,444
4,326
40,927
6,812
L
2,905
709
0
0
3,879
1,322
735
3,357
326
23,591
0
L
Sol
7,537
3,516
0
3,886
7,114
2,494
591
1,368
5,746
39,805
5,605
W
Baron Samedi
chiefkeefbaby
Baron Samedi
3,217
409
0
1,268
4,534
1,397
258
2,522
1,842
30,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
28,893
318
Minions Killed
261
0
Camps Cleared
0
1,044,016
Distance Traveled
972,539
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,680
516
81
7
0
210,597
2
W
Artemis
5,195
472
66
6
0
195,957
3
L
Chronos
4,825
439
24
2
0
179,821
0
L
Horus
5,543
504
14
1
0
213,295
2
L
Jing Wei
5,740
522
65
6
0
215,364
2
W
Ganesha
5,531
503
4
0
0
226,415
7
W
Sol
6,972
634
100
9
0
217,409
3
L
Nu Wa
5,407
492
62
6
0
164,596
3
L
Sol
7,378
671
96
9
0
199,463
2
W
Baron Samedi
6,073
552
67
6
0
193,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role