Player Matchup

Hachiman
Hachiman
DrLure
Hachiman
Level 80
God Stats
2W - 2L
1,605 SR
Queue Stats
309W - 356L
1,511 Elo+
Party 2
Hercules
Hercules
Pipiuy97
Hercules
Level 124
God Stats
21W - 17L
1,612 SR
Queue Stats
77W - 75L
1,562 Elo+
Solo
Hera
Hera
Squint04
Hera
Level 62
God Stats
1W - 0L
1,236 SR
Queue Stats
185W - 192L
1,457 Elo+
Party 2
Team Averages
Level 89
1,485 SR
1,510 Elo+

VS

Team Averages
Level 58
1,432 SR
1,321 Elo+
Kukulkan
Kukulkan
Jayhank003
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,297 Elo+
Party 1
Fenrir
Fenrir
RexQuincy
Fenrir
Level 58
God Stats
0W - 1L
1,296 SR
Queue Stats
22W - 43L
1,276 Elo+
Party 1
Cerberus
Cerberus
XCeLPhaman
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrLure
Hachiman
14
8 / 5 / 10
10,942
782
10,030
11,573
3,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pipiuy97
Hercules
16
14 / 5 / 11
12,229
874
21,931
15,832
7,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
5 / 0 / 21
11,505
822
12,117
7,050
2,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jayhank003
Kukulkan
13
4 / 8 / 4
10,137
724
6,878
12,655
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RexQuincy
Fenrir
14
5 / 8 / 2
10,845
775
9,809
15,921
7,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XCeLPhaman
Cerberus
12
1 / 11 / 6
9,587
685
6,844
19,591
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
27
Kills
10
10
Deaths
27
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrLure
Hachiman
8
5
10
2.6
L
Kukulkan
Jayhank003
Kukulkan
4
8
4
0.75
W
Hercules
Pipiuy97
Hercules
14
5
11
3.9
L
Fenrir
RexQuincy
Fenrir
5
8
2
0.75
W
Hera
5
0
21
15.5
L
Cerberus
XCeLPhaman
Cerberus
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,078
Damage
23,531
34,455
Taken
48,167
14,436
Mitigated
20,021
10,483
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrLure
Hachiman
10,030
6,660
0
2,810
11,573
3,985
419
6,053
5,334
0
33,543
L
Kukulkan
Jayhank003
Kukulkan
6,878
563
0
744
12,655
2,510
0
2,627
10,028
40,360
0
W
Hercules
Pipiuy97
Hercules
21,931
8,811
0
4,812
15,832
7,968
813
4,703
10,981
0
48,353
L
Fenrir
RexQuincy
Fenrir
9,809
2,513
0
909
15,921
7,859
0
5,173
10,748
0
21,500
W
Hera
12,117
1,833
280
2,581
7,050
2,483
1,259
2,939
3,964
40,406
0
L
Cerberus
XCeLPhaman
Cerberus
6,844
488
104
3,152
19,591
9,652
0
4,363
15,228
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
30,569
158
Minions Killed
137
9
Camps Cleared
2
780,651
Distance Traveled
679,949
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,942
782
39
3
3
229,363
2
L
Kukulkan
10,137
724
71
5
1
233,524
4
W
Hercules
12,229
874
60
4
4
259,446
6
L
Fenrir
10,845
775
23
2
0
233,245
1
W
Hera
11,505
822
59
4
2
291,842
1
L
Cerberus
9,587
685
43
3
1
213,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role