Player Matchup

Sun Wukong
Sun Wukong
Moostachepolice
Sun Wukong
Level 18
God Stats
7W - 6L
1,562 SR
Queue Stats
52W - 72L
1,406 Elo+
Solo
Xing Tian
Xing Tian
RipP555
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,704 Elo+
Party 1
Cernunnos
Cernunnos
Succmepls
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,704 Elo+
Party 1
Olorun
Olorun
mamamia210
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,704 Elo+
Party 1
Yemoja
Yemoja
movelady
Yemoja
Level 2
God Stats
18W - 15L
1,810 SR
Queue Stats
43W - 41L
1,704 Elo+
Party 1
Team Averages
Level 8
1,574 SR
1,644 Elo+

VS

Team Averages
Level 18
1,538 SR
1,502 Elo+
Tiamat
Tiamat
EdgyEggy
Tiamat
Level 17
God Stats
12W - 5L
1,663 SR
Queue Stats
61W - 33L
1,609 Elo+
Solo
Ullr
Ullr
Haagndaz
Ullr
Level 17
God Stats
32W - 14L
1,732 SR
Queue Stats
103W - 51L
1,630 Elo+
Solo
Thor
Thor
LoveWood
Thor
Level 17
God Stats
3W - 1L
1,293 SR
Queue Stats
32W - 33L
1,429 Elo+
Solo
Discordia
Discordia
PokemonCollector
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,532 Elo+
Solo
Da Ji
Da Ji
poomink
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Moostachepolice
Sun Wukong
18
2 / 9 / 1
11,520
823
14,375
27,278
27,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
RipP555
Xing Tian
18
0 / 6 / 1
12,497
893
15,095
29,486
47,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Succmepls
Cernunnos
18
0 / 18 / 2
11,407
815
16,003
31,099
12,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
mamamia210
Olorun
18
1 / 11 / 2
11,849
846
15,056
21,325
8,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
movelady
Yemoja
19
1 / 5 / 2
13,599
971
3,905
22,123
27,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EdgyEggy
Tiamat
20
15 / 0 / 25
16,229
1,159
39,802
12,232
11,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
20
10 / 1 / 23
14,440
1,031
25,785
13,561
5,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
20
19 / 1 / 18
15,692
1,121
24,285
18,428
8,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
20
5 / 0 / 33
14,436
1,031
27,068
11,641
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
poomink
Da Ji
20
0 / 2 / 10
12,094
864
8,688
12,171
5,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
158
4
Kills
49
49
Deaths
4
8
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EdgyEggy
Tiamat
15
0
25
27.5
W
Ullr
10
1
23
21.5
W
Thor
19
1
18
28
L
Sun Wukong
Moostachepolice
Sun Wukong
2
9
1
0.28
W
Discordia
5
0
33
21.5
L
Xing Tian
RipP555
Xing Tian
0
6
1
0.08
L
Cernunnos
Succmepls
Cernunnos
0
18
2
0.06
L
Olorun
mamamia210
Olorun
1
11
2
0.18
L
Yemoja
movelady
Yemoja
1
5
2
0.4
W
Da Ji
poomink
Da Ji
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,434
Damage
125,628
131,311
Taken
68,033
123,230
Mitigated
35,764
19,947
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EdgyEggy
Tiamat
39,802
3,511
517
5,040
12,232
11,662
0
4,796
7,285
65,337
0
W
Ullr
25,785
12,261
0
322
13,561
5,804
0
8,049
5,222
0
50,545
W
Thor
24,285
12,014
0
706
18,428
8,339
0
10,056
7,993
0
31,285
L
Sun Wukong
Moostachepolice
Sun Wukong
14,375
2,917
0
1,202
27,278
27,827
0
12,545
14,431
388
26,129
W
Discordia
27,068
2,080
0
411
11,641
4,340
0
5,728
5,846
54,180
0
L
Xing Tian
RipP555
Xing Tian
15,095
1,275
0
1,742
29,486
47,739
0
13,382
15,630
29,641
0
L
Cernunnos
Succmepls
Cernunnos
16,003
7,699
0
2,318
31,099
12,084
0
17,491
13,271
0
48,505
L
Olorun
mamamia210
Olorun
15,056
8,640
210
3,653
21,325
8,120
0
10,105
10,990
56,377
0
L
Yemoja
movelady
Yemoja
3,905
1,787
6,935
3,887
22,123
27,460
0
11,734
10,119
15,718
0
W
Da Ji
poomink
Da Ji
8,688
1,073
0
0
12,171
5,619
0
5,815
6,061
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,872
Gold Earned
72,891
214
Minions Killed
243
3
Camps Cleared
16
1,176,783
Distance Traveled
1,394,315
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,229
1,159
89
6
3
320,411
1
W
Ullr
14,440
1,031
60
4
0
268,264
0
W
Thor
15,692
1,121
11
1
0
302,139
1
L
Sun Wukong
11,520
823
26
2
2
250,298
0
W
Discordia
14,436
1,031
68
5
0
294,070
0
L
Xing Tian
12,497
893
27
2
1
282,683
0
L
Cernunnos
11,407
815
64
5
0
224,702
1
L
Olorun
11,849
846
81
6
0
189,534
0
L
Yemoja
13,599
971
16
1
0
229,566
3
W
Da Ji
12,094
864
15
1
13
209,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role