Player Matchup

Loki
Loki
Oniisanma
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Solo612
Thor
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 22L
1,365 Elo+
Solo
Nike
Nike
WitherSlayerVI
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,470 Elo+
Party 3
Hel
Hel
anesidorapithos
Hel
Level 8
God Stats
11W - 6L
1,840 SR
Queue Stats
25W - 38L
1,450 Elo+
Party 3
Ares
Ares
yero16
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,198 Elo+
Solo
Team Averages
Level 8
1,568 SR
1,396 Elo+

VS

Team Averages
Level 5
1,547 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
DIROCOOL
Tsukuyomi
Level 6
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 9L
1,390 Elo+
Party 1
Rama
Rama
DeoMinas
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Neith
Neith
Jesus234545676
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
SansGCS
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo
Ymir
Ymir
Sladkie
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 4 / 1
6,312
421
5,290
7,184
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Solo612
Thor
12
4 / 1 / 1
7,253
484
3,125
9,295
2,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
13 / 1 / 4
9,674
645
13,339
10,325
7,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 6 / 1
6,941
463
2,580
7,461
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
yero16
Ares
9
1 / 7 / 2
6,107
407
2,045
11,867
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIROCOOL
Tsukuyomi
12
6 / 7 / 1
7,496
500
7,486
11,376
3,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
1 / 5 / 1
6,967
464
2,909
9,253
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 2
6,830
455
8,525
6,244
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
SansGCS
Chaac
12
5 / 4 / 2
7,521
501
6,496
11,235
5,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Sladkie
Ymir
12
5 / 2 / 2
7,484
499
4,323
9,661
7,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
23
Kills
19
19
Deaths
23
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DIROCOOL
Tsukuyomi
6
7
1
0.93
W
Rama
1
5
1
0.3
W
2
5
2
0.6
L
Loki
4
4
1
1.13
W
Chaac
SansGCS
Chaac
5
4
2
1.5
W
Ymir
Sladkie
Ymir
5
2
2
3
L
Thor
Solo612
Thor
4
1
1
4.5
L
13
1
4
15
L
1
6
1
0.25
L
Ares
yero16
Ares
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
29,739
46,132
Taken
47,769
23,028
Mitigated
21,624
2,856
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DIROCOOL
Tsukuyomi
7,486
1,858
0
2,218
11,376
3,998
178
2,468
8,908
0
29,415
W
Rama
2,909
2,362
0
2,463
9,253
2,744
1,458
771
8,452
0
47,245
W
8,525
3,742
0
648
6,244
2,173
1,012
266
5,978
0
39,733
L
Loki
5,290
1,691
0
0
7,184
2,004
0
2,133
5,051
0
13,263
W
Chaac
SansGCS
Chaac
6,496
2,332
0
3,156
11,235
5,411
616
2,531
8,570
525
35,228
W
Ymir
Sladkie
Ymir
4,323
1,024
0
125
9,661
7,298
327
1,208
8,319
14,358
0
L
Thor
Solo612
Thor
3,125
1,360
0
0
9,295
2,908
0
1,033
8,262
0
31,753
L
13,339
2,476
0
1,080
10,325
7,544
350
324
10,001
12,698
42,626
L
2,580
625
122
1,200
7,461
2,033
0
833
6,628
29,078
0
L
Ares
yero16
Ares
2,045
469
0
454
11,867
8,539
261
0
11,867
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
36,298
253
Minions Killed
288
0
Camps Cleared
0
1,322,799
Distance Traveled
1,288,078
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,496
500
55
4
0
252,521
0
W
Rama
6,967
464
81
5
0
241,395
0
W
Neith
6,830
455
64
4
0
222,259
0
L
Loki
6,312
421
19
1
0
278,870
4
W
Chaac
7,521
501
59
4
0
265,752
0
W
Ymir
7,484
499
29
2
0
306,151
1
L
Thor
7,253
484
65
4
0
228,976
0
L
Nike
9,674
645
88
6
0
325,549
5
L
Hel
6,941
463
68
5
0
269,326
8
L
Ares
6,107
407
13
1
0
220,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role