Player Matchup

Hachiman
Hachiman
AdamSizzler
Hachiman
Level 77
God Stats
13W - 15L
1,497 SR
Queue Stats
297W - 319L
1,450 Elo+
Party 1
Nike
Nike
HAAAAAGAAAAYYY
Nike
Level 17
God Stats
2W - 2L
1,527 SR
Queue Stats
13W - 3L
1,788 Elo+
Solo
Baron Samedi
Baron Samedi
SnElEoPaRdEn
Baron Samedi
Level 127
God Stats
4W - 2L
1,746 SR
Queue Stats
327W - 355L
1,469 Elo+
Party 1
Team Averages
Level 74
1,590 SR
1,569 Elo+

VS

Team Averages
Level 60
1,762 SR
1,889 Elo+
Tiamat
Tiamat
END8486
Tiamat
Level 108
God Stats
6W - 5L
1,696 SR
Queue Stats
56W - 58L
1,508 Elo+
Solo
Bastet
Bastet
xGuanMe
Bastet
Level 29
God Stats
13W - 1L
2,090 SR
Queue Stats
293W - 33L
2,087 Elo+
Party 2
Rama
Rama
xGuanYou
Rama
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 51L
2,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdamSizzler
Hachiman
14
2 / 9 / 13
11,820
657
11,310
16,940
4,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
19 / 4 / 5
15,289
849
26,412
28,268
26,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SnElEoPaRdEn
Baron Samedi
16
4 / 5 / 8
12,229
679
15,350
17,061
12,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
END8486
Tiamat
14
3 / 9 / 11
11,508
639
10,714
16,365
9,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
xGuanMe
Bastet
17
7 / 7 / 11
13,145
730
21,813
27,274
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
16
8 / 9 / 7
12,221
679
16,120
17,433
5,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
25
Kills
18
18
Deaths
25
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdamSizzler
Hachiman
2
9
13
0.94
L
Tiamat
END8486
Tiamat
3
9
11
0.94
W
19
4
5
5.38
W
Baron Samedi
SnElEoPaRdEn
Baron Samedi
4
5
8
1.6
L
Bastet
xGuanMe
Bastet
7
7
11
1.79
L
Rama
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
48,647
62,269
Taken
61,072
43,755
Mitigated
31,668
16,284
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdamSizzler
Hachiman
11,310
4,461
0
2,467
16,940
4,421
948
2,423
13,954
0
35,815
L
Tiamat
END8486
Tiamat
10,714
993
0
2,694
16,365
9,849
802
3,847
12,099
35,148
0
W
26,412
4,770
0
4,833
28,268
26,495
1,591
4,332
22,944
9,293
53,072
W
Baron Samedi
SnElEoPaRdEn
Baron Samedi
15,350
1,509
2,264
6,720
17,061
12,839
174
3,485
12,775
56,356
0
L
Bastet
xGuanMe
Bastet
21,813
5,358
300
7,858
27,274
16,207
12
11,972
14,490
0
45,874
L
Rama
16,120
9,798
0
2,175
17,433
5,612
829
3,159
13,655
0
42,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
36,874
243
Minions Killed
185
8
Camps Cleared
5
911,970
Distance Traveled
920,657
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,820
657
71
4
3
288,770
5
L
Tiamat
11,508
639
65
4
3
295,797
3
W
Nike
15,289
849
73
4
4
325,155
2
W
Baron Samedi
12,229
679
99
6
1
298,045
5
L
Bastet
13,145
730
62
3
1
361,180
5
L
Rama
12,221
679
58
3
1
263,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role