Player Matchup

Geb
Geb
General Mag
Geb
Level 123
God Stats
45W - 32L
1,600 SR
Queue Stats
276W - 307L
1,516 Elo+
Solo
Hades
Hades
RaymondRuu
Hades
Level 148
God Stats
10W - 9L
1,661 SR
Queue Stats
66W - 56L
1,496 Elo+
Party 2
Mulan
Mulan
Scamric
Mulan
Level 5
God Stats
2W - 1L
1,818 SR
Queue Stats
2W - 1L
1,796 Elo+
Party 2
Medusa
Medusa
WillieBuckets
Medusa
Level 66
God Stats
10W - 8L
1,681 SR
Queue Stats
110W - 89L
1,630 Elo+
Party 2
Ymir
Ymir
slime captain
Ymir
Level 42
God Stats
9W - 9L
1,546 SR
Queue Stats
10W - 9L
1,449 Elo+
Party 2
Team Averages
Level 77
1,661 SR
1,577 Elo+

VS

Team Averages
Level 71
1,603 SR
1,540 Elo+
Achilles
Achilles
DanielHeals
Achilles
Level 103
God Stats
10W - 3L
1,679 SR
Queue Stats
94W - 71L
1,575 Elo+
Party 1
Persephone
Persephone
Jovantaee
Persephone
Level 28
God Stats
8W - 4L
1,738 SR
Queue Stats
40W - 18L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
NightReaver
Kukulkan
Level 110
God Stats
174W - 173L
1,425 SR
Queue Stats
187W - 194L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZackeyX
Ah Muzen Cab
Level 87
God Stats
15W - 7L
1,569 SR
Queue Stats
213W - 201L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
im_2NaStY
Cthulhu
Level 27
God Stats
49W - 39L
1,604 SR
Queue Stats
84W - 66L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 19
12,220
1,018
5,876
17,072
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
18
6 / 2 / 15
12,104
1,009
19,230
18,847
10,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Scamric
Mulan
19
6 / 1 / 12
11,899
992
13,690
11,722
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 10
13,003
1,084
18,094
10,978
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 0 / 15
10,711
893
6,136
9,293
12,555
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

196

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DanielHeals
Achilles
17
1 / 6 / 5
10,389
866
7,628
19,703
24,365
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Jovantaee
Persephone
17
2 / 4 / 4
11,370
948
13,353
7,217
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
NightReaver
Kukulkan
17
1 / 7 / 5
10,359
863
12,192
11,677
5,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ZackeyX
Ah Muzen Cab
17
0 / 7 / 4
10,001
833
16,221
11,707
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
im_2NaStY
Cthulhu
17
4 / 2 / 2
11,545
962
12,363
18,092
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
26
Kills
8
8
Deaths
26
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
DanielHeals
Achilles
1
6
5
0.58
W
3
2
19
6.25
L
Persephone
Jovantaee
Persephone
2
4
4
1
L
Kukulkan
NightReaver
Kukulkan
1
7
5
0.5
W
Hades
6
2
15
6.75
W
Mulan
Scamric
Mulan
6
1
12
12
W
10
3
10
5
L
Ah Muzen Cab
ZackeyX
Ah Muzen Cab
0
7
4
0.29
L
Cthulhu
im_2NaStY
Cthulhu
4
2
2
2.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,026
Damage
61,757
67,912
Taken
68,396
54,578
Mitigated
53,106
20,958
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DanielHeals
Achilles
7,628
1,175
0
955
19,703
24,365
0
9,275
10,122
0
20,697
W
5,876
336
995
7,579
17,072
15,777
0
7,895
8,586
15,137
0
L
Persephone
Jovantaee
Persephone
13,353
186
189
367
7,217
2,939
0
2,088
4,978
41,094
0
L
Kukulkan
NightReaver
Kukulkan
12,192
1,005
524
106
11,677
5,233
0
6,793
4,832
31,791
0
W
Hades
19,230
1,273
986
7,798
18,847
10,207
0
10,973
7,154
50,502
0
W
Mulan
Scamric
Mulan
13,690
2,462
0
1,398
11,722
11,228
0
7,141
4,334
2,532
20,608
W
18,094
6,864
0
2,202
10,978
4,811
0
4,507
6,293
0
48,027
L
Ah Muzen Cab
ZackeyX
Ah Muzen Cab
16,221
3,558
0
672
11,707
5,380
0
5,835
5,776
0
38,960
L
Cthulhu
im_2NaStY
Cthulhu
12,363
735
129
5,809
18,092
15,189
0
8,459
9,116
26,470
0
W
6,136
930
0
0
9,293
12,555
0
5,284
3,637
14,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,937
Gold Earned
53,664
236
Minions Killed
241
7
Camps Cleared
4
1,109,737
Distance Traveled
1,120,880
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,389
866
44
4
1
224,641
0
W
Geb
12,220
1,018
21
2
0
223,372
0
L
Persephone
11,370
948
83
7
1
222,620
1
L
Kukulkan
10,359
863
50
4
0
228,833
2
W
Hades
12,104
1,009
89
7
1
221,215
0
W
Mulan
11,899
992
27
2
2
238,807
3
W
Medusa
13,003
1,084
70
6
3
215,129
0
L
Ah Muzen Cab
10,001
833
38
3
0
189,973
0
L
Cthulhu
11,545
962
26
2
2
254,813
0
W
Ymir
10,711
893
29
2
1
211,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role