Player Matchup

Rama
Rama
BeezDreew
Rama
Level 28
God Stats
2W - 2L
1,686 SR
Queue Stats
82W - 79L
1,460 Elo+
Solo
Guan Yu
Guan Yu
JustOffMeta
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,416 Elo+
Party 1
Bacchus
Bacchus
NamelessNord
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,536 Elo+
Party 1
Charybdis
Charybdis
OhNoStepDad
Charybdis
Level 16
God Stats
8W - 7L
1,446 SR
Queue Stats
40W - 23L
1,646 Elo+
Party 1
Ah Puch
Ah Puch
keise2
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 180L
1,346 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,481 Elo+

VS

Team Averages
Level 15
1,546 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Babdohen
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
Deviljosue10
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo
Hercules
Hercules
PiniCAB
Hercules
Level 6
God Stats
3W - 4L
1,733 SR
Queue Stats
9W - 8L
1,767 Elo+
Solo
Cliodhna
Cliodhna
Plaisantin210
Cliodhna
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo
Yemoja
Yemoja
TNRSkrillex
Yemoja
Level 10
God Stats
1W - 2L
1,701 SR
Queue Stats
4W - 8L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 0 / 4
6,355
636
3,672
5,736
1,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
JustOffMeta
Guan Yu
10
3 / 0 / 4
6,062
606
4,299
7,396
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
NamelessNord
Bacchus
9
2 / 0 / 5
5,660
566
3,197
4,467
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OhNoStepDad
Charybdis
12
6 / 0 / 0
7,139
714
7,058
5,932
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
keise2
Ah Puch
10
4 / 0 / 0
6,020
602
3,093
1,573
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babdohen
Sun Wukong
6
0 / 5 / 0
3,993
399
1,779
6,382
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 7 / 0
3,994
399
2,875
6,604
1,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PiniCAB
Hercules
9
0 / 5 / 0
4,889
489
2,157
8,702
5,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Plaisantin210
Cliodhna
7
0 / 2 / 0
4,398
440
999
5,049
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 0 / 0
4,903
490
2,163
3,423
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
19
Kills
0
0
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Babdohen
Sun Wukong
0
5
0
0
W
Rama
4
0
4
6
L
0
7
0
0
W
Guan Yu
JustOffMeta
Guan Yu
3
0
4
5
W
Bacchus
NamelessNord
Bacchus
2
0
5
4.5
W
Charybdis
OhNoStepDad
Charybdis
6
0
0
6
L
Hercules
PiniCAB
Hercules
0
5
0
0
L
Cliodhna
Plaisantin210
Cliodhna
0
2
0
0
L
Yemoja
0
0
0
0
W
Ah Puch
keise2
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
9,973
25,104
Taken
30,160
9,402
Mitigated
11,779
9,137
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Babdohen
Sun Wukong
1,779
380
0
1,317
6,382
2,664
0
1,484
4,728
0
12,522
W
Rama
3,672
2,602
0
2,312
5,736
1,613
204
1,368
4,339
0
29,340
L
2,875
2,540
0
493
6,604
1,415
514
1,556
4,846
0
16,718
W
Guan Yu
JustOffMeta
Guan Yu
4,299
1,558
113
2,887
7,396
3,275
152
438
6,865
0
32,126
W
Bacchus
NamelessNord
Bacchus
3,197
395
159
343
4,467
2,264
0
216
4,220
21,794
0
W
Charybdis
OhNoStepDad
Charybdis
7,058
4,553
0
2,966
5,932
1,815
923
0
5,825
0
46,541
L
Hercules
PiniCAB
Hercules
2,157
525
0
2,590
8,702
5,004
0
0
8,702
0
22,093
L
Cliodhna
Plaisantin210
Cliodhna
999
122
0
1,855
5,049
1,344
0
2,073
2,740
0
19,845
L
Yemoja
2,163
504
650
1,038
3,423
1,352
260
481
2,854
15,657
0
W
Ah Puch
keise2
Ah Puch
3,093
259
0
357
1,573
435
340
141
1,432
26,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
22,177
321
Minions Killed
176
0
Camps Cleared
0
963,469
Distance Traveled
899,424
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,993
399
21
2
0
186,711
2
W
Rama
6,355
636
65
7
0
182,606
2
L
Rama
3,994
399
29
3
0
170,313
3
W
Guan Yu
6,062
606
61
6
0
196,409
2
W
Bacchus
5,660
566
46
5
0
201,585
0
W
Charybdis
7,139
714
94
9
0
201,900
0
L
Hercules
4,889
489
53
5
0
176,157
0
L
Cliodhna
4,398
440
36
4
0
196,060
0
L
Yemoja
4,903
490
37
4
0
170,183
0
W
Ah Puch
6,020
602
55
6
0
180,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role