Player Matchup

Athena
Athena
BadAtGameFF15
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,344 Elo+
Party 2
Chiron
Chiron
Ceeeedriiic
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Fenrir
Fenrir
DouglasBen
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,234 Elo+
Solo
Achilles
Achilles
Frikkels16
Achilles
Level 73
God Stats
1W - 1L
1,757 SR
Queue Stats
318W - 375L
1,474 Elo+
Party 2
Pele
Pele
xXxRzodkiew
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,388 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,349 Elo+

VS

Team Averages
Level 21
1,553 SR
1,502 Elo+
Mulan
Mulan
Aрахнофобия
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
MelKun
Kuzenbo
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,476 Elo+
Party 1
Neith
Neith
NyanNesQu1k
Neith
Level 28
God Stats
9W - 4L
1,680 SR
Queue Stats
35W - 32L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Sharnit
Baron Samedi
Level 15
God Stats
2W - 3L
1,490 SR
Queue Stats
8W - 8L
1,454 Elo+
Party 1
Susano
Susano
crackf4ce
Susano
Level 18
God Stats
25W - 14L
1,595 SR
Queue Stats
34W - 40L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,883
382
3,050
19,434
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
13
2 / 9 / 1
8,330
463
8,443
14,169
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
DouglasBen
Fenrir
11
2 / 9 / 2
7,665
426
6,434
14,776
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Frikkels16
Achilles
13
3 / 8 / 1
8,163
454
7,513
21,125
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 10 / 1
7,364
409
8,199
18,684
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 2 / 6
11,504
639
24,320
17,914
15,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
MelKun
Kuzenbo
14
4 / 0 / 17
10,066
559
8,749
10,606
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 3 / 9
9,904
550
15,985
9,591
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sharnit
Baron Samedi
14
7 / 4 / 13
9,838
547
13,893
9,693
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
crackf4ce
Susano
15
7 / 2 / 15
9,724
540
11,646
10,910
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
10
Kills
45
45
Deaths
11
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
18
2
6
10.5
L
1
9
2
0.22
L
Chiron
2
9
1
0.28
L
Fenrir
DouglasBen
Fenrir
2
9
2
0.33
L
Achilles
Frikkels16
Achilles
3
8
1
0.44
W
Kuzenbo
MelKun
Kuzenbo
4
0
17
12.5
W
9
3
9
4.5
W
Baron Samedi
Sharnit
Baron Samedi
7
4
13
3.38
W
Susano
crackf4ce
Susano
7
2
15
7.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
74,593
88,188
Taken
58,714
46,728
Mitigated
42,856
12,413
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,320
5,653
0
7,095
17,914
15,082
1,869
1,190
16,337
6,776
71,367
L
3,050
759
0
809
19,434
14,924
0
6,012
13,372
9,412
0
L
Chiron
8,443
3,451
564
2,801
14,169
4,213
0
2,980
11,090
0
41,440
L
Fenrir
DouglasBen
Fenrir
6,434
1,886
0
786
14,776
4,821
1,168
4,509
10,086
0
25,419
L
Achilles
Frikkels16
Achilles
7,513
1,364
0
4,205
21,125
17,390
762
5,938
15,022
6,471
30,179
W
Kuzenbo
MelKun
Kuzenbo
8,749
3,714
0
1,384
10,606
15,523
1,072
1,781
8,701
23,786
0
W
15,985
6,484
0
2,130
9,591
4,529
4,870
1,179
8,283
0
65,987
W
Baron Samedi
Sharnit
Baron Samedi
13,893
2,273
1,377
2,692
9,693
4,156
1,298
574
9,055
44,190
0
W
Susano
crackf4ce
Susano
11,646
2,409
0
2,447
10,910
3,566
95
489
10,308
0
43,794
L
8,199
2,436
0
3,248
18,684
5,380
528
4,967
13,447
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
51,036
250
Minions Killed
420
0
Camps Cleared
0
1,461,324
Distance Traveled
1,725,896
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,504
639
126
7
0
333,865
1
L
Athena
6,883
382
16
1
0
234,814
0
L
Chiron
8,330
463
76
4
0
294,735
0
L
Fenrir
7,665
426
42
2
0
310,681
0
L
Achilles
8,163
454
75
4
0
327,549
2
W
Kuzenbo
10,066
559
23
1
0
390,171
5
W
Neith
9,904
550
126
7
0
299,045
1
W
Baron Samedi
9,838
547
80
4
0
312,472
3
W
Susano
9,724
540
65
4
0
390,343
0
L
Pele
7,364
409
41
2
0
293,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role