Player Matchup

Neith
Neith
Brodwayrox
Neith
Level 3
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Nemesis
Nemesis
CIaynk
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,667 Elo+
Solo
Artemis
Artemis
Da_Mastah_JJ13
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
KingPPfoot
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
sCrUBbiesFan
Sylvanus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,554 SR
1,658 Elo+

VS

Team Averages
Level 24
1,668 SR
1,581 Elo+
Chaac
Chaac
BDA1910
Chaac
Level 26
God Stats
67W - 77L
1,610 SR
Queue Stats
108W - 120L
1,577 Elo+
Solo
Artio
Artio
Iceglave
Artio
Level 29
God Stats
6W - 2L
1,956 SR
Queue Stats
216W - 244L
1,471 Elo+
Solo
Izanami
Izanami
gfc_araiyb
Izanami
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
67W - 73L
1,556 Elo+
Solo
Hel
Hel
the_Void546
Hel
Level 6
God Stats
3W - 3L
1,805 SR
Queue Stats
10W - 8L
1,735 Elo+
Solo
Chang'e
Chang'e
whoisdumbo
Chang'e
Level 29
God Stats
4W - 5L
1,360 SR
Queue Stats
125W - 104L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 5 / 3
5,579
399
3,375
6,542
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
CIaynk
Nemesis
13
5 / 2 / 1
7,611
544
9,834
11,873
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 9 / 1
5,658
404
7,152
10,173
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KingPPfoot
Cthulhu
12
5 / 3 / 1
7,582
542
10,164
11,497
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
sCrUBbiesFan
Sylvanus
9
0 / 9 / 0
5,423
387
3,714
14,543
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDA1910
Chaac
15
0 / 2 / 3
8,275
591
5,707
11,249
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Iceglave
Artio
9
2 / 2 / 7
6,935
495
2,674
8,307
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
gfc_araiyb
Izanami
16
13 / 1 / 1
9,646
689
19,079
10,638
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 2
7,515
537
7,785
11,338
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
whoisdumbo
Chang'e
13
10 / 1 / 2
8,549
611
6,072
9,669
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
10
Kills
28
28
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
BDA1910
Chaac
0
2
3
0.75
L
Neith
0
5
3
0.3
L
Nemesis
CIaynk
Nemesis
5
2
1
2.75
L
0
9
1
0.06
W
Artio
Iceglave
Artio
2
2
7
2.75
L
Cthulhu
KingPPfoot
Cthulhu
5
3
1
1.83
W
Izanami
gfc_araiyb
Izanami
13
1
1
13.5
L
Sylvanus
sCrUBbiesFan
Sylvanus
0
9
0
0
W
3
4
2
1
W
Chang'e
whoisdumbo
Chang'e
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
41,317
54,628
Taken
51,201
25,556
Mitigated
27,081
10,245
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BDA1910
Chaac
5,707
1,252
0
4,486
11,249
8,218
1,394
5,864
4,668
7,102
49,950
L
Neith
3,375
1,621
0
810
6,542
1,758
681
2,678
3,739
0
16,624
L
Nemesis
CIaynk
Nemesis
9,834
4,937
0
3,840
11,873
4,456
0
3,601
8,148
0
44,730
L
7,152
5,513
0
1,048
10,173
3,293
0
6,843
2,956
0
25,854
W
Artio
Iceglave
Artio
2,674
340
843
2,462
8,307
9,143
333
1,437
6,790
11,949
0
L
Cthulhu
KingPPfoot
Cthulhu
10,164
1,096
0
3,750
11,497
8,647
0
2,715
8,113
35,469
0
W
Izanami
gfc_araiyb
Izanami
19,079
14,623
0
4,846
10,638
3,502
4,603
2,619
7,982
0
83,901
L
Sylvanus
sCrUBbiesFan
Sylvanus
3,714
1,716
0
797
14,543
7,402
0
1,022
13,521
17,394
0
W
7,785
521
807
5,457
11,338
3,087
893
853
10,406
39,206
0
W
Chang'e
whoisdumbo
Chang'e
6,072
936
1,173
3,060
9,669
3,131
207
2,071
7,477
36,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
40,920
233
Minions Killed
428
0
Camps Cleared
0
1,169,013
Distance Traveled
1,337,076
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,275
591
121
9
0
278,408
3
L
Neith
5,579
399
32
2
0
164,109
0
L
Nemesis
7,611
544
87
6
0
306,425
3
L
Artemis
5,658
404
37
3
0
222,693
0
W
Artio
6,935
495
18
1
0
282,105
0
L
Cthulhu
7,582
542
54
4
0
282,151
0
W
Izanami
9,646
689
141
10
0
242,303
4
L
Sylvanus
5,423
387
23
2
0
193,635
0
W
Hel
7,515
537
74
5
0
259,231
4
W
Chang'e
8,549
611
74
5
0
275,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role