Player Matchup

Horus
Horus
JusstSS
Horus
Level 101
God Stats
5W - 5L
1,313 SR
Queue Stats
550W - 623L
1,439 Elo+
Solo
Geb
Geb
KOOLLIK-
Geb
Level 58
God Stats
12W - 7L
1,528 SR
Queue Stats
248W - 253L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotPerFeecT_YT
Tsukuyomi
Level 81
God Stats
14W - 5L
1,576 SR
Queue Stats
254W - 258L
1,440 Elo+
Solo
Charybdis
Charybdis
StangGang93
Charybdis
Level 114
God Stats
14W - 18L
1,383 SR
Queue Stats
232W - 235L
1,456 Elo+
Solo
Izanami
Izanami
zRoGlo
Izanami
Level 98
God Stats
8W - 6L
1,587 SR
Queue Stats
121W - 137L
1,406 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,439 Elo+

VS

Team Averages
Level 85
1,552 SR
1,437 Elo+
Hel
Hel
AllBeast-19
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 198L
1,402 Elo+
Solo
Medusa
Medusa
Crzybersrker
Medusa
Level 143
God Stats
20W - 16L
1,484 SR
Queue Stats
427W - 447L
1,430 Elo+
Solo
Chaac
Chaac
Fangamou
Chaac
Level 88
God Stats
17W - 14L
1,574 SR
Queue Stats
345W - 350L
1,407 Elo+
Solo
Geb
Geb
KingAnhurThe2nd
Geb
Level 46
God Stats
1W - 1L
1,765 SR
Queue Stats
63W - 55L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Victor_Mikhsm
Cliodhna
Level 79
God Stats
10W - 12L
1,438 SR
Queue Stats
344W - 354L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JusstSS
Horus
9
2 / 1 / 2
5,678
568
4,432
6,775
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 3 / 4
5,554
555
2,008
8,855
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
NotPerFeecT_YT
Tsukuyomi
10
2 / 1 / 3
6,020
602
3,637
5,220
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
StangGang93
Charybdis
10
3 / 1 / 2
5,675
568
4,968
6,131
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
zRoGlo
Izanami
11
4 / 2 / 3
6,782
678
4,970
4,725
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,592
459
1,422
4,446
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
9
2 / 3 / 0
5,631
563
5,783
5,856
1,186
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Chaac
Fangamou
Chaac
9
1 / 2 / 0
5,137
514
4,162
6,244
3,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 1
5,170
517
2,464
7,462
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Victor_Mikhsm
Cliodhna
8
1 / 3 / 2
4,997
500
2,281
6,023
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
7
8
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Medusa
2
3
0
0.67
L
Chaac
Fangamou
Chaac
1
2
0
0.5
W
Horus
JusstSS
Horus
2
1
2
3
W
1
3
4
1
L
2
1
1
2.5
W
Tsukuyomi
NotPerFeecT_YT
Tsukuyomi
2
1
3
3.5
W
Charybdis
StangGang93
Charybdis
3
1
2
4
L
Cliodhna
Victor_Mikhsm
Cliodhna
1
3
2
0.67
W
Izanami
zRoGlo
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,015
Damage
16,112
31,706
Taken
30,031
14,512
Mitigated
10,008
9,971
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,422
100
570
1,473
4,446
634
37
28
4,418
18,294
0
L
Medusa
5,783
1,621
0
420
5,856
1,186
0
864
4,953
0
30,231
L
Chaac
Fangamou
Chaac
4,162
692
0
2,880
6,244
3,458
364
754
5,165
0
23,623
W
Horus
JusstSS
Horus
4,432
1,265
499
2,285
6,775
4,723
94
539
6,236
5,350
17,291
W
2,008
376
0
2,160
8,855
5,175
111
775
8,080
11,782
0
L
2,464
692
0
1,304
7,462
3,409
0
1,013
6,338
11,204
0
W
Tsukuyomi
NotPerFeecT_YT
Tsukuyomi
3,637
1,339
0
1,415
5,220
1,834
0
775
4,445
0
28,532
W
Charybdis
StangGang93
Charybdis
4,968
2,540
0
2,719
6,131
1,437
64
695
5,436
0
32,699
L
Cliodhna
Victor_Mikhsm
Cliodhna
2,281
577
0
2,202
6,023
1,321
0
34
5,953
0
23,328
W
Izanami
zRoGlo
Izanami
4,970
4,302
0
893
4,725
1,343
997
1,102
3,623
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
25,527
273
Minions Killed
201
0
Camps Cleared
0
971,402
Distance Traveled
860,033
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,592
459
39
4
0
135,153
1
L
Medusa
5,631
563
57
6
0
173,250
0
L
Chaac
5,137
514
34
3
0
179,319
1
W
Horus
5,678
568
43
4
0
187,854
0
W
Geb
5,554
555
17
2
0
191,834
3
L
Geb
5,170
517
14
1
0
190,836
2
W
Tsukuyomi
6,020
602
68
7
0
218,348
3
W
Charybdis
5,675
568
62
6
0
185,744
5
L
Cliodhna
4,997
500
57
6
0
181,475
2
W
Izanami
6,782
678
83
8
0
187,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role