Player Matchup

Fenrir
Fenrir
CarlosEmmanuel4
Fenrir
Level 22
God Stats
9W - 7L
1,220 SR
Queue Stats
53W - 69L
1,359 Elo+
Party 1
Neith
Neith
El BRandO39
Neith
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 4L
1,066 Elo+
Party 1
Kukulkan
Kukulkan
Maykel235
Kukulkan
Level 4
God Stats
2W - 4L
1,516 SR
Queue Stats
8W - 16L
1,468 Elo+
Solo
Chang'e
Chang'e
McFallenOver
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,609 Elo+
Party 2
Horus
Horus
cap_underpants44
Horus
Level 13
God Stats
0W - 2L
1,762 SR
Queue Stats
10W - 13L
1,542 Elo+
Party 2
Team Averages
Level 13
1,444 SR
1,409 Elo+

VS

Team Averages
Level 16
1,628 SR
1,495 Elo+
Ra
Ra
Best Photobomb
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,557 Elo+
Solo
Medusa
Medusa
BuckMaster32481
Medusa
Level 4
God Stats
2W - 1L
1,489 SR
Queue Stats
9W - 7L
1,396 Elo+
Solo
Artio
Artio
Mav561
Artio
Level 29
God Stats
16W - 13L
1,531 SR
Queue Stats
123W - 171L
1,320 Elo+
Solo
Achilles
Achilles
ZURKSEY
Achilles
Level 28
God Stats
5W - 4L
1,986 SR
Queue Stats
116W - 74L
1,641 Elo+
Solo
Set
Set
shayna2010-_-
Set
Level 13
God Stats
5W - 6L
1,634 SR
Queue Stats
19W - 19L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
7,710
454
5,596
14,136
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 1
7,361
433
7,085
8,136
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Maykel235
Kukulkan
12
2 / 7 / 1
7,552
444
4,176
8,114
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
McFallenOver
Chang'e
14
0 / 3 / 1
8,235
484
7,708
11,195
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 2
6,668
392
2,879
8,433
3,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,529
502
3,093
7,399
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 6
8,227
484
12,089
10,887
3,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Mav561
Artio
13
3 / 3 / 6
7,740
455
3,666
14,067
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ZURKSEY
Achilles
16
6 / 1 / 0
9,438
555
8,821
11,728
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 1 / 2
10,270
604
5,104
11,338
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
21
22
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
3
2
6
3
L
5
7
2
0.86
L
1
5
1
0.3
W
Artio
Mav561
Artio
3
3
6
2
L
Kukulkan
Maykel235
Kukulkan
2
7
1
0.36
L
Chang'e
McFallenOver
Chang'e
0
3
1
0.17
W
Achilles
ZURKSEY
Achilles
6
1
0
6
L
2
0
2
3
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
32,773
50,014
Taken
55,419
21,835
Mitigated
30,596
11,921
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,093
778
101
1,535
7,399
2,489
1,866
3,531
3,826
42,148
0
W
12,089
6,690
0
3,143
10,887
3,353
3,466
0
10,887
0
62,217
L
5,596
1,241
0
2,375
14,136
3,576
0
1,033
12,872
0
33,277
L
7,085
3,060
0
723
8,136
2,326
976
630
7,384
0
40,708
W
Artio
Mav561
Artio
3,666
602
906
4,937
14,067
9,764
855
517
13,550
17,396
0
L
Kukulkan
Maykel235
Kukulkan
4,176
391
0
0
8,114
2,499
862
2,431
5,304
41,056
0
L
Chang'e
McFallenOver
Chang'e
7,708
351
106
4,725
11,195
9,932
0
279
9,902
52,242
0
W
Achilles
ZURKSEY
Achilles
8,821
1,950
0
4,866
11,728
10,423
222
4,776
6,086
0
51,702
L
2,879
1,485
1,254
2,738
8,433
3,502
28
1,620
6,527
0
9,541
W
5,104
2,384
0
3,027
11,338
4,567
0
2,054
9,186
0
82,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
44,204
330
Minions Killed
462
0
Camps Cleared
0
1,332,236
Distance Traveled
1,628,788
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,529
502
101
6
0
288,095
1
W
Medusa
8,227
484
80
5
0
322,616
3
L
Fenrir
7,710
454
57
3
0
322,870
0
L
Neith
7,361
433
81
5
0
274,648
0
W
Artio
7,740
455
39
2
0
319,057
1
L
Kukulkan
7,552
444
78
5
0
247,638
1
L
Chang'e
8,235
484
103
6
0
283,007
4
W
Achilles
9,438
555
99
6
0
337,864
4
L
Horus
6,668
392
11
1
0
204,073
0
W
Set
10,270
604
143
8
0
361,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role