Player Matchup

He Bo
He Bo
Silver II
XxSmiteIbuRxX
He Bo
Silver II
Level 146
God Stats
1W - 0L
1,240 SR
Queue Stats
31W - 44L
1,220 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
javi69
Gilgamesh
Gold V
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,480 MMR
Party 1
Medusa
Medusa
Gold IV
termilator
Medusa
Gold IV
Level 109
God Stats
1W - 3L
1,799 SR
Queue Stats
77W - 71L
1,491 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,513 SR
1,397 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,484 SR
1,267 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver V
Revers2022
Hachiman
Silver V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
698 MMR
Solo
Zeus
Zeus
Silver I
狂人异族
Zeus
Silver I
Level 160
God Stats
3W - 7L
1,452 SR
Queue Stats
7W - 12L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,174
706
8,952
6,859
2,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
javi69
Gilgamesh
13
5 / 1 / 6
9,551
735
6,963
12,523
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
termilator
Medusa
14
2 / 0 / 9
9,329
718
11,038
8,839
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Hou YiThothSolPersephoneNox

VS

Bans
OdinAnhurAgniNeithHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 1
7,777
598
7,647
14,000
16,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Revers2022
Hachiman
10
0 / 4 / 2
7,427
571
3,354
7,995
3,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 0
8,083
622
8,143
9,034
3,460
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
1
0.75
L
Hachiman
Revers2022
Hachiman
0
4
2
0.25
W
4
1
6
7
W
Gilgamesh
javi69
Gilgamesh
5
1
6
8
W
Medusa
termilator
Medusa
2
0
9
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
19,144
28,221
Taken
31,029
17,715
Mitigated
22,750
10,078
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,647
301
165
315
14,000
16,251
0
3,674
9,847
16,195
0
L
Hachiman
Revers2022
Hachiman
3,354
1,798
0
502
7,995
3,039
0
2,334
5,539
0
17,800
W
8,952
344
133
2,771
6,859
2,288
609
4,880
1,979
27,006
0
W
Gilgamesh
javi69
Gilgamesh
6,963
919
0
2,576
12,523
11,944
450
5,258
7,265
2,523
13,023
W
Medusa
termilator
Medusa
11,038
4,657
0
4,598
8,839
3,483
1,863
6,267
2,572
0
53,485
L
8,143
229
0
525
9,034
3,460
0
3,769
5,050
37,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
23,287
137
Minions Killed
131
7
Camps Cleared
5
803,327
Distance Traveled
704,296
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,777
598
13
1
1
261,869
5
L
Hachiman
7,427
571
38
3
2
213,595
4
W
He Bo
9,174
706
39
3
2
257,770
5
W
Gilgamesh
9,551
735
11
1
0
269,875
4
W
Medusa
9,329
718
87
7
5
275,682
2
L
Zeus
8,083
622
80
6
2
228,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role