Player Matchup

Sol
Sol
FlamexShadows
Sol
Level 126
God Stats
8W - 3L
1,768 SR
Queue Stats
81W - 67L
1,592 Elo+
Party 1
Ymir
Ymir
MaYrAs
Ymir
Level 145
God Stats
7W - 5L
1,423 SR
Queue Stats
220W - 199L
1,520 Elo+
Solo
Set
Set
Your1King
Set
Level 17
God Stats
10W - 15L
1,260 SR
Queue Stats
71W - 91L
1,488 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,534 Elo+

VS

Team Averages
Level 37
1,397 SR
1,381 Elo+
Hercules
Hercules
CrippledGangsta
Hercules
Level 39
God Stats
0W - 3L
1,300 SR
Queue Stats
110W - 142L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
DeLuXe_Glyde
Danzaburou
Level 57
God Stats
32W - 27L
1,502 SR
Queue Stats
72W - 102L
1,367 Elo+
Party 2
Anubis
Anubis
Sneezy1300
Anubis
Level 16
God Stats
1W - 3L
1,389 SR
Queue Stats
28W - 37L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,789
799
11,960
10,376
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MaYrAs
Ymir
12
2 / 3 / 8
7,859
714
7,425
9,546
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 5
7,882
717
4,333
7,012
2,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 4 / 4
8,667
788
7,981
12,177
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DeLuXe_Glyde
Danzaburou
9
0 / 3 / 5
6,740
613
4,003
7,384
2,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Sneezy1300
Anubis
12
4 / 3 / 2
7,784
708
6,725
8,243
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
9
9
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
4
4
1.75
L
Danzaburou
DeLuXe_Glyde
Danzaburou
0
3
5
0.83
W
5
4
5
1.88
W
Ymir
MaYrAs
Ymir
2
3
8
2
L
Anubis
Sneezy1300
Anubis
4
3
2
1.67
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
18,709
26,934
Taken
27,804
16,321
Mitigated
15,040
5,931
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,981
2,668
0
3,124
12,177
8,055
0
7,075
4,795
0
12,511
L
Danzaburou
DeLuXe_Glyde
Danzaburou
4,003
1,821
0
1,712
7,384
2,650
0
5,407
1,795
0
14,049
W
11,960
5,963
0
4,277
10,376
3,990
1,969
2,394
7,736
44,151
5,222
W
Ymir
MaYrAs
Ymir
7,425
922
0
994
9,546
9,924
56
1,904
7,473
24,119
0
L
Anubis
Sneezy1300
Anubis
6,725
41
0
2,826
8,243
4,335
0
5,190
2,803
23,635
0
W
4,333
1,739
0
660
7,012
2,407
0
2,646
4,175
0
12,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
23,191
133
Minions Killed
80
6
Camps Cleared
3
601,416
Distance Traveled
533,992
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,667
788
18
2
1
199,281
1
L
Danzaburou
6,740
613
16
1
1
155,991
0
W
Sol
8,789
799
80
7
6
184,817
2
W
Ymir
7,859
714
33
3
0
206,715
4
L
Anubis
7,784
708
46
4
1
178,720
0
W
Set
7,882
717
20
2
0
209,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role