Player Matchup

Merlin
Merlin
Buzzhug
Merlin
Level 43
God Stats
12W - 10L
1,318 SR
Queue Stats
199W - 218L
1,434 Elo+
Party 3
Anubis
Anubis
IamRealInsanity
Anubis
Level 47
God Stats
10W - 11L
1,483 SR
Queue Stats
170W - 160L
1,457 Elo+
Party 3
Yemoja
Yemoja
Storm100
Yemoja
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,635 Elo+
Party 2
Fenrir
Fenrir
ZINOU
Fenrir
Level 118
God Stats
13W - 11L
1,565 SR
Queue Stats
143W - 127L
1,554 Elo+
Party 2
Skadi
Skadi
lilstrides
Skadi
Level 45
God Stats
6W - 3L
1,529 SR
Queue Stats
165W - 177L
1,423 Elo+
Solo
Team Averages
Level 57
1,479 SR
1,501 Elo+

VS

Team Averages
Level 45
1,496 SR
1,439 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Cosestrane99
Olorun
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
Darkkinght228RU
Zhong Kui
Level 39
God Stats
6W - 9L
1,475 SR
Queue Stats
91W - 128L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
LeonDark
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,413 Elo+
Party 1
Hachiman
Hachiman
MAPTbIX
Hachiman
Level 26
God Stats
3W - 8L
1,504 SR
Queue Stats
85W - 116L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buzzhug
Merlin
11
0 / 0 / 3
6,228
623
2,820
2,656
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
7,215
722
4,875
3,790
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Storm100
Yemoja
9
0 / 0 / 9
6,077
608
2,308
5,428
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ZINOU
Fenrir
10
5 / 0 / 3
6,151
615
4,199
5,965
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
10
9 / 2 / 0
6,630
663
8,649
6,386
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 4 / 0
4,458
446
3,158
4,464
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
9
0 / 6 / 0
4,833
483
2,758
7,337
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Darkkinght228RU
Zhong Kui
8
0 / 2 / 0
4,221
422
2,223
6,337
3,870
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
LeonDark
Sylvanus
6
0 / 4 / 1
4,560
456
1,820
8,212
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
MAPTbIX
Hachiman
7
1 / 3 / 0
4,774
477
3,541
4,985
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Merlin
Buzzhug
Merlin
0
0
3
1.5
L
Olorun
0
6
0
0
L
Zhong Kui
Darkkinght228RU
Zhong Kui
0
2
0
0
W
5
0
1
5.5
L
Sylvanus
LeonDark
Sylvanus
0
4
1
0.13
L
Hachiman
MAPTbIX
Hachiman
1
3
0
0.33
W
Yemoja
Storm100
Yemoja
0
0
9
4.5
W
Fenrir
ZINOU
Fenrir
5
0
3
6.5
W
Skadi
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
13,500
24,225
Taken
31,335
8,660
Mitigated
10,546
11,972
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,158
710
0
2,269
4,464
1,278
0
266
4,198
0
12,279
W
Merlin
Buzzhug
Merlin
2,820
111
0
761
2,656
924
76
1,602
1,054
40,391
0
L
Olorun
2,758
1,604
0
1,872
7,337
1,352
0
4,875
2,462
26,439
0
L
Zhong Kui
Darkkinght228RU
Zhong Kui
2,223
217
0
1,415
6,337
3,870
240
2,568
3,445
16,181
0
W
4,875
531
0
2,214
3,790
1,674
0
2,351
1,439
41,399
0
L
Sylvanus
LeonDark
Sylvanus
1,820
523
354
2,780
8,212
3,118
0
1,476
6,736
8,769
0
L
Hachiman
MAPTbIX
Hachiman
3,541
1,762
91
1,065
4,985
928
0
494
4,491
0
21,990
W
Yemoja
Storm100
Yemoja
2,308
598
1,201
2,470
5,428
2,798
338
1,110
4,318
13,656
0
W
Fenrir
ZINOU
Fenrir
4,199
1,457
0
3,326
5,965
1,820
147
842
5,123
0
27,503
W
Skadi
8,649
4,007
0
2,000
6,386
1,444
772
896
5,490
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
22,846
332
Minions Killed
180
0
Camps Cleared
0
858,078
Distance Traveled
814,008
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,458
446
21
2
0
126,372
1
W
Merlin
6,228
623
78
8
0
176,344
3
L
Olorun
4,833
483
55
6
0
171,219
3
L
Zhong Kui
4,221
422
30
3
0
179,897
1
W
Anubis
7,215
722
102
10
0
162,361
4
L
Sylvanus
4,560
456
24
2
0
159,631
0
L
Hachiman
4,774
477
50
5
0
176,889
4
W
Yemoja
6,077
608
27
3
0
163,505
3
W
Fenrir
6,151
615
60
6
0
188,612
0
W
Skadi
6,630
663
65
7
0
167,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role