Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Baiumkaa
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MRcuir_moustache
King Arthur
Level 26
God Stats
28W - 46L
1,333 SR
Queue Stats
79W - 141L
1,304 Elo+
Party 1
Rama
Rama
Sammael012
Rama
Level 12
God Stats
6W - 4L
1,724 SR
Queue Stats
21W - 26L
1,213 Elo+
Party 1
Bacchus
Bacchus
SunnyForgesoleil
Bacchus
Level 21
God Stats
11W - 20L
1,313 SR
Queue Stats
46W - 79L
1,352 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,374 Elo+

VS

Team Averages
Level 18
1,483 SR
1,264 Elo+
Hachiman
Hachiman
DipDairyMilk
Hachiman
Level 5
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 6L
1,023 Elo+
Solo
Ah Puch
Ah Puch
DouglasBen
Ah Puch
Level 17
God Stats
9W - 9L
1,462 SR
Queue Stats
22W - 35L
1,245 Elo+
Solo
Kuzenbo
Kuzenbo
KalSupp
Kuzenbo
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
56W - 78L
1,330 Elo+
Party 2
Olorun
Olorun
Majulko1994
Olorun
Level 29
God Stats
3W - 4L
1,890 SR
Queue Stats
89W - 71L
1,472 Elo+
Solo
Arachne
Arachne
larrykatula12
Arachne
Level 10
God Stats
5W - 7L
1,595 SR
Queue Stats
7W - 19L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 3
8,910
557
7,582
11,669
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 6 / 5
7,899
494
5,421
7,846
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
MRcuir_moustache
King Arthur
12
2 / 4 / 3
7,955
497
5,383
12,169
13,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 3 / 3
9,046
565
9,877
8,738
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 11
8,487
530
5,423
12,283
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DipDairyMilk
Hachiman
11
2 / 7 / 2
7,052
441
5,442
10,209
2,708
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DouglasBen
Ah Puch
14
4 / 6 / 3
8,413
526
10,695
10,252
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
KalSupp
Kuzenbo
11
0 / 3 / 6
7,147
447
2,646
11,287
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
16
10 / 1 / 0
9,502
594
13,082
11,832
7,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
8
0 / 1 / 1
6,091
381
82
5,720
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
16
17
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
3
2.75
W
2
6
5
0.75
L
Hachiman
DipDairyMilk
Hachiman
2
7
2
0.43
L
Ah Puch
DouglasBen
Ah Puch
4
6
3
0.92
L
Kuzenbo
KalSupp
Kuzenbo
0
3
6
1
W
King Arthur
MRcuir_moustache
King Arthur
2
4
3
0.88
L
Olorun
10
1
0
10
W
7
3
3
2.83
W
2
2
11
3.75
L
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
31,947
52,705
Taken
49,300
39,391
Mitigated
24,480
9,161
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,582
2,676
0
3,586
11,669
4,161
0
5,548
6,029
0
59,202
W
5,421
697
179
452
7,846
4,596
665
4,789
2,753
33,022
0
L
Hachiman
DipDairyMilk
Hachiman
5,442
3,868
0
1,980
10,209
2,708
0
3,149
6,904
0
26,692
L
Ah Puch
DouglasBen
Ah Puch
10,695
836
0
1,690
10,252
3,080
593
2,427
7,659
48,664
0
L
Kuzenbo
KalSupp
Kuzenbo
2,646
1,285
348
2,288
11,287
9,811
0
2,660
8,558
18,491
0
W
King Arthur
MRcuir_moustache
King Arthur
5,383
599
0
1,845
12,169
13,240
20
7,468
4,629
0
40,365
L
Olorun
13,082
6,163
78
7,105
11,832
7,385
910
2,025
9,745
57,595
0
W
9,877
8,343
0
1,926
8,738
3,092
4,877
3,649
5,039
0
40,978
W
5,423
616
0
1,173
12,283
14,302
497
4,350
7,832
21,117
0
L
Arachne
82
82
0
3,251
5,720
1,496
124
122
5,590
0
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
38,205
382
Minions Killed
322
0
Camps Cleared
0
1,452,166
Distance Traveled
1,226,064
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,910
557
106
7
0
328,204
0
W
Ra
7,899
494
74
5
0
234,315
2
L
Hachiman
7,052
441
62
4
0
271,397
3
L
Ah Puch
8,413
526
94
6
0
274,195
0
L
Kuzenbo
7,147
447
26
2
0
230,189
0
W
King Arthur
7,955
497
88
6
0
313,779
0
L
Olorun
9,502
594
92
6
0
286,659
1
W
Rama
9,046
565
84
5
0
249,407
4
W
Bacchus
8,487
530
30
2
0
326,461
4
L
Arachne
6,091
381
48
3
0
163,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role