Player Matchup

Hercules
Hercules
CoorsLightFTB
Hercules
Level 93
God Stats
0W - 3L
1,384 SR
Queue Stats
14W - 29L
1,387 Elo+
Party 1
Merlin
Merlin
JTOUHILL
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
sexistbatman
Hou Yi
Level 5
God Stats
2W - 7L
1,494 SR
Queue Stats
8W - 13L
1,332 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,366 Elo+

VS

Team Averages
Level 124
1,499 SR
1,687 Elo+
Mercury
Mercury
Justinboy09
Mercury
Level 95
God Stats
1W - 1L
1,280 SR
Queue Stats
44W - 32L
1,584 Elo+
Solo
Bacchus
Bacchus
MothrDuckr74
Bacchus
Level 157
God Stats
13W - 5L
1,632 SR
Queue Stats
332W - 174L
1,754 Elo+
Party 2
Zeus
Zeus
TheHairyStiff
Zeus
Level 119
God Stats
8W - 7L
1,586 SR
Queue Stats
264W - 197L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoorsLightFTB
Hercules
13
1 / 5 / 3
9,175
573
6,298
25,668
23,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
JTOUHILL
Merlin
14
3 / 6 / 2
10,406
650
8,729
17,707
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
1 / 12 / 3
9,023
564
4,159
15,718
6,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Justinboy09
Mercury
15
5 / 4 / 10
10,857
679
11,434
10,272
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MothrDuckr74
Bacchus
16
6 / 0 / 14
12,518
782
16,077
20,840
29,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 1 / 9
12,479
780
24,895
7,010
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
23
23
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
CoorsLightFTB
Hercules
1
5
3
0.5
L
Merlin
JTOUHILL
Merlin
3
6
2
0.67
W
Mercury
Justinboy09
Mercury
5
4
10
2.5
W
Bacchus
MothrDuckr74
Bacchus
6
0
14
13
W
12
1
9
16.5
L
Hou Yi
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
52,406
59,093
Taken
38,122
38,143
Mitigated
38,156
7,479
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CoorsLightFTB
Hercules
6,298
987
0
6,047
25,668
23,527
0
18,650
6,639
0
22,224
L
Merlin
JTOUHILL
Merlin
8,729
675
14
1,223
17,707
8,031
0
13,769
3,816
37,777
0
W
Mercury
Justinboy09
Mercury
11,434
4,442
0
1,512
10,272
5,606
1,853
3,189
7,083
0
24,149
W
Bacchus
MothrDuckr74
Bacchus
16,077
2,027
0
9,021
20,840
29,779
204
4,352
16,488
42,190
0
W
24,895
3,952
0
2,982
7,010
2,771
897
1,809
5,201
82,019
0
L
Hou Yi
4,159
1,452
0
195
15,718
6,585
0
8,585
6,625
0
20,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
35,854
125
Minions Killed
181
1
Camps Cleared
12
772,297
Distance Traveled
902,751
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,175
573
20
1
0
302,038
5
L
Merlin
10,406
650
70
4
1
253,458
1
W
Mercury
10,857
679
37
2
6
317,976
0
W
Bacchus
12,518
782
36
2
1
291,434
5
W
Zeus
12,479
780
108
7
5
293,341
2
L
Hou Yi
9,023
564
35
2
0
216,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role