Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlueRazzyOwl
Ah Muzen Cab
Level 106
God Stats
6W - 0L
1,784 SR
Queue Stats
262W - 242L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
丨訷也丨
Gilgamesh
Level 154
God Stats
5W - 8L
1,470 SR
Queue Stats
239W - 244L
1,490 Elo+
Party 1
Khepri
Khepri
我爱一根柴
Khepri
Level 160
God Stats
2W - 2L
1,636 SR
Queue Stats
233W - 237L
1,431 Elo+
Party 1
Thanatos
Thanatos
梦醒了零零
Thanatos
Level 29
God Stats
1W - 3L
1,358 SR
Queue Stats
50W - 37L
1,479 Elo+
Party 1
Agni
Agni
淼森森淼
Agni
Level 157
God Stats
2W - 3L
1,692 SR
Queue Stats
32W - 58L
896 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,377 Elo+

VS

Team Averages
Level 44
1,576 SR
1,496 Elo+
Danzaburou
Danzaburou
GEBORIFEED
Danzaburou
Level 33
God Stats
28W - 13L
1,693 SR
Queue Stats
135W - 125L
1,499 Elo+
Solo
Fenrir
Fenrir
KukuYmirMain
Fenrir
Level 63
God Stats
8W - 6L
1,699 SR
Queue Stats
195W - 175L
1,564 Elo+
Solo
Anubis
Anubis
MentallyAutustic
Anubis
Level 56
God Stats
1W - 1L
1,873 SR
Queue Stats
8W - 12L
1,436 Elo+
Party 2
Sobek
Sobek
OddOtaku
Sobek
Level 28
God Stats
0W - 3L
1,158 SR
Queue Stats
67W - 72L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
darkslay18
Ah Puch
Level 41
God Stats
5W - 4L
1,458 SR
Queue Stats
99W - 96L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueRazzyOwl
Ah Muzen Cab
20
12 / 4 / 6
13,561
590
22,626
15,679
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
丨訷也丨
Gilgamesh
19
3 / 4 / 13
12,272
534
15,491
25,252
29,527
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 1 / 12
11,982
521
7,010
17,713
18,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
17
2 / 5 / 4
11,198
487
3,916
21,070
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 10
11,907
518
17,949
11,631
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GEBORIFEED
Danzaburou
17
2 / 3 / 2
10,778
469
12,128
16,716
5,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
7 / 3 / 2
12,216
531
11,235
17,014
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 6 / 4
11,835
515
18,083
18,528
14,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
OddOtaku
Sobek
12
0 / 6 / 7
8,998
391
4,585
25,236
30,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
darkslay18
Ah Puch
16
2 / 6 / 6
10,617
462
15,195
17,694
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
24
Kills
17
17
Deaths
24
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlueRazzyOwl
Ah Muzen Cab
12
4
6
3.75
L
Danzaburou
GEBORIFEED
Danzaburou
2
3
2
1
L
Fenrir
7
3
2
2.67
L
6
6
4
1.33
L
Sobek
OddOtaku
Sobek
0
6
7
0.58
L
Ah Puch
darkslay18
Ah Puch
2
6
6
0.83
W
Gilgamesh
丨訷也丨
Gilgamesh
3
4
13
2.38
W
3
1
12
9
W
Thanatos
2
5
4
0.8
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,992
Damage
61,226
91,345
Taken
95,188
65,838
Mitigated
66,508
41,120
Healing
31,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlueRazzyOwl
Ah Muzen Cab
22,626
11,077
0
6,423
15,679
5,547
4,706
6,526
9,051
0
105,049
L
Danzaburou
GEBORIFEED
Danzaburou
12,128
6,494
0
6,676
16,716
5,505
622
2,604
14,096
0
95,502
L
Fenrir
11,235
2,830
0
6,709
17,014
8,692
46
4,807
12,031
0
93,488
L
18,083
1,135
0
6,845
18,528
14,766
554
4,722
13,676
91,779
0
L
Sobek
OddOtaku
Sobek
4,585
479
322
5,515
25,236
30,729
0
7,317
17,643
18,871
0
L
Ah Puch
darkslay18
Ah Puch
15,195
490
51
5,378
17,694
6,816
597
6,259
11,168
59,490
0
W
Gilgamesh
丨訷也丨
Gilgamesh
15,491
2,592
0
10,659
25,252
29,527
574
12,561
12,479
2,556
76,144
W
7,010
882
3,089
3,480
17,713
18,300
258
8,200
9,439
26,613
0
W
Thanatos
3,916
1,767
0
13,436
21,070
8,030
83
9,076
11,750
0
71,164
W
17,949
507
153
3,880
11,631
4,434
536
5,088
6,069
78,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,920
Gold Earned
54,444
570
Minions Killed
615
0
Camps Cleared
0
2,233,892
Distance Traveled
2,044,349
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,561
590
136
6
0
447,826
2
L
Danzaburou
10,778
469
162
7
0
402,474
0
L
Fenrir
12,216
531
150
7
0
468,000
4
L
Anubis
11,835
515
158
7
0
354,912
0
L
Sobek
8,998
391
30
1
0
407,591
2
L
Ah Puch
10,617
462
115
5
0
411,372
2
W
Gilgamesh
12,272
534
123
5
0
437,726
0
W
Khepri
11,982
521
45
2
0
483,298
9
W
Thanatos
11,198
487
122
5
0
442,981
0
W
Agni
11,907
518
144
6
0
422,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role