Player Matchup

Neith
Neith
JarniHelgason
Neith
Level 20
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 7L
1,416 Elo+
Solo
Zeus
Zeus
Lill StoFF
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,403 Elo+
Solo
Bakasura
Bakasura
Pyrogative
Bakasura
Level 8
God Stats
3W - 1L
1,251 SR
Queue Stats
15W - 3L
1,426 Elo+
Solo
Geb
Geb
TinnyStew933269
Geb
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,268 Elo+
Solo
Ares
Ares
russi1313
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
998 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,302 Elo+

VS

Team Averages
Level 17
1,506 SR
1,425 Elo+
Hercules
Hercules
Krls_9yt
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
MOD3RNSAVAG3
Odin
Level 28
God Stats
11W - 10L
1,395 SR
Queue Stats
15W - 17L
1,405 Elo+
Solo
Loki
Loki
Nisirias
Loki
Level 29
God Stats
7W - 7L
1,633 SR
Queue Stats
104W - 105L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
franloki49
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,246 Elo+
Solo
Olorun
Olorun
tankeador96-tank
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 15
12,133
528
10,801
15,663
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 7 / 10
12,724
553
30,764
19,168
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Pyrogative
Bakasura
20
18 / 5 / 7
14,322
623
16,926
22,368
13,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 4
8,646
376
825
9,186
5,096
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
1 / 6 / 15
10,359
450
5,688
16,590
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Krls_9yt
Hercules
16
2 / 16 / 7
10,849
472
10,108
28,041
18,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 5 / 1
10,212
444
1,423
9,276
8,958
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
20
21 / 5 / 0
15,187
660
30,198
19,889
7,464
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
franloki49
Sun Wukong
14
2 / 5 / 6
9,402
409
5,686
18,816
14,722
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 14 / 4
8,658
376
3,546
19,060
5,907
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
44
Kills
26
29
Deaths
45
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
6
15
2.58
L
Hercules
Krls_9yt
Hercules
2
16
7
0.34
W
17
7
10
3.14
L
0
5
1
0.1
L
Loki
21
5
0
4.2
W
Bakasura
Pyrogative
Bakasura
18
5
7
4.3
W
0
5
4
0.4
L
Sun Wukong
franloki49
Sun Wukong
2
5
6
1
W
Ares
1
6
15
1.42
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,004
Damage
50,961
82,975
Taken
95,082
44,292
Mitigated
56,033
18,707
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,801
5,157
0
2,726
15,663
8,136
3,594
876
14,787
0
50,685
L
Hercules
Krls_9yt
Hercules
10,108
1,805
0
5,054
28,041
18,982
222
16,355
10,977
8,182
37,441
W
30,764
5,525
888
5,129
19,168
7,910
842
1,233
17,935
88,170
0
L
1,423
159
0
250
9,276
8,958
1,517
772
8,401
231
44,258
L
Loki
30,198
8,035
0
6,430
19,889
7,464
499
5,163
13,835
0
106,133
W
Bakasura
Pyrogative
Bakasura
16,926
10,874
0
8,205
22,368
13,097
4,497
1,313
21,055
0
100,777
W
825
33
0
0
9,186
5,096
0
810
8,376
13,087
0
L
Sun Wukong
franloki49
Sun Wukong
5,686
1,849
0
45
18,816
14,722
216
7,065
11,181
0
43,840
W
Ares
5,688
854
558
1,201
16,590
10,053
1,076
1,130
15,460
14,473
0
L
3,546
1,442
210
530
19,060
5,907
2,714
8,018
10,352
27,763
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,184
Gold Earned
54,308
438
Minions Killed
410
0
Camps Cleared
0
1,979,008
Distance Traveled
1,900,794
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,133
528
89
4
0
360,693
1
L
Hercules
10,849
472
67
3
0
351,870
0
W
Zeus
12,724
553
114
5
0
377,875
3
L
Odin
10,212
444
78
3
0
390,806
0
L
Loki
15,187
660
147
6
0
446,913
4
W
Bakasura
14,322
623
195
8
0
499,355
1
W
Geb
8,646
376
25
1
0
388,365
1
L
Sun Wukong
9,402
409
69
3
0
385,446
2
W
Ares
10,359
450
15
1
0
352,720
0
L
Olorun
8,658
376
49
2
0
325,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role