Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akerami
Hel
Level 124
God Stats
1W - 1L
1,340 SR
Queue Stats
21W - 14L
1,490 Elo+
Party 1
Horus
Horus
EpiskopGP
Horus
Level 116
God Stats
6W - 2L
1,741 SR
Queue Stats
21W - 14L
1,490 Elo+
Party 1
Anhur
Anhur
SNOXK
Anhur
Level 36
God Stats
5W - 3L
1,631 SR
Queue Stats
141W - 133L
1,581 Elo+
Solo
Kukulkan
Kukulkan
iZnoGooD24
Kukulkan
Level 143
God Stats
4W - 5L
1,508 SR
Queue Stats
84W - 89L
1,545 Elo+
Solo
Team Averages
Level 113
1,544 SR
1,521 Elo+

VS

Team Averages
Level 104
1,614 SR
1,556 Elo+
Da Ji
Da Ji
AwkwardXxTiger
Da Ji
Level 84
God Stats
4W - 1L
1,703 SR
Queue Stats
41W - 30L
1,633 Elo+
Party 2
Cerberus
Cerberus
NoobAssassin576
Cerberus
Level 127
God Stats
1W - 1L
1,676 SR
Queue Stats
59W - 49L
1,580 Elo+
Party 2
Ra
Ra
PetrySK
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quaccen
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,888 SR
Queue Stats
164W - 151L
1,562 Elo+
Party 2
Bellona
Bellona
Wet Wazowski
Bellona
Level 120
God Stats
1W - 4L
1,302 SR
Queue Stats
93W - 84L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 0 / 9
9,256
771
8,299
7,856
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
15
1 / 3 / 13
8,756
730
7,222
7,344
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
EpiskopGP
Horus
12
1 / 4 / 14
8,961
747
4,700
16,247
15,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SNOXK
Anhur
18
14 / 1 / 7
12,578
1,048
16,549
10,533
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
iZnoGooD24
Kukulkan
17
3 / 0 / 11
9,659
805
11,893
2,688
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,604
634
5,933
9,496
2,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
2 / 5 / 4
7,545
629
9,281
15,561
11,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 3
8,625
719
5,164
7,179
2,598
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Quaccen
Ah Muzen Cab
15
2 / 3 / 2
7,885
657
7,205
9,871
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Wet Wazowski
Bellona
13
0 / 5 / 6
7,142
595
5,446
13,380
10,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
21
Kills
8
8
Deaths
21
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
9
6.5
W
Hel
1
3
13
2.5
L
2
5
3
0.7
W
Horus
EpiskopGP
Horus
1
4
14
2
L
Cerberus
2
5
4
0.8
L
2
3
3
1.17
L
Ah Muzen Cab
Quaccen
Ah Muzen Cab
2
3
2
1
W
Anhur
SNOXK
Anhur
14
1
7
17.5
L
Bellona
Wet Wazowski
Bellona
0
5
6
0.6
W
Kukulkan
iZnoGooD24
Kukulkan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
33,029
44,668
Taken
55,487
28,735
Mitigated
30,726
16,273
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,299
5,828
0
181
7,856
3,395
2,598
2,252
5,604
0
39,307
W
Hel
7,222
229
6,784
3,126
7,344
2,957
226
2,735
4,609
20,370
0
L
5,933
525
0
0
9,496
2,964
0
3,477
5,832
0
14,916
W
Horus
EpiskopGP
Horus
4,700
1,638
1,861
2,950
16,247
15,696
80
5,421
10,826
0
7,038
L
Cerberus
9,281
162
0
2,880
15,561
11,272
0
4,429
10,473
17,917
0
L
5,164
107
2,254
2,099
7,179
2,598
0
2,899
4,169
41,710
0
L
Ah Muzen Cab
Quaccen
Ah Muzen Cab
7,205
2,903
0
2,793
9,871
3,375
1
3,491
5,947
0
27,975
W
Anhur
SNOXK
Anhur
16,549
7,566
0
1,211
10,533
5,541
4,078
3,259
7,274
0
44,041
L
Bellona
Wet Wazowski
Bellona
5,446
1,397
0
443
13,380
10,517
1
4,630
8,377
0
18,090
W
Kukulkan
iZnoGooD24
Kukulkan
11,893
662
0
160
2,688
1,146
895
915
1,773
44,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
38,801
325
Minions Killed
251
9
Camps Cleared
7
1,155,881
Distance Traveled
1,049,899
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,256
771
84
7
4
263,666
4
W
Hel
8,756
730
44
4
0
234,698
1
L
Da Ji
7,604
634
23
2
1
229,912
5
W
Horus
8,961
747
3
0
0
217,836
3
L
Cerberus
7,545
629
41
3
1
190,137
3
L
Ra
8,625
719
98
8
2
212,478
3
L
Ah Muzen Cab
7,885
657
69
6
0
209,632
1
W
Anhur
12,578
1,048
80
7
4
214,736
4
L
Bellona
7,142
595
20
2
3
207,740
0
W
Kukulkan
9,659
805
114
10
1
224,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role