Player Matchup

Fenrir
Fenrir
DIROCOOL
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 1
Neith
Neith
DeoMinas
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TomFoolery22
Tsukuyomi
Level 19
God Stats
19W - 12L
1,668 SR
Queue Stats
31W - 29L
1,471 Elo+
Solo
Mulan
Mulan
Uzumaki00000
Mulan
Level 29
God Stats
10W - 15L
1,398 SR
Queue Stats
44W - 59L
1,412 Elo+
Solo
Ymir
Ymir
xxcaikexx
Ymir
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
31W - 31L
1,403 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,442 Elo+

VS

Team Averages
Level 22
1,283 SR
1,328 Elo+
Mulan
Mulan
Medin01
Mulan
Level 26
God Stats
4W - 2L
1,634 SR
Queue Stats
50W - 69L
1,339 Elo+
Party 2
Artio
Artio
Rafter2807
Artio
Level 29
God Stats
1W - 2L
1,133 SR
Queue Stats
47W - 42L
1,608 Elo+
Solo
Skadi
Skadi
TheWonderfulSpam
Skadi
Level 27
God Stats
8W - 9L
1,270 SR
Queue Stats
24W - 44L
1,211 Elo+
Solo
Olorun
Olorun
mixailbel
Olorun
Level 17
God Stats
1W - 3L
1,129 SR
Queue Stats
53W - 56L
1,326 Elo+
Solo
King Arthur
King Arthur
xXMBCITYMBXx
King Arthur
Level 13
God Stats
7W - 7L
1,249 SR
Queue Stats
13W - 27L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DIROCOOL
Fenrir
9
2 / 10 / 1
6,580
387
4,036
11,415
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
DeoMinas
Neith
12
4 / 4 / 2
8,321
489
10,948
9,602
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TomFoolery22
Tsukuyomi
15
4 / 4 / 0
8,812
518
8,453
13,170
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 5 / 2
6,985
411
9,534
12,864
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
2 / 2 / 3
7,547
444
6,026
9,819
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Medin01
Mulan
16
9 / 1 / 5
9,776
575
9,671
12,872
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
13
6 / 1 / 10
9,124
537
6,068
15,741
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
3 / 5 / 4
8,010
471
7,001
8,502
2,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
mixailbel
Olorun
14
4 / 4 / 7
8,798
518
6,422
7,878
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xXMBCITYMBXx
King Arthur
13
2 / 2 / 6
8,427
496
7,360
14,689
7,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
13
Kills
24
25
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DIROCOOL
Fenrir
2
10
1
0.25
L
Neith
DeoMinas
Neith
4
4
2
1.25
W
Mulan
Medin01
Mulan
9
1
5
11.5
W
Artio
6
1
10
11
W
3
5
4
1
L
Tsukuyomi
TomFoolery22
Tsukuyomi
4
4
0
1
L
1
5
2
0.4
W
Olorun
mixailbel
Olorun
4
4
7
1.88
W
King Arthur
xXMBCITYMBXx
King Arthur
2
2
6
2.5
L
Ymir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,997
Damage
36,522
56,870
Taken
59,682
26,791
Mitigated
36,090
11,800
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DIROCOOL
Fenrir
4,036
786
0
1,204
11,415
3,342
0
1,702
9,713
0
18,177
L
Neith
DeoMinas
Neith
10,948
3,451
0
2,127
9,602
3,532
0
3,028
6,574
0
51,193
W
Mulan
Medin01
Mulan
9,671
1,044
0
5,089
12,872
6,368
976
1,403
11,374
0
47,928
W
Artio
6,068
769
629
4,870
15,741
16,695
610
1,636
13,992
27,261
0
W
7,001
4,460
0
1,572
8,502
2,523
2,643
1,894
6,569
0
43,503
L
Tsukuyomi
TomFoolery22
Tsukuyomi
8,453
2,712
0
4,730
13,170
5,279
441
2,583
10,587
0
65,341
L
9,534
1,792
258
2,561
12,864
6,741
0
1,938
10,926
0
30,107
W
Olorun
mixailbel
Olorun
6,422
2,060
325
2,181
7,878
3,040
0
593
7,285
34,611
2,876
W
King Arthur
xXMBCITYMBXx
King Arthur
7,360
774
0
5,360
14,689
7,464
403
500
13,528
0
41,612
L
Ymir
6,026
928
0
920
9,819
7,897
0
2,764
7,055
20,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
44,135
306
Minions Killed
362
0
Camps Cleared
0
1,381,374
Distance Traveled
1,501,859
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,580
387
26
2
0
278,528
1
L
Neith
8,321
489
69
4
0
296,238
3
W
Mulan
9,776
575
90
5
0
285,825
0
W
Artio
9,124
537
33
2
0
296,955
2
W
Skadi
8,010
471
81
5
0
299,621
8
L
Tsukuyomi
8,812
518
120
7
0
300,198
1
L
Mulan
6,985
411
59
3
0
246,678
7
W
Olorun
8,798
518
68
4
0
282,517
3
W
King Arthur
8,427
496
90
5
0
336,941
4
L
Ymir
7,547
444
32
2
0
259,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role