Player Matchup

Athena
Athena
Hioz222
Athena
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,253 Elo+
Solo
Anubis
Anubis
Jakieśimie
Anubis
Level 25
God Stats
24W - 13L
1,575 SR
Queue Stats
35W - 32L
1,374 Elo+
Solo
Fenrir
Fenrir
Kizuroo
Fenrir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 103L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Strail
Sun Wukong
Level 27
God Stats
1W - 2L
1,292 SR
Queue Stats
71W - 83L
1,366 Elo+
Solo
Chiron
Chiron
Talwen
Chiron
Level 14
God Stats
2W - 0L
1,785 SR
Queue Stats
3W - 7L
1,140 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,304 Elo+

VS

Team Averages
Level 12
1,414 SR
1,390 Elo+
Nemesis
Nemesis
DiscoMonk
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
FIERCELULA
Osiris
Level 27
God Stats
10W - 11L
1,451 SR
Queue Stats
55W - 95L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Floustar
Cthulhu
Level 27
God Stats
2W - 2L
1,117 SR
Queue Stats
7W - 7L
1,231 Elo+
Solo
Athena
Athena
TrueDeadSleep
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
gangstergama
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hioz222
Athena
11
0 / 0 / 2
6,627
368
2,089
6,108
4,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
1 / 0 / 0
8,225
457
6,783
6,173
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Kizuroo
Fenrir
16
4 / 0 / 0
9,613
534
2,322
15,381
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Strail
Sun Wukong
13
1 / 1 / 1
7,870
437
5,181
9,542
5,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Talwen
Chiron
10
2 / 2 / 2
7,040
391
5,878
5,115
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiscoMonk
Nemesis
6
0 / 4 / 0
5,763
320
2,062
5,484
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
FIERCELULA
Osiris
11
0 / 1 / 0
6,784
377
2,923
10,465
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Floustar
Cthulhu
15
3 / 0 / 0
8,722
485
8,014
11,595
6,583
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 1
7,012
390
3,399
9,105
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 3 / 0
5,344
297
476
2,712
553
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DiscoMonk
Nemesis
0
4
0
0
L
Osiris
FIERCELULA
Osiris
0
1
0
0
L
Cthulhu
Floustar
Cthulhu
3
0
0
3
W
Athena
Hioz222
Athena
0
0
2
1
W
Anubis
1
0
0
1
W
Fenrir
Kizuroo
Fenrir
4
0
0
4
W
Sun Wukong
Strail
Sun Wukong
1
1
1
1.5
W
Chiron
Talwen
Chiron
2
2
2
1.5
L
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
16,874
42,319
Taken
39,361
23,081
Mitigated
20,764
18,797
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DiscoMonk
Nemesis
2,062
1,299
0
1,481
5,484
1,193
0
303
5,181
0
13,362
L
Osiris
FIERCELULA
Osiris
2,923
260
0
3,081
10,465
6,107
286
1,044
9,421
0
30,663
L
Cthulhu
Floustar
Cthulhu
8,014
995
0
5,686
11,595
6,583
0
3,268
8,327
56,911
0
W
Athena
Hioz222
Athena
2,089
826
0
0
6,108
4,170
204
3,450
2,658
11,629
0
W
Anubis
6,783
327
0
3,438
6,173
2,975
862
3,609
2,564
48,213
0
W
Fenrir
Kizuroo
Fenrir
2,322
677
0
11,366
15,381
8,434
0
522
14,859
0
75,480
W
Sun Wukong
Strail
Sun Wukong
5,181
948
0
2,084
9,542
5,697
622
1,712
7,830
0
43,168
W
Chiron
Talwen
Chiron
5,878
2,103
399
1,510
5,115
1,805
679
2,112
2,995
0
32,230
L
3,399
1,288
0
558
9,105
6,328
307
3,689
5,416
19,163
0
L
476
455
0
184
2,712
553
308
568
2,144
0
6,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
33,625
375
Minions Killed
266
0
Camps Cleared
0
1,708,528
Distance Traveled
1,247,455
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,763
320
31
2
0
174,588
1
L
Osiris
6,784
377
47
3
0
271,472
1
L
Cthulhu
8,722
485
133
7
0
371,124
6
W
Athena
6,627
368
17
1
0
371,969
0
W
Anubis
8,225
457
93
5
0
337,312
3
W
Fenrir
9,613
534
126
7
0
286,292
1
W
Sun Wukong
7,870
437
83
5
0
375,017
0
W
Chiron
7,040
391
56
3
0
337,938
1
L
Athena
7,012
390
37
2
0
324,835
1
L
Rama
5,344
297
18
1
0
105,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role