Player Matchup

Izanami
Izanami
O0 Joe
Izanami
Level 157
God Stats
23W - 25L
1,516 SR
Queue Stats
254W - 246L
1,429 Elo+
Party 2
Chang'e
Chang'e
RealKrill
Chang'e
Level 9
God Stats
2W - 6L
1,345 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
Slapacookie
Cthulhu
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 8L
1,319 Elo+
Party 2
Team Averages
Level 64
1,389 SR
1,351 Elo+

VS

Team Averages
Level 106
1,426 SR
1,424 Elo+
King Arthur
King Arthur
DerieriOfPurity
King Arthur
Level 86
God Stats
5W - 3L
1,552 SR
Queue Stats
113W - 137L
1,374 Elo+
Party 1
Geb
Geb
Dmckiii
Geb
Level 104
God Stats
21W - 21L
1,504 SR
Queue Stats
119W - 152L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
ThirdEyeStoner
Cliodhna
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
37W - 32L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
O0 Joe
Izanami
16
3 / 10 / 4
12,600
600
26,581
23,891
8,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
RealKrill
Chang'e
15
4 / 6 / 4
12,583
599
15,707
21,189
15,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Slapacookie
Cthulhu
14
1 / 7 / 5
11,758
560
15,485
27,820
35,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerieriOfPurity
King Arthur
17
5 / 6 / 11
13,659
650
18,531
25,157
12,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
19
6 / 1 / 15
13,917
663
12,778
24,177
32,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
18
11 / 1 / 9
14,590
695
30,764
23,612
10,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
22
23
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DerieriOfPurity
King Arthur
5
6
11
1.75
W
Geb
6
1
15
13.5
L
Izanami
O0 Joe
Izanami
3
10
4
0.5
L
Chang'e
RealKrill
Chang'e
4
6
4
1
L
Cthulhu
Slapacookie
Cthulhu
1
7
5
0.5
W
Cliodhna
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,773
Damage
62,073
72,900
Taken
72,946
59,708
Mitigated
55,540
18,697
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DerieriOfPurity
King Arthur
18,531
1,040
0
8,319
25,157
12,317
1,849
10,004
15,153
204
53,203
W
Geb
12,778
2,101
425
7,165
24,177
32,700
908
10,061
14,116
28,794
0
L
Izanami
O0 Joe
Izanami
26,581
14,010
525
4,132
23,891
8,677
1,524
5,203
18,688
0
90,962
L
Chang'e
RealKrill
Chang'e
15,707
1,645
4,932
6,343
21,189
15,681
131
4,876
16,313
33,276
0
L
Cthulhu
Slapacookie
Cthulhu
15,485
1,959
693
2,072
27,820
35,350
0
3,596
24,224
28,017
0
W
Cliodhna
30,764
4,903
0
7,164
23,612
10,523
0
11,668
11,944
0
89,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
42,166
216
Minions Killed
194
8
Camps Cleared
10
951,976
Distance Traveled
1,248,256
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,659
650
75
4
3
418,042
1
W
Geb
13,917
663
28
1
2
404,380
0
L
Izanami
12,600
600
130
6
5
296,001
3
L
Chang'e
12,583
599
55
3
3
359,614
4
L
Cthulhu
11,758
560
31
1
0
296,361
0
W
Cliodhna
14,590
695
91
4
5
425,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role