Player Matchup

Danzaburou
Danzaburou
Lefthnded
Danzaburou
Level 55
God Stats
11W - 6L
1,660 SR
Queue Stats
32W - 13L
1,662 Elo+
Party 2
Ganesha
Ganesha
TanglingPrawn64
Ganesha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,788 Elo+
Party 2
Susano
Susano
WarrTurtle
Susano
Level 57
God Stats
1W - 1L
1,499 SR
Queue Stats
37W - 9L
1,755 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,735 Elo+

VS

Team Averages
Level 91
1,474 SR
1,342 Elo+
Ne Zha
Ne Zha
Foreign Savior
Ne Zha
Level 123
God Stats
17W - 18L
1,515 SR
Queue Stats
74W - 92L
1,375 Elo+
Party 1
Scylla
Scylla
Keiko Merri
Scylla
Level 46
God Stats
14W - 19L
1,436 SR
Queue Stats
52W - 70L
1,318 Elo+
Party 1
Tyr
Tyr
Oofen
Tyr
Level 105
God Stats
12W - 12L
1,471 SR
Queue Stats
137W - 164L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lefthnded
Danzaburou
14
8 / 4 / 8
11,201
800
10,779
8,749
3,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 25
10,291
735
17,948
16,613
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
WarrTurtle
Susano
17
21 / 1 / 3
12,731
909
18,328
12,056
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,291
592
5,743
14,469
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
3 / 11 / 3
9,428
673
5,246
13,827
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Oofen
Tyr
13
5 / 10 / 4
10,507
751
9,388
25,410
18,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
29
Kills
9
10
Deaths
29
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Scylla
3
11
3
0.41
W
Danzaburou
Lefthnded
Danzaburou
8
4
8
3
L
Tyr
Oofen
Tyr
5
10
4
0.7
W
0
5
25
2.5
W
Susano
WarrTurtle
Susano
21
1
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
20,377
37,418
Taken
53,706
18,454
Mitigated
27,565
6,894
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,743
871
140
1,808
14,469
5,638
0
4,890
9,322
0
19,034
L
Scylla
5,246
243
0
169
13,827
3,340
0
6,095
7,366
23,743
0
W
Danzaburou
Lefthnded
Danzaburou
10,779
5,728
0
2,019
8,749
3,477
1,480
1,829
6,705
0
33,812
L
Tyr
Oofen
Tyr
9,388
1,123
166
6,642
25,410
18,587
0
7,711
17,311
0
20,706
W
17,948
838
0
3,343
16,613
8,733
86
2,393
13,887
35,597
0
W
Susano
WarrTurtle
Susano
18,328
3,864
0
1,532
12,056
6,244
892
1,729
10,291
0
42,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
28,226
146
Minions Killed
89
8
Camps Cleared
4
752,086
Distance Traveled
623,008
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,291
592
37
3
1
205,766
1
L
Scylla
9,428
673
38
3
1
191,472
2
W
Danzaburou
11,201
800
67
5
5
240,268
4
L
Tyr
10,507
751
14
1
2
225,770
1
W
Ganesha
10,291
735
4
0
1
237,944
1
W
Susano
12,731
909
75
5
2
273,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role