Player Matchup

Set
Set
Anartien
Set
Level 8
God Stats
2W - 4L
1,507 SR
Queue Stats
44W - 41L
1,279 Elo+
Party 1
Geb
Geb
Dr_alfried
Geb
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
Tetsuya8214
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Xong5992
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,321 Elo+
Solo
Aphrodite
Aphrodite
gagliardo_gaston
Aphrodite
Level 25
God Stats
0W - 4L
1,702 SR
Queue Stats
42W - 33L
1,397 Elo+
Party 1
Team Averages
Level 12
1,542 SR
1,399 Elo+

VS

Team Averages
Level 20
1,527 SR
1,273 Elo+
Athena
Athena
ErwinScott09
Athena
Level 23
God Stats
14W - 16L
1,597 SR
Queue Stats
90W - 126L
1,292 Elo+
Solo
Skadi
Skadi
PIVCHIKMAN
Skadi
Level 25
God Stats
4W - 3L
1,398 SR
Queue Stats
54W - 75L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
RaYzeR_sup
Baron Samedi
Level 26
God Stats
4W - 1L
1,642 SR
Queue Stats
62W - 60L
1,370 Elo+
Party 2
Thanatos
Thanatos
Raidwan_
Thanatos
Level 25
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 61L
1,289 Elo+
Party 2
Ymir
Ymir
sandmannH
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
9,061
453
9,037
16,544
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 7 / 7
7,257
363
3,207
14,472
9,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 12 / 0
6,754
338
1,404
11,502
2,390
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Xong5992
Sun Wukong
13
3 / 2 / 2
8,723
436
6,880
15,058
6,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
16
7 / 3 / 5
10,568
528
14,855
12,797
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 2 / 7
10,062
503
5,381
17,844
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
16 / 2 / 0
12,478
624
17,935
10,477
4,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RaYzeR_sup
Baron Samedi
14
4 / 3 / 9
10,667
533
10,792
8,472
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Raidwan_
Thanatos
17
5 / 2 / 4
11,085
554
9,462
15,784
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 5 / 1
8,064
403
1,622
12,433
10,410
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
28
32
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
0
7
7
0.5
W
Athena
3
2
7
3.25
W
Skadi
16
2
0
8
W
Baron Samedi
RaYzeR_sup
Baron Samedi
4
3
9
2.83
W
Thanatos
Raidwan_
Thanatos
5
2
4
3.5
L
0
12
0
0
L
Sun Wukong
Xong5992
Sun Wukong
3
2
2
2
L
Aphrodite
7
3
5
3.17
W
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
45,192
70,373
Taken
65,010
28,278
Mitigated
44,092
16,962
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,037
5,415
0
1,061
16,544
4,911
1,620
3,687
12,797
0
35,291
L
3,207
1,198
0
250
14,472
9,542
133
4,640
9,713
12,176
0
W
Athena
5,381
1,129
0
1,063
17,844
19,171
795
6,811
11,033
27,001
0
W
Skadi
17,935
11,668
0
4,435
10,477
4,649
15,416
414
10,063
0
75,090
W
Baron Samedi
RaYzeR_sup
Baron Samedi
10,792
540
293
1,375
8,472
3,723
1,168
2,987
5,485
35,323
0
W
Thanatos
Raidwan_
Thanatos
9,462
2,763
0
12,542
15,784
6,139
932
2,784
13,000
0
79,879
L
1,404
578
0
524
11,502
2,390
0
1,058
10,234
0
18,519
L
Sun Wukong
Xong5992
Sun Wukong
6,880
1,111
0
2,804
15,058
6,788
529
816
14,154
0
41,420
L
Aphrodite
14,855
3,079
4,994
7,329
12,797
4,647
1,433
6,934
5,680
70,923
0
W
Ymir
1,622
554
0
0
12,433
10,410
87
5,066
7,367
20,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
52,356
271
Minions Killed
364
0
Camps Cleared
0
1,568,726
Distance Traveled
1,652,656
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,061
453
53
3
0
301,402
0
L
Geb
7,257
363
14
1
0
380,926
0
W
Athena
10,062
503
38
2
0
415,125
1
W
Skadi
12,478
624
130
7
0
299,691
0
W
Baron Samedi
10,667
533
48
2
0
238,219
1
W
Thanatos
11,085
554
120
6
0
416,328
0
L
Thor
6,754
338
30
2
0
192,135
2
L
Sun Wukong
8,723
436
63
3
0
353,022
0
L
Aphrodite
10,568
528
111
6
0
341,241
2
W
Ymir
8,064
403
28
1
0
283,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role