Player Matchup

Set
Set
Cosestrane99
Set
Level 46
God Stats
2W - 0L
1,724 SR
Queue Stats
16W - 13L
1,596 Elo+
Solo
Sol
Sol
Kheronn
Sol
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,321 Elo+
Solo
Bacchus
Bacchus
MASON1312
Bacchus
Level 15
God Stats
3W - 2L
1,782 SR
Queue Stats
15W - 17L
1,540 Elo+
Party 2
Ullr
Ullr
NoUserNameWorks
Ullr
Level 64
God Stats
3W - 1L
1,529 SR
Queue Stats
56W - 51L
1,553 Elo+
Party 2
Pele
Pele
YmirFrozeMyKids
Pele
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,562 Elo+
Party 2
Team Averages
Level 44
1,607 SR
1,514 Elo+

VS

Team Averages
Level 81
1,582 SR
1,509 Elo+
Thanatos
Thanatos
CrowCoochee
Thanatos
Level 45
God Stats
4W - 4L
1,840 SR
Queue Stats
105W - 100L
1,524 Elo+
Solo
Kukulkan
Kukulkan
KanekkiKun
Kukulkan
Level 69
God Stats
2W - 9L
1,210 SR
Queue Stats
71W - 67L
1,533 Elo+
Solo
Apollo
Apollo
Nappygohan
Apollo
Level 149
God Stats
2W - 2L
1,551 SR
Queue Stats
44W - 49L
1,491 Elo+
Party 1
Hachiman
Hachiman
SakonThisNuts
Hachiman
Level 27
God Stats
1W - 1L
1,806 SR
Queue Stats
44W - 43L
1,521 Elo+
Party 1
Chang'e
Chang'e
Zver77
Chang'e
Level 116
God Stats
1W - 3L
1,503 SR
Queue Stats
179W - 173L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,275
661
4,070
10,018
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
10
1 / 2 / 0
5,599
509
2,850
5,681
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MASON1312
Bacchus
8
1 / 4 / 6
5,720
520
3,376
9,162
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
7 / 3 / 2
7,007
637
5,839
5,217
1,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 2 / 1
5,744
522
2,942
7,912
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrowCoochee
Thanatos
12
3 / 1 / 2
6,696
609
2,711
7,717
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
KanekkiKun
Kukulkan
11
1 / 1 / 5
6,275
570
4,474
4,812
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Nappygohan
Apollo
12
10 / 2 / 2
7,724
702
12,746
6,315
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
SakonThisNuts
Hachiman
10
0 / 4 / 4
5,469
497
3,010
5,643
1,339
Chang'e
Zver77
Chang'e
9
0 / 5 / 6
5,656
514
3,285
7,965
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
13
Kills
14
14
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Thanatos
CrowCoochee
Thanatos
3
1
2
4
L
Kukulkan
KanekkiKun
Kukulkan
1
1
5
3.5
W
Sol
1
2
0
0.5
W
Bacchus
MASON1312
Bacchus
1
4
6
1
L
Apollo
Nappygohan
Apollo
10
2
2
5.5
W
7
3
2
2.67
L
Hachiman
SakonThisNuts
Hachiman
0
4
4
0.5
W
1
2
1
0.75
L
Chang'e
Zver77
Chang'e
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,077
Damage
26,226
37,990
Taken
32,452
16,808
Mitigated
10,169
10,203
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,070
2,229
56
3,904
10,018
3,995
816
1,671
8,307
0
37,156
L
Thanatos
CrowCoochee
Thanatos
2,711
660
0
9,204
7,717
2,307
0
699
6,945
0
35,665
L
Kukulkan
KanekkiKun
Kukulkan
4,474
816
0
693
4,812
1,502
144
1,306
3,467
35,450
0
W
Sol
2,850
655
0
1,771
5,681
1,894
0
961
4,624
26,821
2,657
W
Bacchus
MASON1312
Bacchus
3,376
369
16
1,570
9,162
7,089
0
2,267
6,819
10,341
0
L
Apollo
Nappygohan
Apollo
12,746
8,564
0
1,992
6,315
2,310
2,550
878
5,299
0
42,436
W
5,839
2,078
0
412
5,217
1,553
0
377
4,840
0
34,856
L
Hachiman
SakonThisNuts
Hachiman
3,010
1,885
0
973
5,643
1,339
270
948
4,652
0
21,723
W
2,942
180
0
2,474
7,912
2,277
0
2,274
5,578
0
23,699
L
Chang'e
Zver77
Chang'e
3,285
527
1,033
2,451
7,965
2,711
0
2,223
5,702
18,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
31,820
299
Minions Killed
292
0
Camps Cleared
0
1,085,711
Distance Traveled
1,062,813
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,275
661
90
8
0
226,319
0
L
Thanatos
6,696
609
70
6
0
246,498
8
L
Kukulkan
6,275
570
86
8
0
207,656
4
W
Sol
5,599
509
60
5
0
190,634
0
W
Bacchus
5,720
520
16
1
0
230,804
1
L
Apollo
7,724
702
60
5
0
216,659
1
W
Ullr
7,007
637
78
7
0
217,903
2
L
Hachiman
5,469
497
38
3
0
188,629
2
W
Pele
5,744
522
55
5
0
220,051
2
L
Chang'e
5,656
514
38
3
0
203,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role