Player Matchup

Gilgamesh
Gilgamesh
ConeAre
Gilgamesh
Level 9
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 1
Vulcan
Vulcan
TheLoveNoodle
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
aNudeBulbasaur
Kuzenbo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 1
Team Averages
Level 22
1,605 SR
1,442 Elo+

VS

Team Averages
Level 59
1,520 SR
1,564 Elo+
Ra
Ra
CosmicCortado
Ra
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
122W - 119L
1,512 Elo+
Party 2
Ymir
Ymir
ProfessorPlumbus
Ymir
Level 13
God Stats
18W - 7L
1,643 SR
Queue Stats
44W - 33L
1,534 Elo+
Party 2
Skadi
Skadi
TheNubiWarrior
Skadi
Level 146
God Stats
3W - 4L
1,415 SR
Queue Stats
347W - 283L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConeAre
Gilgamesh
11
0 / 6 / 1
7,234
556
7,180
12,090
6,163
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 6 / 0
7,513
578
6,519
8,558
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 1
7,835
603
5,306
17,780
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
9,428
725
8,255
4,279
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 14
10,205
785
3,063
11,033
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 0 / 5
10,367
797
20,480
10,461
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ConeAre
Gilgamesh
0
6
1
0.08
W
4
0
11
9.5
W
2
1
14
9
L
1
6
0
0.17
W
10
0
5
12.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
31,798
38,428
Taken
25,773
29,484
Mitigated
18,747
5,547
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ConeAre
Gilgamesh
7,180
1,438
0
1,264
12,090
6,163
0
4,629
7,461
0
22,715
W
8,255
897
4,074
3,024
4,279
2,003
623
1,583
2,676
41,783
0
W
3,063
648
0
2,737
11,033
12,547
490
4,870
5,790
8,755
0
L
6,519
1,714
0
598
8,558
2,497
0
3,102
5,456
23,089
0
W
20,480
10,572
0
4,137
10,461
4,197
670
4,790
5,409
0
74,639
L
5,306
2,219
0
3,685
17,780
20,824
0
3,890
13,890
16,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,582
Gold Earned
30,000
100
Minions Killed
219
1
Camps Cleared
10
671,613
Distance Traveled
792,676
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,234
556
41
3
1
225,502
0
W
Ra
9,428
725
77
6
3
269,448
0
W
Ymir
10,205
785
15
1
0
248,805
2
L
Vulcan
7,513
578
45
3
0
214,331
0
W
Skadi
10,367
797
127
10
7
274,423
4
L
Kuzenbo
7,835
603
14
1
0
231,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role