Player Matchup

Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Marioj92
Hades
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
207W - 254L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
Seamus1234
Nu Wa
Level 48
God Stats
13W - 9L
1,439 SR
Queue Stats
181W - 193L
1,359 Elo+
Party 2
Arachne
Arachne
Yuki3790
Arachne
Level 41
God Stats
2W - 1L
1,374 SR
Queue Stats
13W - 8L
1,593 Elo+
Solo
Medusa
Medusa
n1coxpatr0n
Medusa
Level 29
God Stats
1W - 1L
1,199 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 3
Team Averages
Level 41
1,403 SR
1,417 Elo+

VS

Team Averages
Level 57
1,533 SR
1,433 Elo+
Tyr
Tyr
Enga_pal_lobby
Tyr
Level 45
God Stats
6W - 11L
1,382 SR
Queue Stats
161W - 181L
1,443 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Jethan JT
Morgan Le Fay
Level 44
God Stats
11W - 17L
1,408 SR
Queue Stats
170W - 224L
1,352 Elo+
Solo
Izanami
Izanami
JlioJr
Izanami
Level 47
God Stats
4W - 1L
1,645 SR
Queue Stats
90W - 131L
1,385 Elo+
Party 4
Khepri
Khepri
dani_GR19
Khepri
Level 136
God Stats
4W - 5L
1,612 SR
Queue Stats
138W - 155L
1,513 Elo+
Party 1
Bellona
Bellona
mayBeON
Bellona
Level 13
God Stats
2W - 3L
1,616 SR
Queue Stats
17W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 13
8,101
426
6,945
13,616
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Marioj92
Hades
16
5 / 3 / 8
10,195
537
7,702
13,639
10,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
17
11 / 0 / 7
10,761
566
24,182
9,246
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Yuki3790
Arachne
15
4 / 3 / 6
9,311
490
10,284
16,330
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
7 / 5 / 6
9,841
518
13,684
13,946
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,223
485
9,749
17,413
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Jethan JT
Morgan Le Fay
13
2 / 6 / 2
8,443
444
7,522
14,065
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
JlioJr
Izanami
13
5 / 6 / 3
9,274
488
10,619
12,888
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
dani_GR19
Khepri
13
1 / 2 / 10
8,850
466
5,191
18,086
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
mayBeON
Bellona
12
2 / 9 / 3
8,264
435
9,974
17,189
17,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
28
Kills
14
14
Deaths
28
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
13
2.5
L
4
5
5
1.3
L
Morgan Le Fay
Jethan JT
Morgan Le Fay
2
6
2
0.5
L
Izanami
JlioJr
Izanami
5
6
3
1.08
W
Hades
Marioj92
Hades
5
3
8
3
W
Nu Wa
11
0
7
14.5
W
Arachne
Yuki3790
Arachne
4
3
6
2.33
L
Khepri
dani_GR19
Khepri
1
2
10
3
L
Bellona
mayBeON
Bellona
2
9
3
0.39
W
Medusa
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,797
Damage
43,055
66,777
Taken
79,641
37,824
Mitigated
50,548
22,260
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,945
651
0
4,032
13,616
12,515
256
2,029
11,539
21,933
0
L
9,749
1,603
0
5,879
17,413
7,439
272
10,293
6,670
0
57,531
L
Morgan Le Fay
Jethan JT
Morgan Le Fay
7,522
804
148
3,920
14,065
4,872
767
5,424
8,166
42,801
0
L
Izanami
JlioJr
Izanami
10,619
6,420
0
2,480
12,888
3,228
679
5,887
6,583
0
59,590
W
Hades
Marioj92
Hades
7,702
1,929
189
4,080
13,639
10,131
1,296
1,143
12,460
46,192
0
W
Nu Wa
24,182
5,615
370
2,239
9,246
3,224
1,224
1,886
7,052
72,975
0
W
Arachne
Yuki3790
Arachne
10,284
6,662
0
6,355
16,330
7,297
666
4,893
11,185
0
66,547
L
Khepri
dani_GR19
Khepri
5,191
682
0
2,572
18,086
17,895
112
5,353
12,017
25,325
0
L
Bellona
mayBeON
Bellona
9,974
2,992
0
1,032
17,189
17,114
159
9,561
7,376
0
44,219
W
Medusa
13,684
5,335
0
4,995
13,946
4,657
1,078
2,550
11,358
0
67,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
44,054
446
Minions Killed
403
0
Camps Cleared
0
1,894,579
Distance Traveled
1,649,543
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,101
426
34
2
0
392,856
1
L
Tyr
9,223
485
91
5
0
341,957
2
L
Morgan Le Fay
8,443
444
91
5
0
292,250
2
L
Izanami
9,274
488
116
6
0
338,930
1
W
Hades
10,195
537
100
5
0
339,885
2
W
Nu Wa
10,761
566
110
6
0
358,521
2
W
Arachne
9,311
490
99
5
0
428,654
9
L
Khepri
8,850
466
27
1
0
376,430
6
L
Bellona
8,264
435
78
4
0
299,976
0
W
Medusa
9,841
518
103
5
0
374,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role