Player Matchup

Sun Wukong
Sun Wukong
Dastya
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,381 Elo+
Solo
Ra
Ra
FALLEN4MINE
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,672 Elo+
Solo
Neith
Neith
FairStrike2222
Neith
Level 29
God Stats
14W - 18L
1,435 SR
Queue Stats
101W - 138L
1,462 Elo+
Solo
Fenrir
Fenrir
Uzumaki00000
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 59L
1,398 Elo+
Solo
Athena
Athena
djvovo
Athena
Level 14
God Stats
7W - 6L
1,684 SR
Queue Stats
8W - 7L
1,814 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,545 Elo+

VS

Team Averages
Level 22
1,558 SR
1,567 Elo+
Achilles
Achilles
DovakinGr
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,821 Elo+
Party 1
Nox
Nox
NeegZooNraug
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,768 Elo+
Solo
Charybdis
Charybdis
NidaiKitetsu
Charybdis
Level 4
God Stats
3W - 1L
1,719 SR
Queue Stats
26W - 26L
1,385 Elo+
Solo
Ares
Ares
slothofgods
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,473 Elo+
Party 1
Thor
Thor
xxcaikexx
Thor
Level 29
God Stats
4W - 1L
1,571 SR
Queue Stats
31W - 31L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dastya
Sun Wukong
4
0 / 3 / 0
4,184
349
436
3,563
1,473
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 0
5,402
450
1,333
5,651
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 0
6,308
526
3,722
7,002
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
8
0 / 5 / 0
5,155
430
1,560
8,512
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
djvovo
Athena
6
0 / 3 / 1
4,974
415
2,092
6,411
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DovakinGr
Achilles
12
3 / 0 / 0
7,340
612
991
4,105
2,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 3
7,759
647
6,702
3,224
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NidaiKitetsu
Charybdis
13
7 / 0 / 4
7,981
665
6,631
5,993
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 11
7,231
603
2,798
10,862
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
11
2 / 1 / 8
6,961
580
4,019
6,538
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
3
Kills
23
23
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dastya
Sun Wukong
0
3
0
0
W
Achilles
DovakinGr
Achilles
3
0
0
3
L
1
6
0
0.17
L
2
6
0
0.33
W
8
1
3
9.5
W
Charybdis
NidaiKitetsu
Charybdis
7
0
4
9
L
Fenrir
0
5
0
0
L
Athena
djvovo
Athena
0
3
1
0.17
W
3
1
11
8.5
W
Thor
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
21,141
31,139
Taken
30,722
12,376
Mitigated
18,198
5,291
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dastya
Sun Wukong
436
122
0
0
3,563
1,473
0
897
2,666
0
7,657
W
Achilles
DovakinGr
Achilles
991
444
0
1,636
4,105
2,515
1,923
0
4,105
859
30,110
L
1,333
135
0
32
5,651
1,442
120
3,700
1,951
16,714
0
L
3,722
1,730
0
1,153
7,002
2,201
0
1,814
5,188
0
29,138
W
6,702
1,059
0
821
3,224
1,290
162
232
2,924
36,720
0
W
Charybdis
NidaiKitetsu
Charybdis
6,631
3,842
0
1,926
5,993
1,833
2,739
965
5,028
0
58,957
L
Fenrir
1,560
204
0
2,070
8,512
2,981
0
1,735
6,777
0
21,956
L
Athena
djvovo
Athena
2,092
510
0
2,036
6,411
4,279
0
1,354
5,057
9,093
0
W
2,798
485
0
3,068
10,862
10,170
535
1,316
9,520
11,960
0
W
Thor
4,019
817
0
2,694
6,538
2,390
760
932
5,560
0
35,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
37,272
181
Minions Killed
342
0
Camps Cleared
0
884,162
Distance Traveled
1,079,614
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,184
349
21
2
0
132,792
0
W
Achilles
7,340
612
67
6
0
224,162
0
L
Ra
5,402
450
35
3
0
196,437
1
L
Neith
6,308
526
56
5
0
181,219
4
W
Nox
7,759
647
71
6
0
209,355
2
W
Charybdis
7,981
665
102
9
0
185,594
1
L
Fenrir
5,155
430
54
5
0
195,488
5
L
Athena
4,974
415
15
1
0
178,226
1
W
Ares
7,231
603
26
2
0
228,009
0
W
Thor
6,961
580
76
6
0
232,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role