Player Matchup

Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dark Haste
Loki
Level 19
God Stats
2W - 2L
1,140 SR
Queue Stats
9W - 5L
1,413 Elo+
Solo
Ares
Ares
Justin71Eilerman
Ares
Level 24
God Stats
5W - 2L
1,914 SR
Queue Stats
144W - 116L
1,557 Elo+
Solo
Thor
Thor
Solodubs69
Thor
Level 5
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 5L
1,244 Elo+
Solo
Charybdis
Charybdis
revonoc
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,371 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,417 Elo+

VS

Team Averages
Level 18
1,401 SR
1,485 Elo+
Kukulkan
Kukulkan
IXxDonnieYenxXI
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Krogare
Cthulhu
Level 59
God Stats
1W - 0L
1,180 SR
Queue Stats
2W - 1L
1,525 Elo+
Party 1
Artemis
Artemis
TempestuousTea
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,626 Elo+
Solo
Hun Batz
Hun Batz
WWW_RAZ_WWW
Hun Batz
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 6L
1,328 Elo+
Solo
Fenrir
Fenrir
ZAlIAAALALAX
Fenrir
Level 16
God Stats
14W - 10L
1,541 SR
Queue Stats
49W - 46L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 4
8,038
893
2,153
3,192
958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
7,928
881
1,426
5,063
1,518
Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 2
9,890
1,099
6,123
14,828
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 16 / 2
8,851
983
9,819
25,542
9,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
revonoc
Charybdis
14
0 / 2 / 2
7,816
868
655
1,847
408
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 1 / 11
10,654
1,184
11,226
4,335
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Krogare
Cthulhu
16
2 / 3 / 12
9,323
1,036
5,530
8,168
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 8
9,767
1,085
12,056
7,005
2,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
WWW_RAZ_WWW
Hun Batz
16
1 / 3 / 16
9,506
1,056
4,854
8,734
3,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
15 / 0 / 6
11,777
1,309
14,002
5,835
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
9
Kills
27
27
Deaths
9
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
4
1
L
0
4
2
0.25
W
Kukulkan
5
1
11
10.5
L
6
3
2
2.33
W
Cthulhu
Krogare
Cthulhu
2
3
12
2.67
L
3
16
2
0.25
W
4
2
8
4
W
Hun Batz
WWW_RAZ_WWW
Hun Batz
1
3
16
3
W
Fenrir
15
0
6
18
L
Charybdis
revonoc
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
47,668
50,472
Taken
34,077
29,438
Mitigated
15,528
954
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,153
506
63
175
3,192
958
0
1,467
1,588
3,864
0
L
1,426
250
0
550
5,063
1,518
0
1,254
3,778
0
8,522
W
Kukulkan
11,226
982
211
1,041
4,335
1,550
0
722
3,073
48,582
0
L
6,123
155
0
133
14,828
16,814
0
4,434
9,849
10,138
0
W
Cthulhu
Krogare
Cthulhu
5,530
186
85
874
8,168
4,228
0
2,227
5,536
14,183
0
L
9,819
1,514
0
0
25,542
9,740
0
8,401
16,932
0
18,176
W
12,056
7,115
0
0
7,005
2,083
0
2,191
4,244
0
29,356
W
Hun Batz
WWW_RAZ_WWW
Hun Batz
4,854
872
0
0
8,734
3,119
0
1,897
5,925
0
12,052
W
Fenrir
14,002
2,547
0
1,019
5,835
4,548
0
1,239
4,596
0
16,953
L
Charybdis
revonoc
Charybdis
655
374
0
33
1,847
408
0
249
1,569
0
2,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
51,027
37
Minions Killed
177
2
Camps Cleared
4
468,958
Distance Traveled
870,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,038
893
7
1
0
68,636
0
L
Loki
7,928
881
7
1
2
72,994
0
W
Kukulkan
10,654
1,184
102
11
1
174,683
0
L
Ares
9,890
1,099
7
1
0
164,801
0
W
Cthulhu
9,323
1,036
12
1
0
169,286
0
L
Thor
8,851
983
12
1
0
139,019
0
W
Artemis
9,767
1,085
38
4
2
158,026
0
W
Hun Batz
9,506
1,056
18
2
1
172,584
0
W
Fenrir
11,777
1,309
7
1
0
196,105
0
L
Charybdis
7,816
868
4
0
0
23,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role