Player Matchup

Jormungandr
Jormungandr
Booka-w-
Jormungandr
Level 13
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Carmaka
Guan Yu
Level 4
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Zhong Kui
Zhong Kui
Ceafe
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,512 Elo+
Party 2
Sol
Sol
Triya_jasko
Sol
Level 18
God Stats
41W - 47L
1,439 SR
Queue Stats
45W - 57L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
zxc43810
Sun Wukong
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 51L
1,549 Elo+
Party 2
Team Averages
Level 17
1,480 SR
1,556 Elo+

VS

Team Averages
Level 21
1,425 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dawnand
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,472 Elo+
Solo
Olorun
Olorun
ONEKingGriffin
Olorun
Level 28
God Stats
8W - 14L
1,108 SR
Queue Stats
55W - 78L
1,311 Elo+
Solo
Medusa
Medusa
oNullnVoido
Medusa
Level 18
God Stats
2W - 0L
1,519 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Nox
Nox
wwatthanaa
Nox
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 11L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Booka-w-
Jormungandr
17
1 / 3 / 2
10,728
766
6,663
15,035
6,908
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Carmaka
Guan Yu
18
1 / 9 / 5
11,547
825
5,782
20,113
21,843
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Ceafe
Zhong Kui
19
3 / 8 / 6
12,813
915
23,518
21,221
20,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 5 / 7
12,851
918
15,610
15,630
4,192
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
zxc43810
Sun Wukong
19
6 / 4 / 3
13,714
980
22,128
28,657
37,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

70

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
1 / 3 / 14
12,635
903
8,639
22,538
11,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Dawnand
Thor
20
13 / 4 / 14
14,972
1,069
33,244
21,423
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 19
12,819
916
13,622
13,014
5,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
20
12 / 4 / 11
15,124
1,080
25,988
13,518
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 0 / 17
12,181
870
11,970
10,425
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
12
Kills
29
29
Deaths
12
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
14
2.67
L
Jormungandr
Booka-w-
Jormungandr
1
3
2
0.67
L
Guan Yu
Carmaka
Guan Yu
1
9
5
0.39
L
Zhong Kui
Ceafe
Zhong Kui
3
8
6
0.75
W
Thor
Dawnand
Thor
13
4
14
5
W
3
1
19
12.5
L
1
5
7
0.9
W
Medusa
12
4
11
4.38
W
0
0
17
8.5
L
Sun Wukong
zxc43810
Sun Wukong
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,701
Damage
93,463
100,656
Taken
80,918
90,930
Mitigated
35,131
15,045
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,639
1,071
0
1,986
22,538
11,742
0
14,811
7,416
0
34,002
L
Jormungandr
Booka-w-
Jormungandr
6,663
1,776
0
0
15,035
6,908
0
3,132
11,903
15,312
0
L
Guan Yu
Carmaka
Guan Yu
5,782
1,002
1,573
2,554
20,113
21,843
0
5,694
14,419
0
12,212
L
Zhong Kui
Ceafe
Zhong Kui
23,518
3,124
0
4,170
21,221
20,023
0
5,078
16,143
53,139
0
W
Thor
Dawnand
Thor
33,244
8,960
0
0
21,423
8,724
0
12,355
8,617
0
51,161
W
13,622
8,572
2,397
5,175
13,014
5,327
0
9,426
3,416
25,428
0
L
15,610
4,802
0
2,059
15,630
4,192
0
2,024
13,606
54,880
0
W
Medusa
25,988
12,406
0
0
13,518
5,136
0
7,545
5,807
0
59,750
W
11,970
1,072
0
250
10,425
4,202
0
3,411
6,522
36,344
0
L
Sun Wukong
zxc43810
Sun Wukong
22,128
3,958
0
4,689
28,657
37,964
0
9,664
18,851
2,814
33,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,653
Gold Earned
67,731
222
Minions Killed
258
4
Camps Cleared
12
1,087,356
Distance Traveled
1,273,754
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,635
903
44
3
3
289,156
0
L
Jormungandr
10,728
766
9
1
0
145,910
1
L
Guan Yu
11,547
825
7
1
0
220,512
0
L
Zhong Kui
12,813
915
78
6
1
214,171
1
W
Thor
14,972
1,069
41
3
2
244,240
1
W
Olorun
12,819
916
26
2
1
221,008
0
L
Sol
12,851
918
91
7
1
233,642
0
W
Medusa
15,124
1,080
92
7
4
266,666
0
W
Nox
12,181
870
55
4
2
252,684
1
L
Sun Wukong
13,714
980
37
3
2
273,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role