Player Matchup

Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Daging82
Anhur
Level 157
God Stats
14W - 38L
1,397 SR
Queue Stats
1,212W - 1,185L
1,490 Elo+
Solo
Merlin
Merlin
Evvii_Effaa
Merlin
Level 124
God Stats
10W - 4L
1,645 SR
Queue Stats
497W - 464L
1,445 Elo+
Solo
Arachne
Arachne
SpectreValkirie
Arachne
Level 149
God Stats
82W - 63L
1,541 SR
Queue Stats
258W - 221L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
dantepokla666
Jormungandr
Level 152
God Stats
15W - 17L
1,245 SR
Queue Stats
496W - 487L
1,467 Elo+
Solo
Team Averages
Level 140
1,466 SR
1,475 Elo+

VS

Team Averages
Level 103
1,527 SR
1,523 Elo+
Skadi
Skadi
Arion107
Skadi
Level 117
God Stats
5W - 2L
1,692 SR
Queue Stats
106W - 108L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Sh4DoW-0F-Rich
Sylvanus
Level 85
God Stats
2W - 1L
1,536 SR
Queue Stats
43W - 44L
1,458 Elo+
Party 1
Vulcan
Vulcan
TheDarknes09
Vulcan
Level 119
God Stats
7W - 6L
1,602 SR
Queue Stats
159W - 156L
1,508 Elo+
Party 1
Hercules
Hercules
requenilla2005
Hercules
Level 103
God Stats
7W - 4L
1,677 SR
Queue Stats
210W - 214L
1,521 Elo+
Party 1
Loki
Loki
tinksu76
Loki
Level 90
God Stats
1W - 0L
1,130 SR
Queue Stats
22W - 9L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 0
7,184
449
6,423
13,431
10,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Daging82
Anhur
12
0 / 5 / 0
6,843
428
4,344
12,431
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
0 / 4 / 0
7,566
473
4,847
8,189
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 2
7,602
475
3,565
12,346
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
dantepokla666
Jormungandr
14
1 / 2 / 0
7,850
491
7,724
8,887
6,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arion107
Skadi
14
5 / 0 / 2
8,611
538
9,297
6,877
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
13
3 / 0 / 5
8,342
521
5,292
11,959
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
16
6 / 1 / 3
9,423
589
12,731
5,293
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 0 / 1
9,010
563
4,059
9,735
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
2 / 2 / 5
7,999
500
6,556
8,896
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
0
0.67
W
Skadi
Arion107
Skadi
5
0
2
6
L
Anhur
Daging82
Anhur
0
5
0
0
L
Merlin
0
4
0
0
W
Sylvanus
3
0
5
5.5
L
0
4
2
0.25
W
Vulcan
6
1
3
7.5
L
Jormungandr
dantepokla666
Jormungandr
1
2
0
0.5
W
Hercules
2
0
1
2.5
W
Loki
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
37,935
55,284
Taken
42,760
28,742
Mitigated
25,414
10,461
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,423
699
0
264
13,431
10,882
0
7,487
5,944
31,339
0
W
Skadi
Arion107
Skadi
9,297
4,628
0
1,958
6,877
2,029
2,166
1,979
4,808
0
62,865
L
Anhur
Daging82
Anhur
4,344
1,672
0
2,244
12,431
3,717
0
3,375
9,056
0
46,414
L
Merlin
4,847
323
0
1,400
8,189
2,615
0
4,052
4,137
51,242
0
W
Sylvanus
5,292
2,321
948
3,536
11,959
10,765
44
4,542
7,327
24,505
0
L
3,565
2,968
0
3,629
12,346
4,948
0
1,770
10,438
0
53,464
W
Vulcan
12,731
3,636
0
160
5,293
2,099
117
3,155
1,860
66,044
0
L
Jormungandr
dantepokla666
Jormungandr
7,724
1,842
0
2,924
8,887
6,580
0
1,339
7,211
58,346
0
W
Hercules
4,059
1,640
0
2,475
9,735
7,598
994
6,258
3,477
0
54,153
W
Loki
6,556
1,943
0
3,778
8,896
2,923
0
2,570
6,246
0
44,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
43,385
448
Minions Killed
464
0
Camps Cleared
0
1,436,449
Distance Traveled
1,616,404
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,184
449
55
3
0
276,356
1
W
Skadi
8,611
538
109
7
0
309,753
3
L
Anhur
6,843
428
82
5
0
263,645
7
L
Merlin
7,566
473
113
7
0
285,418
8
W
Sylvanus
8,342
521
37
2
0
286,277
0
L
Arachne
7,602
475
92
6
0
342,189
2
W
Vulcan
9,423
589
120
8
0
342,822
5
L
Jormungandr
7,850
491
106
7
0
268,841
1
W
Hercules
9,010
563
133
8
0
339,383
4
W
Loki
7,999
500
65
4
0
338,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role