Player Matchup

Medusa
Medusa
HomesickSign813
Medusa
Level 129
God Stats
25W - 32L
1,442 SR
Queue Stats
1,394W - 1,734L
1,359 Elo+
Solo
Zeus
Zeus
Tiredhallow
Zeus
Level 9
God Stats
1W - 0L
1,760 SR
Queue Stats
4W - 5L
1,262 Elo+
Solo
Ganesha
Ganesha
itsKlayLucas13
Ganesha
Level 81
God Stats
33W - 30L
1,481 SR
Queue Stats
283W - 342L
1,278 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,300 Elo+

VS

Team Averages
Level 72
1,477 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Kevin Willams
Sun Wukong
Level 87
God Stats
9W - 12L
1,394 SR
Queue Stats
67W - 63L
1,470 Elo+
Solo
Chang'e
Chang'e
RogueSalad
Chang'e
Level 104
God Stats
2W - 2L
1,536 SR
Queue Stats
229W - 255L
1,445 Elo+
Solo
Ymir
Ymir
cHuP1nG4_b0y
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,002
700
5,564
6,295
2,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 1
7,563
756
10,695
3,889
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 7
6,448
645
7,146
5,304
1,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kevin Willams
Sun Wukong
11
1 / 1 / 1
6,125
613
5,862
10,255
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
RogueSalad
Chang'e
10
0 / 2 / 2
5,862
586
3,716
7,667
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 0
5,844
584
2,362
10,140
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Sun Wukong
Kevin Willams
Sun Wukong
1
1
1
1.5
L
Chang'e
RogueSalad
Chang'e
0
2
2
0.5
W
6
0
1
6.5
L
1
5
0
0.2
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
11,940
15,488
Taken
28,062
5,113
Mitigated
15,853
3,238
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
1,422
814
545
6,295
2,074
776
2,717
3,098
0
27,950
L
Sun Wukong
Kevin Willams
Sun Wukong
5,862
793
0
1,246
10,255
6,735
0
5,857
4,131
0
14,171
L
Chang'e
RogueSalad
Chang'e
3,716
215
1,522
3,635
7,667
2,266
0
3,767
3,667
15,243
0
W
10,695
482
0
250
3,889
1,123
0
1,206
2,416
26,404
0
L
2,362
517
0
156
10,140
6,852
0
7,921
1,897
8,339
0
W
7,146
742
643
986
5,304
1,916
0
2,037
2,829
13,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
17,831
113
Minions Killed
64
5
Camps Cleared
3
553,308
Distance Traveled
525,169
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,002
700
72
7
1
168,446
0
L
Sun Wukong
6,125
613
21
2
1
204,526
0
L
Chang'e
5,862
586
31
3
1
183,370
1
W
Zeus
7,563
756
41
4
4
192,992
2
L
Ymir
5,844
584
12
1
1
137,273
0
W
Ganesha
6,448
645
0
0
0
191,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role