Player Matchup

Cabrakan
Cabrakan
ElBonoBoT
Cabrakan
Level 160
God Stats
5W - 5L
1,625 SR
Queue Stats
533W - 480L
1,539 Elo+
Solo
Awilix
Awilix
MovesLikeLao
Awilix
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 192L
1,535 Elo+
Solo
Ra
Ra
Murgatronz
Ra
Level 108
God Stats
3W - 3L
1,822 SR
Queue Stats
92W - 93L
1,538 Elo+
Party 1
Neith
Neith
TheMacleod
Neith
Level 123
God Stats
6W - 5L
1,687 SR
Queue Stats
194W - 184L
1,528 Elo+
Party 1
Yemoja
Yemoja
xzSH13LDSxz
Yemoja
Level 105
God Stats
3W - 3L
1,758 SR
Queue Stats
117W - 95L
1,557 Elo+
Party 1
Team Averages
Level 128
1,678 SR
1,539 Elo+

VS

Team Averages
Level 99
1,582 SR
1,510 Elo+
Hel
Hel
Cap_2105
Hel
Level 107
God Stats
1W - 2L
1,464 SR
Queue Stats
297W - 266L
1,520 Elo+
Party 2
Horus
Horus
Haywire_Pandora
Horus
Level 104
God Stats
6W - 6L
1,642 SR
Queue Stats
377W - 335L
1,512 Elo+
Party 2
Chaac
Chaac
TheEtherealRonin
Chaac
Level 108
God Stats
7W - 11L
1,498 SR
Queue Stats
536W - 510L
1,473 Elo+
Solo
Danzaburou
Danzaburou
VVolchonokk
Danzaburou
Level 88
God Stats
2W - 1L
1,804 SR
Queue Stats
373W - 341L
1,545 Elo+
Solo
Merlin
Merlin
aXxelstars
Merlin
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElBonoBoT
Cabrakan
16
4 / 2 / 7
9,832
546
11,613
13,567
11,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
17
8 / 3 / 5
10,628
590
12,082
12,556
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 8
9,179
510
7,323
9,009
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
5 / 3 / 5
10,069
559
10,834
9,569
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
0 / 0 / 11
8,568
476
3,407
7,986
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,625
424
4,695
12,069
4,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
8,581
477
6,403
14,697
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 4
8,868
493
10,696
16,199
16,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
VVolchonokk
Danzaburou
14
3 / 4 / 1
8,835
491
5,157
10,880
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
aXxelstars
Merlin
14
3 / 5 / 1
8,830
491
8,247
8,922
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
20
Kills
10
10
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cabrakan
ElBonoBoT
Cabrakan
4
2
7
3.75
L
2
3
4
1.33
W
Awilix
8
3
5
3.5
W
3
2
8
3.5
L
1
3
4
1
W
Neith
5
3
5
2.5
L
Danzaburou
VVolchonokk
Danzaburou
3
4
1
0.88
L
Merlin
aXxelstars
Merlin
3
5
1
0.7
W
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
35,198
52,687
Taken
62,767
32,069
Mitigated
32,252
24,196
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
115
2,174
3,440
12,069
4,779
0
4,838
7,115
30,564
0
W
Cabrakan
ElBonoBoT
Cabrakan
11,613
1,599
0
5,755
13,567
11,640
195
2,006
11,481
57,388
0
L
6,403
2,965
419
4,052
14,697
5,756
0
4,651
9,894
0
51,903
W
Awilix
12,082
5,264
0
5,194
12,556
5,264
72
2,092
10,395
0
76,741
W
7,323
353
1,515
2,641
9,009
3,570
0
2,916
5,882
61,871
0
L
10,696
1,107
0
8,368
16,199
16,274
0
7,879
8,200
0
54,743
W
Neith
10,834
3,714
0
3,270
9,569
3,779
1,851
2,082
7,343
0
78,640
L
Danzaburou
VVolchonokk
Danzaburou
5,157
1,294
0
3,391
10,880
2,695
0
2,195
8,619
0
54,600
L
Merlin
aXxelstars
Merlin
8,247
109
0
1,200
8,922
2,748
0
2,442
6,382
57,491
0
W
Yemoja
3,407
430
3,429
2,392
7,986
7,816
416
3,112
4,644
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
42,739
526
Minions Killed
487
0
Camps Cleared
0
1,694,699
Distance Traveled
1,656,037
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,625
424
54
3
0
346,301
7
W
Cabrakan
9,832
546
123
7
0
296,383
1
L
Horus
8,581
477
99
6
0
344,269
1
W
Awilix
10,628
590
111
6
0
388,931
5
W
Ra
9,179
510
118
7
0
353,937
0
L
Chaac
8,868
493
116
6
0
330,112
4
W
Neith
10,069
559
151
8
0
300,152
4
L
Danzaburou
8,835
491
94
5
0
306,363
10
L
Merlin
8,830
491
124
7
0
328,992
1
W
Yemoja
8,568
476
23
1
0
355,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role