Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CynicalGecko
Heimdallr
Level 67
God Stats
49W - 24L
1,742 SR
Queue Stats
376W - 263L
1,620 Elo+
Party 1
Hera
Hera
Happymadison
Hera
Level 127
God Stats
12W - 6L
1,500 SR
Queue Stats
473W - 385L
1,626 Elo+
Party 1
Fenrir
Fenrir
Psychus
Fenrir
Level 141
God Stats
19W - 16L
1,564 SR
Queue Stats
467W - 386L
1,530 Elo+
Party 1
Khepri
Khepri
SebastianNiño
Khepri
Level 53
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,528 Elo+

VS

Team Averages
Level 88
1,551 SR
1,455 Elo+
Hou Yi
Hou Yi
BigAndLargePapi
Hou Yi
Level 67
God Stats
16W - 14L
1,507 SR
Queue Stats
71W - 80L
1,494 Elo+
Party 3
Loki
Loki
CarryBtw
Loki
Level 65
God Stats
12W - 14L
1,481 SR
Queue Stats
95W - 121L
1,384 Elo+
Solo
King Arthur
King Arthur
Jamirqui
King Arthur
Level 126
God Stats
91W - 66L
1,633 SR
Queue Stats
742W - 653L
1,631 Elo+
Party 3
Sylvanus
Sylvanus
RagingBaby
Sylvanus
Level 95
God Stats
17W - 10L
1,492 SR
Queue Stats
72W - 76L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
tagamizr
Baron Samedi
Level 85
God Stats
4W - 2L
1,642 SR
Queue Stats
49W - 60L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
4,896
490
2,676
7,001
4,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
CynicalGecko
Heimdallr
8
3 / 2 / 0
5,152
515
6,056
5,515
1,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 1
5,578
558
2,900
5,269
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Psychus
Fenrir
7
0 / 2 / 1
4,721
472
1,354
6,404
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 3
4,453
445
1,410
4,273
2,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,868
487
3,417
5,575
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
2 / 0 / 3
6,199
620
2,732
5,413
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Jamirqui
King Arthur
11
6 / 0 / 1
6,530
653
8,014
5,927
3,270
Sylvanus
RagingBaby
Sylvanus
9
2 / 2 / 2
5,239
524
3,616
7,230
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
tagamizr
Baron Samedi
10
3 / 2 / 2
5,861
586
2,430
5,557
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
W
0
1
3
1.5
W
Loki
2
0
3
3.5
L
Heimdallr
CynicalGecko
Heimdallr
3
2
0
1.5
L
1
4
1
0.38
W
King Arthur
Jamirqui
King Arthur
6
0
1
6.5
L
Fenrir
Psychus
Fenrir
0
2
1
0.25
W
Sylvanus
RagingBaby
Sylvanus
2
2
2
1.5
L
0
2
3
0.75
W
Baron Samedi
tagamizr
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
20,209
28,462
Taken
29,702
12,997
Mitigated
11,729
4,552
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,676
631
0
577
7,001
4,578
0
18
6,983
0
18,406
W
3,417
1,240
0
1,586
5,575
1,466
742
684
4,891
0
22,606
W
Loki
2,732
801
0
3,787
5,413
1,485
0
712
4,632
0
35,748
L
Heimdallr
CynicalGecko
Heimdallr
6,056
3,575
0
1,125
5,515
1,475
0
2,047
3,468
0
24,251
L
2,900
588
0
500
5,269
1,614
0
1,561
3,708
28,019
0
W
King Arthur
Jamirqui
King Arthur
8,014
1,145
0
2,028
5,927
3,270
74
443
5,474
0
40,295
L
Fenrir
Psychus
Fenrir
1,354
233
128
2,222
6,404
2,536
0
1,110
5,294
0
9,406
W
Sylvanus
RagingBaby
Sylvanus
3,616
1,447
1,215
2,432
7,230
3,353
396
639
6,591
13,545
4,934
L
1,410
316
0
0
4,273
2,794
612
675
3,598
9,040
0
W
Baron Samedi
tagamizr
Baron Samedi
2,430
129
203
1,786
5,557
2,155
807
1,773
3,649
25,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
28,697
188
Minions Killed
280
0
Camps Cleared
0
879,484
Distance Traveled
983,871
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,896
490
35
4
0
196,719
4
W
Hou Yi
4,868
487
43
4
0
223,184
1
W
Loki
6,199
620
84
8
0
224,045
4
L
Heimdallr
5,152
515
49
5
0
167,801
0
L
Hera
5,578
558
81
8
0
180,870
1
W
King Arthur
6,530
653
70
7
0
213,610
2
L
Fenrir
4,721
472
11
1
0
158,152
0
W
Sylvanus
5,239
524
40
4
0
159,519
2
L
Khepri
4,453
445
12
1
0
175,942
0
W
Baron Samedi
5,861
586
43
4
0
163,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role