Player Matchup

Ne Zha
Ne Zha
SwankDaisy71381
Ne Zha
Level 145
God Stats
88W - 17L
1,882 SR
Queue Stats
683W - 464L
1,632 Elo+
Party 1
Zeus
Zeus
Thebondizzle
Zeus
Level 40
God Stats
41W - 23L
1,566 SR
Queue Stats
68W - 56L
1,536 Elo+
Party 1
Odin
Odin
lmiskell3
Odin
Level 103
God Stats
141W - 70L
1,660 SR
Queue Stats
698W - 624L
1,531 Elo+
Party 1
Team Averages
Level 96
1,703 SR
1,566 Elo+

VS

Team Averages
Level 63
1,562 SR
1,352 Elo+
Ymir
Ymir
Adrianfe116
Ymir
Level 101
God Stats
6W - 3L
1,593 SR
Queue Stats
77W - 69L
1,501 Elo+
Party 2
Izanami
Izanami
Ang3l Baby7420
Izanami
Level 18
God Stats
1W - 10L
1,402 SR
Queue Stats
2W - 15L
1,054 Elo+
Solo
Tiamat
Tiamat
heavy_fraction4
Tiamat
Level 71
God Stats
19W - 21L
1,691 SR
Queue Stats
90W - 80L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 20
10,838
834
12,991
11,534
4,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
16 / 2 / 11
11,568
890
21,167
7,741
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
5 / 3 / 21
9,796
754
10,407
14,402
13,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,535
733
5,967
20,002
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 12 / 5
7,563
582
2,142
14,638
4,438
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 11 / 3
9,612
739
10,714
15,390
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
29
Kills
7
7
Deaths
30
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
0
12
5
0.21
W
8
2
20
9
W
16
2
11
10.75
L
4
11
3
0.5
W
Odin
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
18,823
33,677
Taken
50,030
21,044
Mitigated
32,907
9,974
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,967
1,341
0
1,452
20,002
19,833
0
8,321
11,192
15,265
0
L
2,142
1,463
0
1,220
14,638
4,438
0
7,906
6,292
0
12,463
W
12,991
2,802
0
4,807
11,534
4,643
640
5,750
5,119
0
42,547
W
21,167
2,102
213
1,364
7,741
3,051
959
4,841
2,588
36,738
0
L
10,714
626
0
2,469
15,390
8,636
0
4,035
11,160
30,563
0
W
Odin
10,407
1,509
130
3,460
14,402
13,350
196
5,602
8,454
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
26,710
142
Minions Killed
98
6
Camps Cleared
3
750,627
Distance Traveled
571,256
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,535
733
22
2
0
199,313
1
L
Izanami
7,563
582
31
2
1
183,576
1
W
Ne Zha
10,838
834
67
5
4
264,495
4
W
Zeus
11,568
890
41
3
2
235,322
2
L
Tiamat
9,612
739
45
3
2
188,367
3
W
Odin
9,796
754
34
3
0
250,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role