Player Matchup

Danzaburou
Danzaburou
BR 1bielmito
Danzaburou
Level 81
God Stats
48W - 35L
1,522 SR
Queue Stats
170W - 178L
1,410 Elo+
Solo
Da Ji
Da Ji
HIRO Impo
Da Ji
Level 41
God Stats
2W - 3L
1,368 SR
Queue Stats
71W - 65L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mellow Memestar
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 154L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
NiksurFam
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 123L
1,381 Elo+
Solo
Nike
Nike
SIuqs
Nike
Level 41
God Stats
0W - 2L
1,355 SR
Queue Stats
118W - 146L
1,448 Elo+
Solo
Team Averages
Level 47
1,449 SR
1,433 Elo+

VS

Team Averages
Level 91
1,637 SR
1,438 Elo+
Gilgamesh
Gilgamesh
Aard
Gilgamesh
Level 68
God Stats
5W - 3L
1,564 SR
Queue Stats
45W - 50L
1,386 Elo+
Solo
Hachiman
Hachiman
BF6 Dark
Hachiman
Level 65
God Stats
7W - 8L
1,401 SR
Queue Stats
239W - 273L
1,362 Elo+
Solo
Janus
Janus
Blaze_Caboose
Janus
Level 155
God Stats
9W - 7L
1,730 SR
Queue Stats
356W - 351L
1,543 Elo+
Solo
Kali
Kali
KingAnhurThe2nd
Kali
Level 46
God Stats
3W - 1L
1,692 SR
Queue Stats
63W - 55L
1,512 Elo+
Solo
Sylvanus
Sylvanus
VKGs Ryan
Sylvanus
Level 121
God Stats
4W - 1L
1,798 SR
Queue Stats
24W - 30L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR 1bielmito
Danzaburou
6
0 / 4 / 0
3,880
388
1,992
4,548
727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
HIRO Impo
Da Ji
7
0 / 5 / 0
4,356
436
1,971
6,842
1,652
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mellow Memestar
Morgan Le Fay
8
0 / 3 / 0
4,757
476
3,513
5,669
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NiksurFam
Sun Wukong
7
0 / 2 / 0
4,066
407
1,058
5,422
2,087
Nike
SIuqs
Nike
8
0 / 4 / 0
4,818
482
904
7,434
4,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aard
Gilgamesh
11
3 / 0 / 1
6,304
630
4,626
5,168
3,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
BF6 Dark
Hachiman
11
5 / 0 / 2
6,726
673
6,327
5,379
1,573
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,947
595
3,108
3,008
774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 0 / 3
6,726
673
3,178
6,530
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
VKGs Ryan
Sylvanus
9
0 / 0 / 8
5,706
571
2,142
5,275
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
18
18
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aard
Gilgamesh
3
0
1
3.5
W
Hachiman
BF6 Dark
Hachiman
5
0
2
6
L
Danzaburou
BR 1bielmito
Danzaburou
0
4
0
0
W
2
0
2
3
L
Da Ji
HIRO Impo
Da Ji
0
5
0
0
W
8
0
3
9.5
L
Morgan Le Fay
Mellow Memestar
Morgan Le Fay
0
3
0
0
L
Sun Wukong
NiksurFam
Sun Wukong
0
2
0
0
L
Nike
SIuqs
Nike
0
4
0
0
W
Sylvanus
VKGs Ryan
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,438
Damage
19,381
29,915
Taken
25,360
10,677
Mitigated
11,691
7,959
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aard
Gilgamesh
4,626
1,158
0
488
5,168
3,104
99
137
5,031
4,237
26,956
W
Hachiman
BF6 Dark
Hachiman
6,327
2,417
0
2,016
5,379
1,573
246
383
4,952
0
39,294
L
Danzaburou
BR 1bielmito
Danzaburou
1,992
591
0
726
4,548
727
0
489
4,059
0
14,282
W
3,108
142
0
1,224
3,008
774
1,004
1,069
1,773
31,126
0
L
Da Ji
HIRO Impo
Da Ji
1,971
63
107
1,968
6,842
1,652
0
959
5,877
0
19,397
W
3,178
1,603
0
4,346
6,530
2,030
0
440
6,038
0
27,857
L
Morgan Le Fay
Mellow Memestar
Morgan Le Fay
3,513
477
0
1,359
5,669
1,688
0
2,845
2,750
24,660
0
L
Sun Wukong
NiksurFam
Sun Wukong
1,058
123
0
1,969
5,422
2,087
0
877
4,545
0
10,395
L
Nike
SIuqs
Nike
904
135
0
1,830
7,434
4,523
0
469
6,965
1,783
21,288
W
Sylvanus
VKGs Ryan
Sylvanus
2,142
470
1,716
3,365
5,275
4,210
0
1,314
3,889
13,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,877
Gold Earned
31,409
192
Minions Killed
309
0
Camps Cleared
0
846,286
Distance Traveled
916,894
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,304
630
56
6
0
174,270
3
W
Hachiman
6,726
673
84
8
0
185,835
4
L
Danzaburou
3,880
388
23
2
0
139,869
3
W
Janus
5,947
595
62
6
0
175,881
2
L
Da Ji
4,356
436
39
4
0
202,676
1
W
Kali
6,726
673
72
7
0
218,810
2
L
Morgan Le Fay
4,757
476
50
5
0
167,464
2
L
Sun Wukong
4,066
407
22
2
0
193,025
3
L
Nike
4,818
482
58
6
0
143,252
0
W
Sylvanus
5,706
571
35
4
0
162,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role