Player Matchup

Bastet
Bastet
Cubchoo segundo
Bastet
Level 98
God Stats
28W - 10L
1,682 SR
Queue Stats
379W - 369L
1,558 Elo+
Solo
Geb
Geb
EmperorGruumm92
Geb
Level 147
God Stats
16W - 23L
1,452 SR
Queue Stats
799W - 842L
1,423 Elo+
Solo
Agni
Agni
ShenCastle
Agni
Level 136
God Stats
2W - 5L
1,460 SR
Queue Stats
71W - 44L
1,556 Elo+
Solo
Medusa
Medusa
YourGarbageBro91
Medusa
Level 108
God Stats
23W - 18L
1,546 SR
Queue Stats
246W - 237L
1,436 Elo+
Solo
Chang'e
Chang'e
bIondedRadio
Chang'e
Level 110
God Stats
5W - 7L
1,534 SR
Queue Stats
73W - 81L
1,446 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,484 Elo+

VS

Team Averages
Level 116
1,607 SR
1,514 Elo+
Tyr
Tyr
Amulvaro
Tyr
Level 160
God Stats
6W - 2L
1,663 SR
Queue Stats
115W - 100L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BeAllMighty
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,405 SR
Queue Stats
10W - 12L
1,472 Elo+
Solo
Merlin
Merlin
KOOL KEN ALWAYS
Merlin
Level 124
God Stats
45W - 45L
1,509 SR
Queue Stats
224W - 246L
1,464 Elo+
Party 1
Nox
Nox
Zaphro
Nox
Level 129
God Stats
11W - 4L
1,881 SR
Queue Stats
158W - 177L
1,502 Elo+
Solo
Sobek
Sobek
a819327645
Sobek
Level 83
God Stats
1W - 0L
1,577 SR
Queue Stats
13W - 6L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 8
10,768
979
20,649
18,666
7,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 3 / 4
10,711
974
6,370
15,085
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 9 / 3
10,089
917
12,108
17,041
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 3
10,297
936
12,543
10,797
3,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
bIondedRadio
Chang'e
16
4 / 8 / 3
10,494
954
10,276
15,925
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

120

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 15
13,078
1,189
20,053
21,758
20,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
BeAllMighty
Ah Muzen Cab
18
8 / 3 / 10
11,885
1,080
18,770
9,894
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 20
11,784
1,071
16,484
18,277
5,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Zaphro
Nox
18
6 / 0 / 15
12,120
1,102
6,424
8,187
2,559
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
17
1 / 0 / 11
9,909
901
7,540
7,432
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
11
Kills
33
33
Deaths
11
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
13
3
15
6.83
W
Ah Muzen Cab
BeAllMighty
Ah Muzen Cab
8
3
10
4.33
L
2
10
8
0.6
L
0
3
4
0.67
W
5
5
20
3
L
3
9
3
0.5
L
2
3
3
1.17
W
Nox
Zaphro
Nox
6
0
15
13.5
W
Sobek
1
0
11
6.5
L
Chang'e
bIondedRadio
Chang'e
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,946
Damage
69,271
77,514
Taken
65,548
41,298
Mitigated
40,108
9,643
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,053
2,928
0
2,216
21,758
20,022
0
11,024
10,259
0
22,656
W
Ah Muzen Cab
BeAllMighty
Ah Muzen Cab
18,770
6,301
0
2,649
9,894
3,463
0
3,637
6,211
0
49,738
L
20,649
3,079
0
1,865
18,666
7,194
0
6,528
11,871
0
36,206
L
6,370
518
170
1,193
15,085
15,770
0
2,663
12,123
35,727
0
W
16,484
915
220
1,809
18,277
5,870
0
7,185
10,708
31,982
0
L
12,108
603
0
1,434
17,041
6,122
0
8,990
7,984
25,820
0
L
12,543
6,568
0
0
10,797
3,772
0
4,569
6,192
0
39,428
W
Nox
Zaphro
Nox
6,424
310
0
0
8,187
2,559
0
2,626
5,513
35,055
0
W
Sobek
7,540
288
0
926
7,432
8,194
0
3,210
4,103
12,375
0
L
Chang'e
bIondedRadio
Chang'e
10,276
121
2,410
2,571
15,925
8,440
0
6,771
8,896
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
58,776
210
Minions Killed
211
7
Camps Cleared
6
1,084,087
Distance Traveled
1,064,061
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,078
1,189
3
0
0
223,896
0
W
Ah Muzen Cab
11,885
1,080
68
6
2
207,545
1
L
Bastet
10,768
979
28
3
3
234,905
0
L
Geb
10,711
974
69
6
1
233,008
3
W
Merlin
11,784
1,071
32
3
1
187,701
0
L
Agni
10,089
917
27
2
0
209,385
2
L
Medusa
10,297
936
63
6
3
194,354
0
W
Nox
12,120
1,102
95
9
2
236,431
2
W
Sobek
9,909
901
13
1
1
208,488
0
L
Chang'e
10,494
954
23
2
0
212,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role