Player Matchup

Yemoja
Yemoja
Balinus2021
Yemoja
Level 22
God Stats
5W - 3L
1,473 SR
Queue Stats
43W - 50L
1,334 Elo+
Solo
Bastet
Bastet
Gerz22883
Bastet
Level 26
God Stats
2W - 4L
1,290 SR
Queue Stats
39W - 50L
1,327 Elo+
Party 1
Bellona
Bellona
JWxHeydrich
Bellona
Level 23
God Stats
4W - 4L
1,444 SR
Queue Stats
48W - 48L
1,461 Elo+
Party 2
Loki
Loki
MartizOff
Loki
Level 27
God Stats
2W - 1L
1,506 SR
Queue Stats
42W - 55L
1,323 Elo+
Party 1
Nox
Nox
TheMasterLonk
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,484 Elo+
Party 2
Team Averages
Level 24
1,443 SR
1,386 Elo+

VS

Team Averages
Level 15
1,513 SR
1,382 Elo+
Neith
Neith
Cir0x02
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Artio
Artio
MTKDOT
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,360 Elo+
Solo
Yemoja
Yemoja
Mehariel
Yemoja
Level 13
God Stats
3W - 2L
1,786 SR
Queue Stats
16W - 18L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Tonsetegame
Sun Wukong
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 26L
1,366 Elo+
Solo
The Morrigan
The Morrigan
madera22
The Morrigan
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 12L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 2 / 2
6,248
521
2,337
6,956
3,641
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Gerz22883
Bastet
10
9 / 4 / 4
7,148
596
8,172
7,144
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JWxHeydrich
Bellona
14
0 / 0 / 0
7,747
646
4,740
5,735
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Loki
10
2 / 2 / 8
6,427
536
5,843
6,888
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
6,684
557
3,755
6,210
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cir0x02
Neith
9
1 / 4 / 5
5,723
477
4,277
5,020
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
MTKDOT
Artio
11
0 / 0 / 0
5,971
498
2,718
7,824
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Mehariel
Yemoja
9
5 / 4 / 4
6,792
566
4,340
9,615
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Tonsetegame
Sun Wukong
11
4 / 1 / 3
6,416
535
3,831
6,924
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
madera22
The Morrigan
9
1 / 5 / 5
5,808
484
4,117
6,471
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
11
11
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
2
1
L
Neith
Cir0x02
Neith
1
4
5
0.88
W
Bastet
Gerz22883
Bastet
9
4
4
2.75
W
Bellona
JWxHeydrich
Bellona
0
0
0
0
L
Artio
MTKDOT
Artio
0
0
0
0
W
Loki
2
2
8
3
L
Yemoja
Mehariel
Yemoja
5
4
4
1.75
W
2
3
2
1
L
Sun Wukong
Tonsetegame
Sun Wukong
4
1
3
5.5
L
The Morrigan
madera22
The Morrigan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,847
Damage
19,283
32,933
Taken
35,854
12,918
Mitigated
20,500
8,824
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,337
615
415
1,529
6,956
3,641
360
1,294
5,662
25,734
0
L
Neith
Cir0x02
Neith
4,277
1,609
0
655
5,020
1,622
0
771
4,249
0
17,220
W
Bastet
Gerz22883
Bastet
8,172
4,059
0
1,330
7,144
2,195
0
2,474
4,670
0
21,934
W
Bellona
JWxHeydrich
Bellona
4,740
1,687
0
2,182
5,735
2,945
1,548
2,091
3,017
0
54,582
L
Artio
MTKDOT
Artio
2,718
301
0
3,595
7,824
7,808
0
0
7,824
27,932
0
W
Loki
5,843
1,956
0
1,563
6,888
2,003
420
1,880
5,008
0
31,264
L
Yemoja
Mehariel
Yemoja
4,340
1,604
565
1,060
9,615
6,605
0
906
8,709
10,430
0
W
3,755
744
0
1,805
6,210
2,134
1,055
1,761
4,449
37,704
0
L
Sun Wukong
Tonsetegame
Sun Wukong
3,831
1,277
0
1,057
6,924
2,494
0
2,123
4,687
0
31,648
L
The Morrigan
madera22
The Morrigan
4,117
1,135
0
410
6,471
1,971
196
2,158
4,125
24,144
3,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
30,710
337
Minions Killed
235
0
Camps Cleared
0
1,163,348
Distance Traveled
1,170,525
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,248
521
58
5
0
189,870
3
L
Neith
5,723
477
40
3
0
212,553
3
W
Bastet
7,148
596
30
3
0
259,656
0
W
Bellona
7,747
646
122
10
0
259,868
6
L
Artio
5,971
498
70
6
0
245,532
4
W
Loki
6,427
536
58
5
0
244,367
1
L
Yemoja
6,792
566
12
1
0
218,058
2
W
Nox
6,684
557
69
6
0
209,587
0
L
Sun Wukong
6,416
535
62
5
0
274,313
0
L
The Morrigan
5,808
484
51
4
0
220,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role