Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ashranach
Tiamat
Level 115
God Stats
52W - 144L
1,307 SR
Queue Stats
103W - 222L
1,281 Elo+
Solo
Chaac
Chaac
SoIcyTaliban
Chaac
Level 86
God Stats
19W - 20L
1,516 SR
Queue Stats
281W - 355L
1,411 Elo+
Solo
Team Averages
Level 108
1,441 SR
1,397 Elo+

VS

Team Averages
Level 38
1,360 SR
1,400 Elo+
Gilgamesh
Gilgamesh
GreenDrake97
Gilgamesh
Level 16
God Stats
5W - 11L
1,384 SR
Queue Stats
18W - 37L
1,307 Elo+
Party 1
Yemoja
Yemoja
MvP_Checkmate
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Ra
Ra
zildjian05
Ra
Level 92
God Stats
0W - 7L
1,196 SR
Queue Stats
346W - 433L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 7
7,117
712
6,347
6,518
2,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Ashranach
Tiamat
11
2 / 0 / 9
6,983
698
3,282
4,693
1,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 5
8,221
822
9,179
6,994
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreenDrake97
Gilgamesh
9
0 / 5 / 2
5,895
590
4,128
8,036
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
6,629
663
3,549
6,194
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 1
6,405
641
4,143
7,293
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
7
6.5
W
Tiamat
Ashranach
Tiamat
2
0
9
6.5
L
Gilgamesh
GreenDrake97
Gilgamesh
0
5
2
0.2
L
1
2
1
0.75
W
7
1
5
9.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
11,820
18,205
Taken
21,523
9,828
Mitigated
7,680
9,120
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,347
1,866
277
2,765
6,518
2,222
520
4,025
2,493
0
27,570
W
Tiamat
Ashranach
Tiamat
3,282
150
0
1,438
4,693
1,867
0
2,162
2,531
12,408
0
L
Gilgamesh
GreenDrake97
Gilgamesh
4,128
713
0
17
8,036
3,303
0
1,356
6,500
0
6,796
L
3,549
728
1,533
2,431
6,194
2,430
0
1,429
4,598
11,463
0
W
9,179
1,169
0
4,640
6,994
5,739
0
2,239
4,755
0
26,800
L
4,143
56
306
392
7,293
1,947
0
728
6,330
29,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,321
Gold Earned
18,929
112
Minions Killed
108
6
Camps Cleared
2
549,256
Distance Traveled
486,283
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,117
712
46
5
3
178,630
1
W
Tiamat
6,983
698
21
2
1
173,544
2
L
Gilgamesh
5,895
590
12
1
0
162,198
0
L
Yemoja
6,629
663
21
2
0
150,673
2
W
Chaac
8,221
822
45
5
2
197,082
0
L
Ra
6,405
641
75
8
2
173,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role