Player Matchup

Baron Samedi
Baron Samedi
KillThaJuice189
Baron Samedi
Level 101
God Stats
4W - 1L
1,623 SR
Queue Stats
215W - 166L
1,512 Elo+
Party 2
Chaac
Chaac
Nasty SOB262
Chaac
Level 86
God Stats
1W - 0L
1,513 SR
Queue Stats
278W - 233L
1,491 Elo+
Party 2
Awilix
Awilix
jiminshi
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,375 Elo+
Party 2
Team Averages
Level 67
1,545 SR
1,459 Elo+

VS

Team Averages
Level 61
1,440 SR
1,366 Elo+
Ao Kuang
Ao Kuang
EL SMACK
Ao Kuang
Level 151
God Stats
2W - 5L
1,464 SR
Queue Stats
222W - 279L
1,410 Elo+
Party 1
Ares
Ares
KiNG_DoLFo74
Ares
Level 15
God Stats
2W - 5L
1,356 SR
Queue Stats
109W - 135L
1,281 Elo+
Party 1
Hou Yi
Hou Yi
Tr3way1126
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KillThaJuice189
Baron Samedi
20
9 / 3 / 7
15,319
696
37,475
22,897
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 7
14,162
644
16,235
19,022
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
jiminshi
Awilix
16
2 / 9 / 7
13,265
603
10,718
15,612
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EL SMACK
Ao Kuang
18
12 / 3 / 4
15,024
683
25,187
28,369
11,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 5 / 8
14,126
642
11,898
24,300
30,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Tr3way1126
Hou Yi
16
0 / 8 / 8
11,878
540
6,966
22,008
6,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
16
Kills
16
16
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EL SMACK
Ao Kuang
12
3
4
4.67
L
4
5
8
1.6
W
Baron Samedi
KillThaJuice189
Baron Samedi
9
3
7
4.17
W
5
4
7
2.13
L
Hou Yi
Tr3way1126
Hou Yi
0
8
8
0.5
W
Awilix
jiminshi
Awilix
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,428
Damage
44,051
57,531
Taken
74,677
29,283
Mitigated
48,900
19,654
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EL SMACK
Ao Kuang
25,187
5,043
0
8,764
28,369
11,942
0
14,413
12,707
56,070
3,054
L
11,898
644
0
1,023
24,300
30,415
0
6,242
16,840
36,108
0
W
Baron Samedi
KillThaJuice189
Baron Samedi
37,475
2,923
2,126
11,306
22,897
12,381
846
14,394
8,503
100,649
0
W
16,235
3,737
0
6,159
19,022
11,610
1,129
11,623
7,399
371
57,683
L
Hou Yi
Tr3way1126
Hou Yi
6,966
2,659
0
2,102
22,008
6,543
0
14,950
5,802
0
33,980
W
Awilix
jiminshi
Awilix
10,718
4,215
0
63
15,612
5,292
831
10,171
5,441
0
30,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
41,028
249
Minions Killed
173
14
Camps Cleared
5
1,125,537
Distance Traveled
1,019,152
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
15,024
683
64
3
4
382,174
7
L
Ares
14,126
642
44
2
0
298,075
0
W
Baron Samedi
15,319
696
144
7
8
366,450
4
W
Chaac
14,162
644
64
3
4
407,111
0
L
Hou Yi
11,878
540
65
3
1
338,903
0
W
Awilix
13,265
603
41
2
2
351,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role